25,229 research outputs found
Virtual Communication Stack: Towards Building Integrated Simulator of Mobile Ad Hoc Network-based Infrastructure for Disaster Response Scenarios
Responses to disastrous events are a challenging problem, because of possible
damages on communication infrastructures. For instance, after a natural
disaster, infrastructures might be entirely destroyed. Different network
paradigms were proposed in the literature in order to deploy adhoc network, and
allow dealing with the lack of communications. However, all these solutions
focus only on the performance of the network itself, without taking into
account the specificities and heterogeneity of the components which use it.
This comes from the difficulty to integrate models with different levels of
abstraction. Consequently, verification and validation of adhoc protocols
cannot guarantee that the different systems will work as expected in
operational conditions. However, the DEVS theory provides some mechanisms to
allow integration of models with different natures. This paper proposes an
integrated simulation architecture based on DEVS which improves the accuracy of
ad hoc infrastructure simulators in the case of disaster response scenarios.Comment: Preprint. Unpublishe
Overview on agent-based social modelling and the use of formal languages
Transdisciplinary Models and Applications investigates a variety of programming languages used in validating and verifying models in order to assist in their eventual implementation. This book will explore different methods of evaluating and formalizing simulation models, enabling computer and industrial engineers, mathematicians, and students working with computer simulations to thoroughly understand the progression from simulation to product, improving the overall effectiveness of modeling systems.Postprint (author's final draft
The state of peer-to-peer network simulators
Networking research often relies on simulation in order to test and evaluate new ideas. An important requirement of this process is that results must be reproducible so that other researchers can replicate, validate and extend existing work. We look at the landscape of simulators for research in peer-to-peer (P2P) networks by conducting a survey of a combined total of over 280 papers from before and after 2007 (the year of the last survey in this area), and comment on the large quantity of research using bespoke, closed-source simulators. We propose a set of criteria that P2P simulators should meet, and poll the P2P research community for their agreement. We aim to drive the community towards performing their experiments on simulators that allow for others to validate their results
Formal analysis techniques for gossiping protocols
We give a survey of formal verification techniques that can be used to corroborate existing experimental results for gossiping protocols in a rigorous manner. We present properties of interest for gossiping protocols and discuss how various formal evaluation techniques can be employed to predict them
A State-of-the-art Integrated Transportation Simulation Platform
Nowadays, universities and companies have a huge need for simulation and
modelling methodologies. In the particular case of traffic and transportation,
making physical modifications to the real traffic networks could be highly
expensive, dependent on political decisions and could be highly disruptive to
the environment. However, while studying a specific domain or problem,
analysing a problem through simulation may not be trivial and may need several
simulation tools, hence raising interoperability issues. To overcome these
problems, we propose an agent-directed transportation simulation platform,
through the cloud, by means of services. We intend to use the IEEE standard HLA
(High Level Architecture) for simulators interoperability and agents for
controlling and coordination. Our motivations are to allow multiresolution
analysis of complex domains, to allow experts to collaborate on the analysis of
a common problem and to allow co-simulation and synergy of different
application domains. This paper will start by presenting some preliminary
background concepts to help better understand the scope of this work. After
that, the results of a literature review is shown. Finally, the general
architecture of a transportation simulation platform is proposed
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