1,077 research outputs found

    Unsupervised Holistic Image Generation from Key Local Patches

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    We introduce a new problem of generating an image based on a small number of key local patches without any geometric prior. In this work, key local patches are defined as informative regions of the target object or scene. This is a challenging problem since it requires generating realistic images and predicting locations of parts at the same time. We construct adversarial networks to tackle this problem. A generator network generates a fake image as well as a mask based on the encoder-decoder framework. On the other hand, a discriminator network aims to detect fake images. The network is trained with three losses to consider spatial, appearance, and adversarial information. The spatial loss determines whether the locations of predicted parts are correct. Input patches are restored in the output image without much modification due to the appearance loss. The adversarial loss ensures output images are realistic. The proposed network is trained without supervisory signals since no labels of key parts are required. Experimental results on six datasets demonstrate that the proposed algorithm performs favorably on challenging objects and scenes.Comment: 16 page

    Visual Object Networks: Image Generation with Disentangled 3D Representation

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    Recent progress in deep generative models has led to tremendous breakthroughs in image generation. However, while existing models can synthesize photorealistic images, they lack an understanding of our underlying 3D world. We present a new generative model, Visual Object Networks (VON), synthesizing natural images of objects with a disentangled 3D representation. Inspired by classic graphics rendering pipelines, we unravel our image formation process into three conditionally independent factors---shape, viewpoint, and texture---and present an end-to-end adversarial learning framework that jointly models 3D shapes and 2D images. Our model first learns to synthesize 3D shapes that are indistinguishable from real shapes. It then renders the object's 2.5D sketches (i.e., silhouette and depth map) from its shape under a sampled viewpoint. Finally, it learns to add realistic texture to these 2.5D sketches to generate natural images. The VON not only generates images that are more realistic than state-of-the-art 2D image synthesis methods, but also enables many 3D operations such as changing the viewpoint of a generated image, editing of shape and texture, linear interpolation in texture and shape space, and transferring appearance across different objects and viewpoints.Comment: NeurIPS 2018. Code: https://github.com/junyanz/VON Website: http://von.csail.mit.edu
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