13,295 research outputs found

    Implementation of CAVENET and its usage for performance evaluation of AODV, OLSR and DYMO protocols in vehicular networks

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    Vehicle Ad-hoc Network (VANET) is a kind of Mobile Ad-hoc Network (MANET) that establishes wireless connection between cars. In VANETs and MANETs, the topology of the network changes very often, therefore implementation of efficient routing protocols is very important problem. In MANETs, the Random Waypoint (RW) model is used as a simulation model for generating node mobility pattern. On the other hand, in VANETs, the mobility patterns of nodes is restricted along the roads, and is affected by the movement of neighbour nodes. In this paper, we present a simulation system for VANET called CAVENET (Cellular Automaton based VEhicular NETwork). In CAVENET, the mobility patterns of nodes are generated by an 1-dimensional cellular automata. We improved CAVENET and implemented some routing protocols. We investigated the performance of the implemented routing protocols by CAVENET. The simulation results have shown that DYMO protocol has better performance than AODV and OLSR protocols.Peer ReviewedPostprint (published version

    Deliverable DJRA1.2. Solutions and protocols proposal for the network control, management and monitoring in a virtualized network context

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    This deliverable presents several research proposals for the FEDERICA network, in different subjects, such as monitoring, routing, signalling, resource discovery, and isolation. For each topic one or more possible solutions are elaborated, explaining the background, functioning and the implications of the proposed solutions.This deliverable goes further on the research aspects within FEDERICA. First of all the architecture of the control plane for the FEDERICA infrastructure will be defined. Several possibilities could be implemented, using the basic FEDERICA infrastructure as a starting point. The focus on this document is the intra-domain aspects of the control plane and their properties. Also some inter-domain aspects are addressed. The main objective of this deliverable is to lay great stress on creating and implementing the prototype/tool for the FEDERICA slice-oriented control system using the appropriate framework. This deliverable goes deeply into the definition of the containers between entities and their syntax, preparing this tool for the future implementation of any kind of algorithm related to the control plane, for both to apply UPB policies or to configure it by hand. We opt for an open solution despite the real time limitations that we could have (for instance, opening web services connexions or applying fast recovering mechanisms). The application being developed is the central element in the control plane, and additional features must be added to this application. This control plane, from the functionality point of view, is composed by several procedures that provide a reliable application and that include some mechanisms or algorithms to be able to discover and assign resources to the user. To achieve this, several topics must be researched in order to propose new protocols for the virtual infrastructure. The topics and necessary features covered in this document include resource discovery, resource allocation, signalling, routing, isolation and monitoring. All these topics must be researched in order to find a good solution for the FEDERICA network. Some of these algorithms have started to be analyzed and will be expanded in the next deliverable. Current standardization and existing solutions have been investigated in order to find a good solution for FEDERICA. Resource discovery is an important issue within the FEDERICA network, as manual resource discovery is no option, due to scalability requirement. Furthermore, no standardization exists, so knowledge must be obtained from related work. Ideally, the proposed solutions for these topics should not only be adequate specifically for this infrastructure, but could also be applied to other virtualized networks.Postprint (published version

    Building Programmable Wireless Networks: An Architectural Survey

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    In recent times, there have been a lot of efforts for improving the ossified Internet architecture in a bid to sustain unstinted growth and innovation. A major reason for the perceived architectural ossification is the lack of ability to program the network as a system. This situation has resulted partly from historical decisions in the original Internet design which emphasized decentralized network operations through co-located data and control planes on each network device. The situation for wireless networks is no different resulting in a lot of complexity and a plethora of largely incompatible wireless technologies. The emergence of "programmable wireless networks", that allow greater flexibility, ease of management and configurability, is a step in the right direction to overcome the aforementioned shortcomings of the wireless networks. In this paper, we provide a broad overview of the architectures proposed in literature for building programmable wireless networks focusing primarily on three popular techniques, i.e., software defined networks, cognitive radio networks, and virtualized networks. This survey is a self-contained tutorial on these techniques and its applications. We also discuss the opportunities and challenges in building next-generation programmable wireless networks and identify open research issues and future research directions.Comment: 19 page

    Soft Concurrent Constraint Programming

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    Soft constraints extend classical constraints to represent multiple consistency levels, and thus provide a way to express preferences, fuzziness, and uncertainty. While there are many soft constraint solving formalisms, even distributed ones, by now there seems to be no concurrent programming framework where soft constraints can be handled. In this paper we show how the classical concurrent constraint (cc) programming framework can work with soft constraints, and we also propose an extension of cc languages which can use soft constraints to prune and direct the search for a solution. We believe that this new programming paradigm, called soft cc (scc), can be also very useful in many web-related scenarios. In fact, the language level allows web agents to express their interaction and negotiation protocols, and also to post their requests in terms of preferences, and the underlying soft constraint solver can find an agreement among the agents even if their requests are incompatible.Comment: 25 pages, 4 figures, submitted to the ACM Transactions on Computational Logic (TOCL), zipped file
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