449,620 research outputs found

    Customization Of Requirements Modeling Tool For Software Engineering Education

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    In the developing a software, there is a part of modeling the requirements. Modeling the requirements usefully to communicate all stakeholders and as a blueprint. There are modeling tools used to model the requirements such as Rational Rose, Enterprise Architect, Magic Draw, StarUML, ArgoUML, UML Designer, etc. Modeling tools that available gets more complicated to use and when compared majority tools more emphasis on modeling for industrial rather than education. In this study perform the customization tool for software engineering education and evaluate effectiveness the custom tool. The research methodology in this study is questionnaire, interview and literature review related with the study. The custom tool focus only on use case diagram including use case elements and use case description. Development the system start with elicited the requirements of the system, hardware requirements, and software requirements. The testing stage performed to get evaluation from the system developed. In the testing performed test the functional of the system. Evaluation obtained that the system usefulness, easy to use, and easy to learning. Besides, software engineering students are involved satisfied with the system

    EduSymp 2011 - Preface

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    The Educators’ Symposium focuses on the wide topic of software modeling education ranging from experience reports and case studies to novel pedagogical approaches. Traditionally collocated with the ACM/IEEE International Conference on Model-Driven Engineering Languages and Systems (MODELS), it offers the opportunity for teachers from both academia and industry to present and discuss new ideas and challenges concerning software modeling education. This preface shortly reports on the 7th edition of the Educators’ Symposium held in October 2011 in Wellington, New Zealand

    Game Based Learning for Safety and Security Education

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    Safety and security education are important part of technology related education, because of recent number of increase in safety and security related incidents. Game based learning is an emerging and rapidly advancing forms of computer-assisted instruction. Game based learning for safety and security education enables students to learn concepts and skills without the risk of physical injury and security breach. In this paper, a pedestal grinder safety game and physical security game have been developed using industrial standard modeling and game development software. The average score of the knowledge test of grinder safety game was 82%, which is higher than traditional lecture only instruction method. In addition, the survey of physical security game shows 84% average satisfaction ratio from high school students who played the game during the summer camp. The results of these studies indicated that game based learning method can enhance students' learning without potential harm to the students

    Concurrent system design: Applied mathematics & modeling in software engineering education

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    A hallmark of engineering design is the use of models to explore the consequences of design decisions. Sometimes these models are physical prototypes or informal drawings, but the sine qua non of contemporary practice is the use of formal, mathematical models of system structure and behavior. Whether circuit models in electrical engineering, heat-transfer models in mechanical engineering, or queuing theory models in industrial engineering, mathematics makes it possible to perform rigorous analysis that is the cornerstone of modern engineering. Until recently, such modeling was impractical for software systems. Informal models abounded, such as those created in UML1, but rigorous models from which one could derive significant properties were either so rudimentary or so tedious to use that it was difficult to justify the incremental benefit in other than the most critical of systems. In part this is a reflection of the relative immaturity of software engineering, but it also reflects a key distinction between software and traditional engineering: whereas the latter builds on numerical computation and continuous functions, software is more appropriately modeled using logic, set theory, and other aspects of discrete mathematics. Most of the models stress relationships between software components, and numerical computation is the exception rather than the norm. Recent advances in both theory and application have made it possible to model significant aspects of software behavior precisely, and to use tools to help analyze the resulting properties2,3,4. In this paper, we focus on a course developed by James Vallino and since taught and modified by Michael Lutz, to present formal modeling to our software engineering students at RIT. Our overall goals were three-fold: To acquaint our students with modern modeling tools, to connect the courses they take in discrete mathematics to real applications, and to persuade them that mathematics has much to offer to the engineering of quality software

    3D Visualization in Community-Based Planning

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    A new wave of recently developed Geographic Information Systems (GIS) software provides for higher levels of analysis, modeling, and visualization for community development and planning. Beyond the typical 2D static map produced through most GIS software, more recent developments allow for much more detailed 3D visual graphics. CommunityViz allows for predictive modeling, data integration, and 3D visualization. It is the utility of this last capability that is examined in an Extension pilot program in an Iowa community. Based upon this application, the potential of this type of software for Extension education is discussed

    Unified Modeling Language in History and Social Science Education

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    This paper addresses using Unified Modeling Language (UML), a proven and well supported technology, in teaching problem solving skills to middle and high school age students. UML has been successfully used by software industry as a standardized graphical modeling language in specification and design of software systems. The paper focuses on the phase of our project involving teaching history and social science. It advocates relevance of our approach and illustrates how modeling in UML can be effectively utilized in teaching of these subjects. Paper also addresses aligning of our approach with curriculum standards driving K-12 education

    Modeling of systems

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    The handbook contains the fundamentals of modeling of complex systems. The classification of mathematical models is represented and the methods of their construction are given. The analytical modeling of the basic types of processes in the complex systems is considered. The principles of simulation, statistical and business processes modeling are described. The handbook is oriented on students of higher education establishments that obtain a degree in directions of “Software engineering” and “Computer science” as well as on lecturers and specialists in the domain of computer modeling

    The effects of education on students' perception of modeling in software engineering

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    Models in software engineering bring significant potential in improvements of productivity of engineers, and improved quality of the artifacts they produce. Despite this significant potential, modeling adoption in practice remains rather low. Computer Science and software engineering curriculums may be one factor that causes this low adoption. In this study, we investigate the effects of education on students’ perception of modeling. We conducted a survey in three separate institutions, in Canada, Israel, and the U.S. The survey covers various aspects of modeling and addresses students ranging from a first year in undergraduate studies until final years in graduate studies. The survey’s findings suggest that the perception of undergraduate students towards modeling declines as they progress in their studies. While graduate students tend to be more favorable of modeling, their perception also declines over the years. The results also suggest that students prefer more modeling content to be integrated earlier in the curriculum
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