13,119 research outputs found

    Simulating Train Dispatching Logic with High-Level Petri Nets

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    Railway simulation is commonly used as a tool for planning and analysis of railway traffic in operational, tactical and strategical level. During the simulation, a typical problem is a deadlock, i.e. a specific composition of trains on a simulated section positioned in such a way that they are blocking each other\u27s paths. Deadlock avoidance is very important in the simulation of railways because deadlock can stop the simulation, and significantly affect the simulation results. Simulation of train movements on a single track line requires implantation of additional rules and principles of train spacing and movement as train paths are more often in conflict than on a double track line. A High-level Petri Nets simulation model that detects and manages train path conflicts on a single track railway line is presented. Module for train management is connected to other modules on a hierarchical High-level Petri net. The model was tested on a busy single track mainline between Hrpelje-Kozina and Koper in south-western Slovenia

    Petri nets for systems and synthetic biology

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    We give a description of a Petri net-based framework for modelling and analysing biochemical pathways, which uni¯es the qualita- tive, stochastic and continuous paradigms. Each perspective adds its con- tribution to the understanding of the system, thus the three approaches do not compete, but complement each other. We illustrate our approach by applying it to an extended model of the three stage cascade, which forms the core of the ERK signal transduction pathway. Consequently our focus is on transient behaviour analysis. We demonstrate how quali- tative descriptions are abstractions over stochastic or continuous descrip- tions, and show that the stochastic and continuous models approximate each other. Although our framework is based on Petri nets, it can be applied more widely to other formalisms which are used to model and analyse biochemical networks

    Artifact Lifecycle Discovery

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    Artifact-centric modeling is a promising approach for modeling business processes based on the so-called business artifacts - key entities driving the company's operations and whose lifecycles define the overall business process. While artifact-centric modeling shows significant advantages, the overwhelming majority of existing process mining methods cannot be applied (directly) as they are tailored to discover monolithic process models. This paper addresses the problem by proposing a chain of methods that can be applied to discover artifact lifecycle models in Guard-Stage-Milestone notation. We decompose the problem in such a way that a wide range of existing (non-artifact-centric) process discovery and analysis methods can be reused in a flexible manner. The methods presented in this paper are implemented as software plug-ins for ProM, a generic open-source framework and architecture for implementing process mining tools

    On Negotiation as Concurrency Primitive

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    We introduce negotiations, a model of concurrency close to Petri nets, with multiparty negotiation as primitive. We study the problems of soundness of negotiations and of, given a negotiation with possibly many steps, computing a summary, i.e., an equivalent one-step negotiation. We provide a complete set of reduction rules for sound, acyclic, weakly deterministic negotiations and show that, for deterministic negotiations, the rules compute the summary in polynomial time
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