9,478 research outputs found

    Every Moment Counts: Dense Detailed Labeling of Actions in Complex Videos

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    Every moment counts in action recognition. A comprehensive understanding of human activity in video requires labeling every frame according to the actions occurring, placing multiple labels densely over a video sequence. To study this problem we extend the existing THUMOS dataset and introduce MultiTHUMOS, a new dataset of dense labels over unconstrained internet videos. Modeling multiple, dense labels benefits from temporal relations within and across classes. We define a novel variant of long short-term memory (LSTM) deep networks for modeling these temporal relations via multiple input and output connections. We show that this model improves action labeling accuracy and further enables deeper understanding tasks ranging from structured retrieval to action prediction.Comment: To appear in IJC

    DAP3D-Net: Where, What and How Actions Occur in Videos?

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    Action parsing in videos with complex scenes is an interesting but challenging task in computer vision. In this paper, we propose a generic 3D convolutional neural network in a multi-task learning manner for effective Deep Action Parsing (DAP3D-Net) in videos. Particularly, in the training phase, action localization, classification and attributes learning can be jointly optimized on our appearancemotion data via DAP3D-Net. For an upcoming test video, we can describe each individual action in the video simultaneously as: Where the action occurs, What the action is and How the action is performed. To well demonstrate the effectiveness of the proposed DAP3D-Net, we also contribute a new Numerous-category Aligned Synthetic Action dataset, i.e., NASA, which consists of 200; 000 action clips of more than 300 categories and with 33 pre-defined action attributes in two hierarchical levels (i.e., low-level attributes of basic body part movements and high-level attributes related to action motion). We learn DAP3D-Net using the NASA dataset and then evaluate it on our collected Human Action Understanding (HAU) dataset. Experimental results show that our approach can accurately localize, categorize and describe multiple actions in realistic videos

    Audio Event Detection using Weakly Labeled Data

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    Acoustic event detection is essential for content analysis and description of multimedia recordings. The majority of current literature on the topic learns the detectors through fully-supervised techniques employing strongly labeled data. However, the labels available for majority of multimedia data are generally weak and do not provide sufficient detail for such methods to be employed. In this paper we propose a framework for learning acoustic event detectors using only weakly labeled data. We first show that audio event detection using weak labels can be formulated as an Multiple Instance Learning problem. We then suggest two frameworks for solving multiple-instance learning, one based on support vector machines, and the other on neural networks. The proposed methods can help in removing the time consuming and expensive process of manually annotating data to facilitate fully supervised learning. Moreover, it can not only detect events in a recording but can also provide temporal locations of events in the recording. This helps in obtaining a complete description of the recording and is notable since temporal information was never known in the first place in weakly labeled data.Comment: ACM Multimedia 201

    Joint model-based recognition and localization of overlapped acoustic events using a set of distributed small microphone arrays

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    In the analysis of acoustic scenes, often the occurring sounds have to be detected in time, recognized, and localized in space. Usually, each of these tasks is done separately. In this paper, a model-based approach to jointly carry them out for the case of multiple simultaneous sources is presented and tested. The recognized event classes and their respective room positions are obtained with a single system that maximizes the combination of a large set of scores, each one resulting from a different acoustic event model and a different beamformer output signal, which comes from one of several arbitrarily-located small microphone arrays. By using a two-step method, the experimental work for a specific scenario consisting of meeting-room acoustic events, either isolated or overlapped with speech, is reported. Tests carried out with two datasets show the advantage of the proposed approach with respect to some usual techniques, and that the inclusion of estimated priors brings a further performance improvement.Comment: Computational acoustic scene analysis, microphone array signal processing, acoustic event detectio

    RGB-D-based Action Recognition Datasets: A Survey

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    Human action recognition from RGB-D (Red, Green, Blue and Depth) data has attracted increasing attention since the first work reported in 2010. Over this period, many benchmark datasets have been created to facilitate the development and evaluation of new algorithms. This raises the question of which dataset to select and how to use it in providing a fair and objective comparative evaluation against state-of-the-art methods. To address this issue, this paper provides a comprehensive review of the most commonly used action recognition related RGB-D video datasets, including 27 single-view datasets, 10 multi-view datasets, and 7 multi-person datasets. The detailed information and analysis of these datasets is a useful resource in guiding insightful selection of datasets for future research. In addition, the issues with current algorithm evaluation vis-\'{a}-vis limitations of the available datasets and evaluation protocols are also highlighted; resulting in a number of recommendations for collection of new datasets and use of evaluation protocols
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