28,028 research outputs found

    MADServer: An Architecture for Opportunistic Mobile Advanced Delivery

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    Rapid increases in cellular data traffic demand creative alternative delivery vectors for data. Despite the conceptual attractiveness of mobile data offloading, no concrete web server architectures integrate intelligent offloading in a production-ready and easily deployable manner without relying on vast infrastructural changes to carriers’ networks. Delay-tolerant networking technology offers the means to do just this. We introduce MADServer, a novel DTN-based architecture for mobile data offloading that splits web con- tent among multiple independent delivery vectors based on user and data context. It enables intelligent data offload- ing, caching, and querying solutions which can be incorporated in a manner that still satisfies user expectations for timely delivery. At the same time, it allows for users who have poor or expensive connections to the cellular network to leverage multi-hop opportunistic routing to send and receive data. We also present a preliminary implementation of MADServer and provide real-world performance evaluations

    Understanding user experience of mobile video: Framework, measurement, and optimization

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    Since users have become the focus of product/service design in last decade, the term User eXperience (UX) has been frequently used in the field of Human-Computer-Interaction (HCI). Research on UX facilitates a better understanding of the various aspects of the user’s interaction with the product or service. Mobile video, as a new and promising service and research field, has attracted great attention. Due to the significance of UX in the success of mobile video (Jordan, 2002), many researchers have centered on this area, examining users’ expectations, motivations, requirements, and usage context. As a result, many influencing factors have been explored (Buchinger, Kriglstein, Brandt & Hlavacs, 2011; Buchinger, Kriglstein & Hlavacs, 2009). However, a general framework for specific mobile video service is lacking for structuring such a great number of factors. To measure user experience of multimedia services such as mobile video, quality of experience (QoE) has recently become a prominent concept. In contrast to the traditionally used concept quality of service (QoS), QoE not only involves objectively measuring the delivered service but also takes into account user’s needs and desires when using the service, emphasizing the user’s overall acceptability on the service. Many QoE metrics are able to estimate the user perceived quality or acceptability of mobile video, but may be not enough accurate for the overall UX prediction due to the complexity of UX. Only a few frameworks of QoE have addressed more aspects of UX for mobile multimedia applications but need be transformed into practical measures. The challenge of optimizing UX remains adaptations to the resource constrains (e.g., network conditions, mobile device capabilities, and heterogeneous usage contexts) as well as meeting complicated user requirements (e.g., usage purposes and personal preferences). In this chapter, we investigate the existing important UX frameworks, compare their similarities and discuss some important features that fit in the mobile video service. Based on the previous research, we propose a simple UX framework for mobile video application by mapping a variety of influencing factors of UX upon a typical mobile video delivery system. Each component and its factors are explored with comprehensive literature reviews. The proposed framework may benefit in user-centred design of mobile video through taking a complete consideration of UX influences and in improvement of mobile videoservice quality by adjusting the values of certain factors to produce a positive user experience. It may also facilitate relative research in the way of locating important issues to study, clarifying research scopes, and setting up proper study procedures. We then review a great deal of research on UX measurement, including QoE metrics and QoE frameworks of mobile multimedia. Finally, we discuss how to achieve an optimal quality of user experience by focusing on the issues of various aspects of UX of mobile video. In the conclusion, we suggest some open issues for future study

    Emerging technologies for learning (volume 2)

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    On Mobile Bluetooth Tags

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    This paper presents a new approach for hyper-local data sharing and delivery on the base of discoverable Bluetooth nodes. Our approach allows customers to associate user-defined data with network nodes and use a special mobile application (context-aware browser) for presenting this information to mobile users in proximity. Alternatively, mobile services can request and share local data in M2M applications rely on network proximity. Bluetooth nodes in cars are among the best candidates for the role of the bearing nodes.Comment: submitted to FRUCT-17 conference (http://fruct.org
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