38,879 research outputs found

    The VEX-93 environment as a hybrid tool for developing knowledge systems with different problem solving techniques

    Get PDF
    The paper describes VEX-93 as a hybrid environment for developing knowledge-based and problem solver systems. It integrates methods and techniques from artificial intelligence, image and signal processing and data analysis, which can be mixed. Two hierarchical levels of reasoning contains an intelligent toolbox with one upper strategic inference engine and four lower ones containing specific reasoning models: truth-functional (rule-based), probabilistic (causal networks), fuzzy (rule-based) and case-based (frames). There are image/signal processing-analysis capabilities in the form of programming languages with more than one hundred primitive functions. User-made programs are embeddable within knowledge basis, allowing the combination of perception and reasoning. The data analyzer toolbox contains a collection of numerical classification, pattern recognition and ordination methods, with neural network tools and a data base query language at inference engines's disposal. VEX-93 is an open system able to communicate with external computer programs relevant to a particular application. Metaknowledge can be used for elaborate conclusions, and man-machine interaction includes, besides windows and graphical interfaces, acceptance of voice commands and production of speech output. The system was conceived for real-world applications in general domains, but an example of a concrete medical diagnostic support system at present under completion as a cuban-spanish project is mentioned. Present version of VEX-93 is a huge system composed by about one and half millions of lines of C code and runs in microcomputers under Windows 3.1.Postprint (published version

    Discrete and fuzzy dynamical genetic programming in the XCSF learning classifier system

    Full text link
    A number of representation schemes have been presented for use within learning classifier systems, ranging from binary encodings to neural networks. This paper presents results from an investigation into using discrete and fuzzy dynamical system representations within the XCSF learning classifier system. In particular, asynchronous random Boolean networks are used to represent the traditional condition-action production system rules in the discrete case and asynchronous fuzzy logic networks in the continuous-valued case. It is shown possible to use self-adaptive, open-ended evolution to design an ensemble of such dynamical systems within XCSF to solve a number of well-known test problems

    On the Recognition of Fuzzy Circular Interval Graphs

    Get PDF
    Fuzzy circular interval graphs are a generalization of proper circular arc graphs and have been recently introduced by Chudnovsky and Seymour as a fundamental subclass of claw-free graphs. In this paper, we provide a polynomial-time algorithm for recognizing such graphs, and more importantly for building a suitable representation.Comment: 12 pages, 2 figure

    TAIP: an anytime algorithm for allocating student teams to internship programs

    Full text link
    In scenarios that require teamwork, we usually have at hand a variety of specific tasks, for which we need to form a team in order to carry out each one. Here we target the problem of matching teams with tasks within the context of education, and specifically in the context of forming teams of students and allocating them to internship programs. First we provide a formalization of the Team Allocation for Internship Programs Problem, and show the computational hardness of solving it optimally. Thereafter, we propose TAIP, a heuristic algorithm that generates an initial team allocation which later on attempts to improve in an iterative process. Moreover, we conduct a systematic evaluation to show that TAIP reaches optimality, and outperforms CPLEX in terms of time.Comment: 10 pages, 7 figure

    The Semantic Web Paradigm for a Real-Time Agent Control (Part II)

    Get PDF
    This paper is the second part of The Semantic Web Paradigm for a Real-time Agent Control, and the goal is to present the predictability of a multiagent system used in a learning process for a control problem (MASLCP).learning process, fuzzy control, agent predictability

    A taxonomy for emergency service station location problem

    Get PDF
    The emergency service station (ESS) location problem has been widely studied in the literature since 1970s. There has been a growing interest in the subject especially after 1990s. Various models with different objective functions and constraints have been proposed in the academic literature and efficient solution techniques have been developed to provide good solutions in reasonable times. However, there is not any study that systematically classifies different problem types and methodologies to address them. This paper presents a taxonomic framework for the ESS location problem using an operations research perspective. In this framework, we basically consider the type of the emergency, the objective function, constraints, model assumptions, modeling, and solution techniques. We also analyze a variety of papers related to the literature in order to demonstrate the effectiveness of the taxonomy and to get insights for possible research directions
    corecore