4,431 research outputs found
A Real-Time Robust SLAM for Large-Scale Outdoor Environments
International audienceThe problem of simultaneous localization and mapping (SLAM) is still a challenging issue in large-scale unstructured dynamic environments. In this paper, we introduce a real-time reliable SLAM solution with the capability of closing the loop using exclusive laser data. In our algorithm, a universal motion model is presented for initial pose estimation. To further refine robot pose, we propose a novel progressive refining strategy using a pyramid grid-map based on Maximum Likelihood mapping framework. We demonstrate the success of our algorithm in experimental result by building a consistent map along a 1.2 km loop trajectory (an area about 100,000 m2) in an increasingly unstructured outdoor environment, with people and other clutter in real time
Self-Supervised Deep Visual Odometry with Online Adaptation
Self-supervised VO methods have shown great success in jointly estimating
camera pose and depth from videos. However, like most data-driven methods,
existing VO networks suffer from a notable decrease in performance when
confronted with scenes different from the training data, which makes them
unsuitable for practical applications. In this paper, we propose an online
meta-learning algorithm to enable VO networks to continuously adapt to new
environments in a self-supervised manner. The proposed method utilizes
convolutional long short-term memory (convLSTM) to aggregate rich
spatial-temporal information in the past. The network is able to memorize and
learn from its past experience for better estimation and fast adaptation to the
current frame. When running VO in the open world, in order to deal with the
changing environment, we propose an online feature alignment method by aligning
feature distributions at different time. Our VO network is able to seamlessly
adapt to different environments. Extensive experiments on unseen outdoor
scenes, virtual to real world and outdoor to indoor environments demonstrate
that our method consistently outperforms state-of-the-art self-supervised VO
baselines considerably.Comment: Accepted by CVPR 2020 ora
Robust Dense Mapping for Large-Scale Dynamic Environments
We present a stereo-based dense mapping algorithm for large-scale dynamic
urban environments. In contrast to other existing methods, we simultaneously
reconstruct the static background, the moving objects, and the potentially
moving but currently stationary objects separately, which is desirable for
high-level mobile robotic tasks such as path planning in crowded environments.
We use both instance-aware semantic segmentation and sparse scene flow to
classify objects as either background, moving, or potentially moving, thereby
ensuring that the system is able to model objects with the potential to
transition from static to dynamic, such as parked cars. Given camera poses
estimated from visual odometry, both the background and the (potentially)
moving objects are reconstructed separately by fusing the depth maps computed
from the stereo input. In addition to visual odometry, sparse scene flow is
also used to estimate the 3D motions of the detected moving objects, in order
to reconstruct them accurately. A map pruning technique is further developed to
improve reconstruction accuracy and reduce memory consumption, leading to
increased scalability. We evaluate our system thoroughly on the well-known
KITTI dataset. Our system is capable of running on a PC at approximately 2.5Hz,
with the primary bottleneck being the instance-aware semantic segmentation,
which is a limitation we hope to address in future work. The source code is
available from the project website (http://andreibarsan.github.io/dynslam).Comment: Presented at IEEE International Conference on Robotics and Automation
(ICRA), 201
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