34 research outputs found
Infinite Horizon Noncooperative Differential Games with Non-Smooth Costs
In the present paper, we consider a class of two players infinite horizon
differential games, with piecewise smooth costs exponentially discounted in
time. Through the analysis of the value functions, we study in which cases it
is possible to establish the existence Nash equilibrium solutions in feedback
form. We also provide examples of piecewise linear costs whose corresponding
games have either infinitely many Nash equilibria or no solutions at all.Comment: 17 pages, 5 figure
Markov approximations of nonzero-sum differential games
The paper is concerned with approximate solutions of nonzero-sum differential games. An approximate Nash equilibrium can be designed by a given solution of an auxiliary continuous-time dynamic game. We consider the case when dynamics is determined by a Markov chain. For this game the value function is determined by an ordinary differential inclusion. Thus, we obtain a construction of approximate equilibria with the players' outcome close to the solution of the differential inclusion. Additionally, we propose a way of designing a continuous-time Markov game approximating the original dynamics. © 2020 Udmurt State University. All rights reserved.Russian Science Foundation, RSF: 17-11-01093Funding. This work was funded by the Russian Science Foundation (Project No. 17-11-01093)
Foraging swarms as Nash equilibria of dynamic games
Cataloged from PDF version of article.The question of whether foraging swarms can form as a result of a noncooperative game played by individuals is shown here to have an affirmative answer. A dynamic game played by N agents in 1-D motion is introduced and models, for instance, a foraging ant colony. Each agent controls its velocity to minimize its total work done in a finite time interval. The game is shown to have a unique Nash equilibrium under two different foraging location specifications, and both equilibria display many features of a foraging swarm behavior observed in biological swarms. Explicit expressions are derived for pairwise distances between individuals of the swarm, swarm size, and swarm center location during foraging. © 2013 IEEE
Universal Nash Equilibrium Strategies for Differential Games
The paper is concerned with a two-player nonzero-sum differential game in the
case when players are informed about the current position. We consider the game
in control with guide strategies first proposed by Krasovskii and Subbotin. The
construction of universal strategies is given both for the case of continuous
and discontinuous value functions. The existence of a discontinuous value
function is established. The continuous value function does not exist in the
general case. In addition, we show the example of smooth value function not
being a solution of the system of Hamilton--Jacobi equation.Comment: 23 page
Infinite Horizon Noncooperative Differential Games
For a non-cooperative differential game, the value functions of the various
players satisfy a system of Hamilton-Jacobi equations. In the present paper, we
consider a class of infinite-horizon games with nonlinear costs exponentially
discounted in time. By the analysis of the value functions, we establish the
existence of Nash equilibrium solutions in feedback form and provide results
and counterexamples on their uniqueness and stability.Comment: 25 pages, 7 figure
On feedback strategies in control problems and differential games
This thesis consists of two parts. In the first part we study the existence and uniqueness of Nash equilibrium solutions for a class of infinite horizon, non-cooperative differential games. The second part is concerned with the construction of nearly-optimal patchy feedbacks, for problems of optimal control
Approximate public-signal correlated equilibria for nonzero-sum differential games
We construct an approximate public-signal correlated equilibrium for a
nonzero-sum differential game in the class of stochastic strategies with
memory. The construction is based on a solution of an auxiliary nonzero-sum
continuous-time stochastic game. This class of games includes stochastic
differential games and continuous-time Markov games. Moreover, we study the
limit of approximate equilibrium outcomes in the case when the auxiliary
stochastic games tend to the original deterministic one. We show that it lies
in the convex hull of the set of equilibrium values provided by deterministic
punishment strategies.Comment: 35 page
Learning multi-robot coordination from demonstrations
This paper develops a Distributed Differentiable Dynamic Game (DDDG)
framework, which enables learning multi-robot coordination from demonstrations.
We represent multi-robot coordination as a dynamic game, where the behavior of
a robot is dictated by its own dynamics and objective that also depends on
others' behavior. The coordination thus can be adapted by tuning the objective
and dynamics of each robot. The proposed DDDG enables each robot to
automatically tune its individual dynamics and objectives in a distributed
manner by minimizing the mismatch between its trajectory and demonstrations.
This process requires a new distributed design of the forward-pass, where all
robots collaboratively seek Nash equilibrium behavior, and a backward-pass,
where gradients are propagated via the communication graph. We test the DDDG in
simulation with a team of quadrotors given different task configurations. The
results demonstrate the capability of DDDG for learning multi-robot
coordination from demonstrationsComment: 6 figure