17 research outputs found
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Essays on Information, Cognition and Consumption
This dissertation examines how agents process information and update their beliefs in two different contexts. In the first two chapters we consider dynamic decision problems under perfect information. In the last chapter we consider static, strategic interactions with common knowledge but imperfect information. To tackle our first set of questions we design an experiment analogous to the dynamic consumption problem with stochastic income that households solve in standard macroeconomic models. In the first chapter we show that our subjects condition on past actions in the absence of informational frictions or switching costs. We argue that subjects do so to economize on scarce cognitive resources and develop a model of inattentive reconsideration that fits our data. An implication of our model is that inertia is state- dependent. In the second chapter we revisit the longstanding problem in empirical macroeconomics of excess sensitivity of consumption to income in our experimental data. We find that excess sensitivity arises from two distinct channels. The first channel is an overreaction of households to the arrival of income that is independent of their wealth level. The second is increased excess smoothness with respect to wealth when households receive news about future income. The third chapter examines the scope for persuasion in global games. We consider a central bank with a commitment technology that chooses a robustly optimal persuasion strategy. We show that such a policy can reduce and even eliminate multiple equilibria in such games because it updates agents beliefs so that coordination motives become irrelevant. This suggests that central bankers are better served from influencing the markets through announcements rather than direct intervention
Solving Ergodic Markov Decision Processes and Perfect Information Zero-sum Stochastic Games by Variance Reduced Deflated Value Iteration
International audienceRecently, Sidford, Wang, Wu and Ye (2018) developed an algorithm combining variance reduction techniques with value iteration to solve discounted Markov decision processes. This algorithm has a sublinear complexity when the discount factor is fixed. Here, we extend this approach to mean-payoff problems, including both Markov decision processes and perfect information zero-sum stochastic games. We obtain sublinear complexity bounds, assuming there is a distinguished state which is accessible from all initial states and for all policies. Our method is based on a reduction from the mean payoff problem to the discounted problem by a Doob h-transform, combined with a deflation technique. The complexity analysis of this algorithm uses at the same time the techniques developed by Sidford et al. in the discounted case and non-linear spectral theory techniques (Collatz-Wielandt characterization of the eigenvalue)
Quantitative Methods for Economics and Finance
This book is a collection of papers for the Special Issue “Quantitative Methods for Economics and Finance” of the journal Mathematics. This Special Issue reflects on the latest developments in different fields of economics and finance where mathematics plays a significant role. The book gathers 19 papers on topics such as volatility clusters and volatility dynamic, forecasting, stocks, indexes, cryptocurrencies and commodities, trade agreements, the relationship between volume and price, trading strategies, efficiency, regression, utility models, fraud prediction, or intertemporal choice
Using MapReduce Streaming for Distributed Life Simulation on the Cloud
Distributed software simulations are indispensable in the study of large-scale life models but often require the use of technically complex lower-level distributed computing frameworks, such as MPI. We propose to overcome the complexity challenge by applying the emerging MapReduce (MR) model to distributed life simulations and by running such simulations on the cloud. Technically, we design optimized MR streaming algorithms for discrete and continuous versions of Conway’s life according to a general MR streaming pattern. We chose life because it is simple enough as a testbed for MR’s applicability to a-life simulations and general enough to make our results applicable to various lattice-based a-life models. We implement and empirically evaluate our algorithms’ performance on Amazon’s Elastic MR cloud. Our experiments demonstrate that a single MR optimization technique called strip partitioning can reduce the execution time of continuous life simulations by 64%. To the best of our knowledge, we are the first to propose and evaluate MR streaming algorithms for lattice-based simulations. Our algorithms can serve as prototypes in the development of novel MR simulation algorithms for large-scale lattice-based a-life models.https://digitalcommons.chapman.edu/scs_books/1014/thumbnail.jp
Generalized averaged Gaussian quadrature and applications
A simple numerical method for constructing the optimal generalized averaged Gaussian quadrature formulas will be presented. These formulas exist in many cases in which real positive GaussKronrod formulas do not exist, and can be used as an adequate alternative in order to estimate the error of a Gaussian rule. We also investigate the conditions under which the optimal averaged Gaussian quadrature formulas and their truncated variants are internal
MS FT-2-2 7 Orthogonal polynomials and quadrature: Theory, computation, and applications
Quadrature rules find many applications in science and engineering. Their analysis is a classical area of applied mathematics and continues to attract considerable attention. This seminar brings together speakers with expertise in a large variety of quadrature rules. It is the aim of the seminar to provide an overview of recent developments in the analysis of quadrature rules. The computation of error estimates and novel applications also are described