1,353 research outputs found

    Solving Continual Combinatorial Selection via Deep Reinforcement Learning

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    We consider the Markov Decision Process (MDP) of selecting a subset of items at each step, termed the Select-MDP (S-MDP). The large state and action spaces of S-MDPs make them intractable to solve with typical reinforcement learning (RL) algorithms especially when the number of items is huge. In this paper, we present a deep RL algorithm to solve this issue by adopting the following key ideas. First, we convert the original S-MDP into an Iterative Select-MDP (IS-MDP), which is equivalent to the S-MDP in terms of optimal actions. IS-MDP decomposes a joint action of selecting K items simultaneously into K iterative selections resulting in the decrease of actions at the expense of an exponential increase of states. Second, we overcome this state space explo-sion by exploiting a special symmetry in IS-MDPs with novel weight shared Q-networks, which prov-ably maintain sufficient expressive power. Various experiments demonstrate that our approach works well even when the item space is large and that it scales to environments with item spaces different from those used in training.Comment: Accepted to IJCAI 2019,14 pages,8 figure

    Sparse Training Theory for Scalable and Efficient Agents

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    A fundamental task for artificial intelligence is learning. Deep Neural Networks have proven to cope perfectly with all learning paradigms, i.e. supervised, unsupervised, and reinforcement learning. Nevertheless, traditional deep learning approaches make use of cloud computing facilities and do not scale well to autonomous agents with low computational resources. Even in the cloud, they suffer from computational and memory limitations, and they cannot be used to model adequately large physical worlds for agents which assume networks with billions of neurons. These issues are addressed in the last few years by the emerging topic of sparse training, which trains sparse networks from scratch. This paper discusses sparse training state-of-the-art, its challenges and limitations while introducing a couple of new theoretical research directions which has the potential of alleviating sparse training limitations to push deep learning scalability well beyond its current boundaries. Nevertheless, the theoretical advancements impact in complex multi-agents settings is discussed from a real-world perspective, using the smart grid case study

    Parameterizing Branch-and-Bound Search Trees to Learn Branching Policies

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    Branch and Bound (B&B) is the exact tree search method typically used to solve Mixed-Integer Linear Programming problems (MILPs). Learning branching policies for MILP has become an active research area, with most works proposing to imitate the strong branching rule and specialize it to distinct classes of problems. We aim instead at learning a policy that generalizes across heterogeneous MILPs: our main hypothesis is that parameterizing the state of the B&B search tree can aid this type of generalization. We propose a novel imitation learning framework, and introduce new input features and architectures to represent branching. Experiments on MILP benchmark instances clearly show the advantages of incorporating an explicit parameterization of the state of the search tree to modulate the branching decisions, in terms of both higher accuracy and smaller B&B trees. The resulting policies significantly outperform the current state-of-the-art method for "learning to branch" by effectively allowing generalization to generic unseen instances.Comment: AAAI 2021 camera-ready version with supplementary materials, improved readability of figures in main article. Code, data and trained models are available at https://github.com/ds4dm/branch-search-tree
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