218 research outputs found

    Studies of Content-Mediated Interaction: Insights into Activities, Motivations and User Experience Design

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    The amount of user-generated digital content in social media has exploded during recent years. Currently, it is easy to capture and produce versatile personal content, for example, activity data that is recorded with devices, such as heart rate monitors or the preference data of the music you listen to. A plethora of services exists for content sharing. Sharing digital content, such as images, audio, and video allows people to express themselves, create new contacts, strengthen ties with existing contacts, and to collaborate with other people. Social activities through content can create a sense of belonging and being part of a community. Digital content mediates social interaction through online services. For example, a shared video tells someone the story of an event that they could not be physically present at, and then shared exercise data might inform others of an interesting cycle route for a specific type of exercise. The sharing of traditional, personal digital content such as photos and videos has been widely studied, but recently it has become increasingly common to produce different types of content collaboratively and various services enable social interaction around such content – not just the sharing of it. The guidance for designers on how to build services to enable users to engage in these interactions naturally is still limited. To design better services, we need a better understanding of user activities together with the shared content and the collaborative practices that they form. Thus, this work focuses on novel types of user-generated digital content as well as the related activities, motivations, and user experiences.This compound thesis contributes to the research field of human-computer interaction; more specifically, the user experience. The thesis contains findings from six user case studies, involving a total of 328 participants. Through the case studies, we identified the elements that contribute to the user experience of content-mediated interaction with various content types. The theoretical contribution of this work is the introduction of the concept of contentmediated interaction. This work identifies the different elements that affect content-mediated interaction, and builds a content-mediated interaction model. The work extends the knowledge of user activities and the related user experience with novel types of shared content and of the user’s motivation to participate in content-mediated interaction. As a practical outcome, the thesis presents design implications. The thesis first proposes that understanding content-mediated interaction helps to design better applications and services that support online social interaction. Second, this helps to evaluate and refine the existing services as well as understand the emerging new content types in the future. Understanding the underlying activities and motivations supports the creation of new interaction features, service concepts, and finally, identifying business prospects

    Identities and intimacies on social media:Transnational perspectives

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    Identities and intimacies on social media:Transnational perspectives

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    Identities and Intimacies on Social Media

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    This edited collection illuminates the scope with which identities and intimacies interact on a wide range of social media platforms. A varied range of international scholars examine the contexts of very different social media spaces, with topics ranging from whitewashing and memes, parental discourses in online activities, Spotify as an intimate social media platform, neoliberalisation of feminist discourses, digital sex work, social media wars in trans debates and ‘BimboTok’. The focus is on their acceleration and impact due to the specificities of social media in relation to identities, intimacies within the broad ‘political’ sphere. The geographic range of case study material reflects the global impact of social media, and includes data from Belgium, Canada, China, France, Germany, Greece, Italy, Portugal, Spain, Sweden and the USA. This enlightening and rigorous collection will be of key interest to scholars in media studies and gender studies, and to scholars and professionals of social media. The Open Access version of this book, available at www.taylorfrancis.com, has been made available under a Creative Commons Attribution-Non Commercial-No Derivatives 4.0 license

    Identities and Intimacies on Social Media

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    This edited collection illuminates the scope with which identities and intimacies interact on a wide range of social media platforms. A varied range of international scholars examine the contexts of very different social media spaces, with topics ranging from whitewashing and memes, parental discourses in online activities, Spotify as an intimate social media platform, neoliberalisation of feminist discourses, digital sex work, social media wars in trans debates and ‘BimboTok’. The focus is on their acceleration and impact due to the specificities of social media in relation to identities, intimacies within the broad ‘political’ sphere. The geographic range of case study material reflects the global impact of social media, and includes data from Belgium, Canada, China, France, Germany, Greece, Italy, Portugal, Spain, Sweden and the USA. This enlightening and rigorous collection will be of key interest to scholars in media studies and gender studies, and to scholars and professionals of social media. The Open Access version of this book, available at www.taylorfrancis.com, has been made available under a Creative Commons Attribution-Non Commercial-No Derivatives 4.0 license

    SOUND SELLERS: HOW MUSICIANS THINK ABOUT, DEFINE, AND MANAGE THE SELLING OF THEIR SOUND

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    This research explores how musicians think about, define, and manage the selling of their sound. Using interpretative phenomenological analysis and semi-structured interviews with 10 musicians across different music genres, this study examines how musicians adapt their sound to navigate gatekeepers and by what process this occurs. The findings suggest that musicians take a fluid and nuanced approach to defining, creating, and selling their sound to an array of gatekeepers identified in this study. That is, musicians move fluidly between defining, creating, and selling their sound with each process influencing the others. Additionally, artists have the following three goals in mind when crafting and selling their sound to gatekeepers: uniqueness, popularity, and enjoyment. Each artist has their own unique blend of sound goals which they adapt as needed. This study offers several theoretical insights, including a particularly important one regarding the tensions experienced by musicians in managing the relationships between creativity and commerce. Contrary to the prevailing view regarding the challenges they face in managing that relationship, a major finding of this thesis is that musicians move with ease between the creative and commercial sides of the industry and sometimes occupy both simultaneously

    Design de interação e mineração de dados : revisão sistemática e desdobramentos futuros

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    Dissertação (mestrado)—Universidade de Brasília, Instituto de Artes, Programa de Pós-Graduação em Design, 2019.Com a emergência da geração, coleta e análise de grande quantidade de dados de uso em diversas disciplinas, esta pesquisa busca sintetizar as aplicações já utilizadas da mineração de dados no processo de design de interação. Busca-se entender os esforços já empreendidos, as lacunas existentes e as possibilidades futuras para a interseção dessas duas disciplinas; é discutida ainda a terminologia a ser utilizada para se referir a esse junção: data-aware design. A metodologia utilizada foi a revisão sistemática, utilizando como base Costa e Zoltowski (2014) e Schiavon (2015). Os referenciais teóricos para o design de interação foram Norman (2013) e Verplank (2009), enquanto o referencial para a mineração de dados foi Han et al. (2012). Foram analisados nove estudos, todos em língua inglesa, que apresentam empolgação com as possibilidades que a mineração de dados pode trazer ao design de interação, mas apenas quatro apresentaram dados, mesmo que incompletos, para demonstrar os benefícios dessa abordagem, e apenas dois manifestaram preocupações com a privacidade e segurança no uso de dados dos usuários.With the emergence of the generation, collection, and analysis of a great amount of usage data in different fields, this research looks to synthesize the data mining activities that happened in the interaction design process. This research strives to understand the efforts made, the existing gaps and the future possibilities for the intersection of these two fields. It also discusses how to call this intersection: dataaware design. The methodology used was the systematic review, based on Costa and Zoltowski (2014) and Schiavon (2015). The authors referenced for interaction design were Norman (2013) and Verplank (2009), while Han et al. (2012) were referenced for data mining. Nine studies were analyzed, all written in English. Overall they show excitement towards what data mining can bring to interaction design, but only four show data, even if incomplete, to demonstrate the benefits of this approach, and only two studies showed concerns regarding privacy and security while using user data

    Design for Everyday Sounds in Dementia

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