369,331 research outputs found

    How socially aware are social media privacy controls?

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    Social media sites are key mediators of online communication. Yet the privacy controls for these sites are not fully socially aware, even when privacy management is known to be fundamental to successful social relationships

    Creating an iDTV Application from Inside a TV Company: A Situated and Participatory Approach

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    Part 2: Organizational Semiotics and ApplicationsInternational audienceTV is a highly social and massive media that is worldwide available. The Interactive Digital TV represents a new device that is still constructing its identity. Designing applications for it is a challenging task, partially because of its intrinsic complex context and the lack of theoretical and methodological referential to support design activities. In this paper, we argue for a Socially Aware Computing approach to the design of iDTV applications, articulating artifacts and methods from Organizational Semiotics and Participatory Design. A case study on requirements for the design of an iDTV application is situated in the practical context of a Brazilian broadcasting TV Company. The results show benefits of using informed artifacts and methods in participatory and situated practices, indicating that it is possible and viable to make socially aware design in industrial settings

    LITERASI MEDIA: MENJADIKAN MASYARAKAT CERIA (CERDAS, KRITIS, PEKA)

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    ABSTRAKLiterasi Media memiliki peran penting dalam mencerdaskan masyarakat. Masyarakat merupakan sentral yang penting dalam kekuatan sebuah Negara. Negara yang sehat lahir dari masyarakat yang sehat. Masyarakat yang sehat lahir dari keluarga dan masyarakat yang cerdas. Cerdas secara intelektual, emosional, spiritual, dan sosial. Tetapi disisi lain masyarakat belum mendapat sosialisasi secara merata tentang betap pentingnya literasi media. Tetapi secara aplikasi masyarakat sebagian ada yang telah sadar media atau melek media. Faktor pendukung terhadap pentingnya literasi media sangat menjadi hal yang sangat urgen. Serta keterlibatan masyarakat sendiri, lembaga sosial masyarakat, dan pelajar untuk menggerakan budaya nonton sehat, seperti melek media, dengan memilih tayangan yang dapat memberikan edukasi sama masyarakat. Faktor penghambat dalam menceriakan masyarakat yaitu masalah tenaga, dan dana untuk lembaga dalam mensosialisasikan masyarakat CERIA (cerdas,kritis, peka). Karena tanpa dukungan tenaga dan dana sosialisasi untuk mencerdaskan masyarakat, maka masyarakat tidak sadar betapa pentingnya menjadi masyarakat yang cerdas dan sehat secara holistic. Sehat intelektual, emosional, spiritual, dan sosial.Kata Kunci: Literasi Media, CERIA (Cerdas, Kritis, Peka)ABSTRACT Media Literacy has an important role in educating the community. Society is an important center in the strength of a country. A healthy country is born from a healthy society. Healthy communities are born from smart families and communities. The Intelligent must be intellectually, emotionally, spiritually and socially. But on the other hand, the community has not been evenly socialized about the importance of media literacy. But in the practice of society, some of them have been aware of the media or media literacy. Supporting factors for the importance of media literacy are very urgent. And the involvement of the community itself, community social institutions, and students to move healthy watching culture, such as media literacy, by choosing shows that can provide education to the community. Inhibiting factors to implement the CERIA community are the issue of power, and funding for the institution in socializing the CERIA community (smart, critical, sensitive). Because without the support of socialization staff and funds to educate the community, the community is not aware of the importance of being a smart and healthy society holistically. The community must also be intellectually, emotionally, spiritually and socially healthy.Keywords: Media Literacy, CERIA (smart, critical, sensitive

    The Negative Effects of Social Media Sites on Adolescents and the Benefits of Evoking Empathy Through Reading

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    This thesis describes the rise in narcissistic behaviors, cyberbullying, and mental health issues in adolescents ages 13-19 due to frequent social media usage on sites such as TikTok, Instagram, and Facebook. The rise in narcissistic behavior, cyberbullying, and mental health issues among teens places prominence on the need for adolescents to engage in activities that evoke empathy. To combat the issues that come with an adolescent’s frequent social media usage this paper reveals the benefits of reading when it comes to evoking empathy in teens. The paper concludes that evoking empathy in adolescents through reading encourages them to contribute to the greater good of society as they learn how to be socially and culturally aware

    Sustainability-Related Corporate Social Responsibility (CSR) Communications in the Canadian Grocery Industry

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    As consumers become more socially and environmentally aware, organizations provide in-depth corporate social responsibility (CSR) reports, sustainability reports, and communicate about CSR on various social media channels. This study consists of an exploratory content analysis of sustainability-related CSR social media communications from Canada’s three largest grocery retailers, including Loblaw, Metro, and Sobeys. The purpose of this study is to determine the extent to which sustainable business practices are being discussed through social media postings. The findings demonstrate that the retailers include more content related to sustainable business practices on Instagram as compared to Facebook and LinkedIn. Additionally, the results demonstrate that two out of the three retailers within the study do not communicate their CSR initiatives in alignment with previous research that provides best practices for CSR communications. These results have valuable implications for grocery managers, public policy writers, and researchers

    Could this comic book really end Islamophobia? : Initial press coverage of Ms. Marvel #1 as commodity activism

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    This poster provides an overview at the initial press coverage of the Marvel comic book Ms. Marvel #1 which features an Islamic superheroine located in New Jersey. The comic was released in 2013 and was upheld a progressive move in comics. The author interrogates the rhetoric used by various media sources to establish the comic as a form of commodity activism and how this media coverage achieves this effect through the use of assimilationist and neoliberal rhetoric. The author finds that popular media coverage of the comic establishes the social problem of Islamophobia and lack of diverse representation in comics, provides a product solution in the form of Ms. Marvel #1, then allows consumers to participate in a constructed socially aware identity on social media through the “IamMsMarvel” hashtag. This paper adds to existing literature on commodity activism, and how it can be constructed without an explicit branding of such by the company creating the commodity

    Mixed Reality Human Media for Social and Physical Interaction

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    Abstract: This paper outlines new facilities within ubiquitous human media spaces supporting embodied interaction between humans and computation both socially and physically. We believe that the current approach to developing electronic based design environments is lacking with regard to support for multi-person multi-modal design interactions. In this paper, we present an alternative ubiquitous computing environment based on an integrated design of real and virtual worlds. We implement three different research prototype systems: the Virtual Kyoto Garden, Touchy Internet, and the Human Pacman. The functional capabilities implemented in these systems include spatially-aware 3D navigation, tangible interaction, and ubiquitous human media spaces. Some of its details, benefits, and issues regarding design support are discussed

    Preparing millennials as digital citizens and socially and environmentally responsible business professionals in a socially irresponsible climate

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    As of 2015, a millennial born in the 1990's became the largest population in the workplace and are still growing. Studies indicate that a millennial is tech savvy but lag in the exercise of digital responsibility. In addition, they are passive towards environmental sustainability and fail to grasp the importance of social responsibility. This paper provides a review of such findings relating to business communications educators in their classrooms. The literature should enable the development of a millennial as an excellent global citizen through business communications curricula that emphasizes digital citizenship, environmental sustainability and social responsibility. The impetus for this work is to provide guidance in the development of courses and teaching strategies customized to the development of each millennial as a digital, environmental and socially responsible global citizen
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