9,478 research outputs found
Every Moment Counts: Dense Detailed Labeling of Actions in Complex Videos
Every moment counts in action recognition. A comprehensive understanding of
human activity in video requires labeling every frame according to the actions
occurring, placing multiple labels densely over a video sequence. To study this
problem we extend the existing THUMOS dataset and introduce MultiTHUMOS, a new
dataset of dense labels over unconstrained internet videos. Modeling multiple,
dense labels benefits from temporal relations within and across classes. We
define a novel variant of long short-term memory (LSTM) deep networks for
modeling these temporal relations via multiple input and output connections. We
show that this model improves action labeling accuracy and further enables
deeper understanding tasks ranging from structured retrieval to action
prediction.Comment: To appear in IJC
DAP3D-Net: Where, What and How Actions Occur in Videos?
Action parsing in videos with complex scenes is an interesting but
challenging task in computer vision. In this paper, we propose a generic 3D
convolutional neural network in a multi-task learning manner for effective Deep
Action Parsing (DAP3D-Net) in videos. Particularly, in the training phase,
action localization, classification and attributes learning can be jointly
optimized on our appearancemotion data via DAP3D-Net. For an upcoming test
video, we can describe each individual action in the video simultaneously as:
Where the action occurs, What the action is and How the action is performed. To
well demonstrate the effectiveness of the proposed DAP3D-Net, we also
contribute a new Numerous-category Aligned Synthetic Action dataset, i.e.,
NASA, which consists of 200; 000 action clips of more than 300 categories and
with 33 pre-defined action attributes in two hierarchical levels (i.e.,
low-level attributes of basic body part movements and high-level attributes
related to action motion). We learn DAP3D-Net using the NASA dataset and then
evaluate it on our collected Human Action Understanding (HAU) dataset.
Experimental results show that our approach can accurately localize, categorize
and describe multiple actions in realistic videos
Audio Event Detection using Weakly Labeled Data
Acoustic event detection is essential for content analysis and description of
multimedia recordings. The majority of current literature on the topic learns
the detectors through fully-supervised techniques employing strongly labeled
data. However, the labels available for majority of multimedia data are
generally weak and do not provide sufficient detail for such methods to be
employed. In this paper we propose a framework for learning acoustic event
detectors using only weakly labeled data. We first show that audio event
detection using weak labels can be formulated as an Multiple Instance Learning
problem. We then suggest two frameworks for solving multiple-instance learning,
one based on support vector machines, and the other on neural networks. The
proposed methods can help in removing the time consuming and expensive process
of manually annotating data to facilitate fully supervised learning. Moreover,
it can not only detect events in a recording but can also provide temporal
locations of events in the recording. This helps in obtaining a complete
description of the recording and is notable since temporal information was
never known in the first place in weakly labeled data.Comment: ACM Multimedia 201
Joint model-based recognition and localization of overlapped acoustic events using a set of distributed small microphone arrays
In the analysis of acoustic scenes, often the occurring sounds have to be
detected in time, recognized, and localized in space. Usually, each of these
tasks is done separately. In this paper, a model-based approach to jointly
carry them out for the case of multiple simultaneous sources is presented and
tested. The recognized event classes and their respective room positions are
obtained with a single system that maximizes the combination of a large set of
scores, each one resulting from a different acoustic event model and a
different beamformer output signal, which comes from one of several
arbitrarily-located small microphone arrays. By using a two-step method, the
experimental work for a specific scenario consisting of meeting-room acoustic
events, either isolated or overlapped with speech, is reported. Tests carried
out with two datasets show the advantage of the proposed approach with respect
to some usual techniques, and that the inclusion of estimated priors brings a
further performance improvement.Comment: Computational acoustic scene analysis, microphone array signal
processing, acoustic event detectio
RGB-D-based Action Recognition Datasets: A Survey
Human action recognition from RGB-D (Red, Green, Blue and Depth) data has
attracted increasing attention since the first work reported in 2010. Over this
period, many benchmark datasets have been created to facilitate the development
and evaluation of new algorithms. This raises the question of which dataset to
select and how to use it in providing a fair and objective comparative
evaluation against state-of-the-art methods. To address this issue, this paper
provides a comprehensive review of the most commonly used action recognition
related RGB-D video datasets, including 27 single-view datasets, 10 multi-view
datasets, and 7 multi-person datasets. The detailed information and analysis of
these datasets is a useful resource in guiding insightful selection of datasets
for future research. In addition, the issues with current algorithm evaluation
vis-\'{a}-vis limitations of the available datasets and evaluation protocols
are also highlighted; resulting in a number of recommendations for collection
of new datasets and use of evaluation protocols
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