124,613 research outputs found

    A logic for n-dimensional hierarchical refinement

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    Hierarchical transition systems provide a popular mathematical structure to represent state-based software applications in which different layers of abstraction are represented by inter-related state machines. The decomposition of high level states into inner sub-states, and of their transitions into inner sub-transitions is common refinement procedure adopted in a number of specification formalisms. This paper introduces a hybrid modal logic for k-layered transition systems, its first-order standard translation, a notion of bisimulation, and a modal invariance result. Layered and hierarchical notions of refinement are also discussed in this setting.Comment: In Proceedings Refine'15, arXiv:1606.0134

    Finite Computational Structures and Implementations

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    What is computable with limited resources? How can we verify the correctness of computations? How to measure computational power with precision? Despite the immense scientific and engineering progress in computing, we still have only partial answers to these questions. In order to make these problems more precise, we describe an abstract algebraic definition of classical computation, generalizing traditional models to semigroups. The mathematical abstraction also allows the investigation of different computing paradigms (e.g. cellular automata, reversible computing) in the same framework. Here we summarize the main questions and recent results of the research of finite computation.Comment: 12 pages, 3 figures, will be presented at CANDAR'16 and final version published by IEEE Computer Societ

    Optimal Hierarchical Layouts for Cache-Oblivious Search Trees

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    This paper proposes a general framework for generating cache-oblivious layouts for binary search trees. A cache-oblivious layout attempts to minimize cache misses on any hierarchical memory, independent of the number of memory levels and attributes at each level such as cache size, line size, and replacement policy. Recursively partitioning a tree into contiguous subtrees and prescribing an ordering amongst the subtrees, Hierarchical Layouts generalize many commonly used layouts for trees such as in-order, pre-order and breadth-first. They also generalize the various flavors of the van Emde Boas layout, which have previously been used as cache-oblivious layouts. Hierarchical Layouts thus unify all previous attempts at deriving layouts for search trees. The paper then derives a new locality measure (the Weighted Edge Product) that mimics the probability of cache misses at multiple levels, and shows that layouts that reduce this measure perform better. We analyze the various degrees of freedom in the construction of Hierarchical Layouts, and investigate the relative effect of each of these decisions in the construction of cache-oblivious layouts. Optimizing the Weighted Edge Product for complete binary search trees, we introduce the MinWEP layout, and show that it outperforms previously used cache-oblivious layouts by almost 20%.Comment: Extended version with proofs added to the appendi

    Fractals in the Nervous System: conceptual Implications for Theoretical Neuroscience

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    This essay is presented with two principal objectives in mind: first, to document the prevalence of fractals at all levels of the nervous system, giving credence to the notion of their functional relevance; and second, to draw attention to the as yet still unresolved issues of the detailed relationships among power law scaling, self-similarity, and self-organized criticality. As regards criticality, I will document that it has become a pivotal reference point in Neurodynamics. Furthermore, I will emphasize the not yet fully appreciated significance of allometric control processes. For dynamic fractals, I will assemble reasons for attributing to them the capacity to adapt task execution to contextual changes across a range of scales. The final Section consists of general reflections on the implications of the reviewed data, and identifies what appear to be issues of fundamental importance for future research in the rapidly evolving topic of this review

    Extending the Real-Time Maude Semantics of Ptolemy to Hierarchical DE Models

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    This paper extends our Real-Time Maude formalization of the semantics of flat Ptolemy II discrete-event (DE) models to hierarchical models, including modal models. This is a challenging task that requires combining synchronous fixed-point computations with hierarchical structure. The synthesis of a Real-Time Maude verification model from a Ptolemy II DE model, and the formal verification of the synthesized model in Real-Time Maude, have been integrated into Ptolemy II, enabling a model-engineering process that combines the convenience of Ptolemy II DE modeling and simulation with formal verification in Real-Time Maude.Comment: In Proceedings RTRTS 2010, arXiv:1009.398

    EU accession and Poland's external trade policy

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    Random site dilution properties of frustrated magnets on a hierarchical lattice

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    We present a method to analyze magnetic properties of frustrated Ising spin models on specific hierarchical lattices with random dilution. Disorder is induced by dilution and geometrical frustration rather than randomness in the internal couplings of the original Hamiltonian. The two-dimensional model presented here possesses a macroscopic entropy at zero temperature in the large size limit, very close to the Pauling estimate for spin-ice on pyrochlore lattice, and a crossover towards a paramagnetic phase. The disorder due to dilution is taken into account by considering a replicated version of the recursion equations between partition functions at different lattice sizes. An analysis at first order in replica number allows for a systematic reorganization of the disorder configurations, leading to a recurrence scheme. This method is numerically implemented to evaluate the thermodynamical quantities such as specific heat and susceptibility in an external field.Comment: 26 pages, 11 figure

    Continuity in cognition

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    Designing for continuous interaction requires designers to consider the way in which human users can perceive and evaluate an artefact’s observable behaviour, in order to make inferences about its state and plan, and execute their own continuous behaviour. Understanding the human point of view in continuous interaction requires an understanding of human causal reasoning, of the way in which humans perceive and structure the world, and of human cognition. We present a framework for representing human cognition, and show briefly how it relates to the analysis of structure in continuous interaction, and the ways in which it may be applied in design
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