1,794 research outputs found

    Extracting 3D parametric curves from 2D images of Helical objects

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    Helical objects occur in medicine, biology, cosmetics, nanotechnology, and engineering. Extracting a 3D parametric curve from a 2D image of a helical object has many practical applications, in particular being able to extract metrics such as tortuosity, frequency, and pitch. We present a method that is able to straighten the image object and derive a robust 3D helical curve from peaks in the object boundary. The algorithm has a small number of stable parameters that require little tuning, and the curve is validated against both synthetic and real-world data. The results show that the extracted 3D curve comes within close Hausdorff distance to the ground truth, and has near identical tortuosity for helical objects with a circular profile. Parameter insensitivity and robustness against high levels of image noise are demonstrated thoroughly and quantitatively

    Reconstruction of machine-made shapes from bitmap sketches

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    We propose a method of reconstructing 3D machine-made shapes from bitmap sketches by separating an input image into individual patches and jointly optimizing their geometry. We rely on two main observations: (1) human observers interpret sketches of man-made shapes as a collection of simple geometric primitives, and (2) sketch strokes often indicate occlusion contours or sharp ridges between those primitives. Using these main observations we design a system that takes a single bitmap image of a shape, estimates image depth and segmentation into primitives with neural networks, then fits primitives to the predicted depth while determining occlusion contours and aligning intersections with the input drawing via optimization. Unlike previous work, our approach does not require additional input, annotation, or templates, and does not require retraining for a new category of man-made shapes. Our method produces triangular meshes that display sharp geometric features and are suitable for downstream applications, such as editing, rendering, and shading

    Signed Lp-distance fields

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    Part Description and Segmentation Using Contour, Surface and Volumetric Primitives

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    The problem of part definition, description, and decomposition is central to the shape recognition systems. The Ultimate goal of segmenting range images into meaningful parts and objects has proved to be very difficult to realize, mainly due to the isolation of the segmentation problem from the issue of representation. We propose a paradigm for part description and segmentation by integration of contour, surface, and volumetric primitives. Unlike previous approaches, we have used geometric properties derived from both boundary-based (surface contours and occluding contours), and primitive-based (quadric patches and superquadric models) representations to define and recover part-whole relationships, without a priori knowledge about the objects or object domain. The object shape is described at three levels of complexity, each contributing to the overall shape. Our approach can be summarized as answering the following question : Given that we have all three different modules for extracting volume, surface and boundary properties, how should they be invoked, evaluated and integrated? Volume and boundary fitting, and surface description are performed in parallel to incorporate the best of the coarse to fine and fine to coarse segmentation strategy. The process involves feedback between the segmentor (the Control Module) and individual shape description modules. The control module evaluates the intermediate descriptions and formulates hypotheses about parts. Hypotheses are further tested by the segmentor and the descriptors. The descriptions thus obtained are independent of position, orientation, scale, domain and domain properties, and are based purely on geometric considerations. They are extremely useful for the high level domain dependent symbolic reasoning processes, which need not deal with tremendous amount of data, but only with a rich description of data in terms of primitives recovered at various levels of complexity

    3D Point Cloud Reconstruction from Single Plenoptic Image

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    Novel plenoptic cameras sample the light field crossing the main camera lens. The information available in a plenoptic image must be processed, in order to create the depth map of the scene from a single camera shot. In this paper a novel algorithm, for the reconstruction of 3D point cloud of the scene from a single plenoptic image, taken with a consumer plenoptic camera, is proposed. Experimental analysis is conducted on several test images, and results are compared with state of the art methodologies. The results are very promising, as the quality of the 3D point cloud from plenoptic image, is comparable with the quality obtained with current non-plenoptic methodologies, that necessitate more than one image

    10371 Abstracts Collection -- Dynamic Maps

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    From September 12th to 17th, 2010, the Dagstuhl Seminar 10371 ``Dynamic Maps \u27\u27 was held in Schloss Dagstuhl~--~Leibniz Center for Informatics. During the seminar, several participants presented their current research, and ongoing work and open problems were discussed. Abstracts of the presentations given during the seminar as well as abstracts of seminar results and ideas are put together in this paper. The first section describes the seminar topics and goals in general. Links to extended abstracts or full papers are provided, if available

    Segmentation of Range Images as the Search for the Best Description of the Scene in Terms of Geometric Primitives

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    Segmentation of range images has long been considered in computer vision as an important but extremely difficult problem. In this paper we present a new paradigm for the segmentation of range images into piecewise continuous patches. Data aggregation is performed via model recovery in terms of variable-order bi-variate polynomials using iterative regression. All the recovered models are potential candidates for the final description of the data. Selection of the models is achieved through a maximization of quadratic Boolean problem. The procedure can be adapted to prefer certain kind of descriptions (one which describes more data points, or has smaller error, or has lower order model). We have developed a fast optimization procedure for model selection. The major novelty of the approach is in combining model extraction and model selection in a dynamic way. Partial recovery of the models is followed by the optimization (selection) procedure where only the best models are allowed to develop further. The results obtained in this way are comparable with the results obtained when using the selection module only after all the models are fully recovered, while the computational complexity is significantly reduced. We test the procedure on several real range images
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