5,333 research outputs found
Simulation based Study of TCP Variants in Hybrid Network
© ASEE 2011Transmission control protocol (TCP) was originally designed for fixed networks to provide the reliability of the data delivery. The improvement of TCP performance was also achieved with different types of networks with introduction of new TCP variants. However, there are still many factors that affect performance of TCP. Mobility is one of the major affects on TCP performance in wireless networks and MANET (Mobile Ad Hoc Network). To determine the best TCP variant from mobility point of view, we simulate some TCP variants in real life scenario. This paper addresses the performance of TCP variants such as TCP-Tahoe, TCP-Reno, TCP-New Reno, TCPVegas, TCP-SACK and TCP-Westwood from mobility point of view. The scenarios presented in this paper are supported by Zone routing Protocol (ZRP) with integration of random waypoint mobility model in MANET area. The scenario shows the speed of walking person to a vehicle and suited particularly for mountainous and deserted areas. On the basis of simulation, we analyze Round trip time (RTT) fairness, End-to-End delay, control overhead, number of broken links during the delivery of data. Finally analyzed parameters help to find out the best TCP variant
Simulation based Study of TCP Variants in Hybrid Network
Transmission control protocol (TCP) was originally designed for fixed
networks to provide the reliability of the data delivery. The improvement of
TCP performance was also achieved with different types of networks with
introduction of new TCP variants. However, there are still many factors that
affect performance of TCP. Mobility is one of the major affects on TCP
performance in wireless networks and MANET (Mobile Ad Hoc Network). To
determine the best TCP variant from mobility point of view, we simulate some
TCP variants in real life scenario. This paper addresses the performance of TCP
variants such as TCP-Tahoe, TCP-Reno, TCP-New Reno, TCPVegas,TCP-SACK and
TCP-Westwood from mobility point of view.The scenarios presented in this paper
are supported by Zone routing Protocol (ZRP) with integration of random
waypoint mobility model in MANET area. The scenario shows the speed of walking
person to a vehicle and suited particularly for mountainous and deserted areas.
On the basis of simulation, we analyze Round trip time (RTT) fairness,
End-to-End delay, control overhead, number of broken links during the delivery
of data. Finally analyzed parameters help to find out the best TCP variant.Comment: 09 pages, 09 pages, In proceedings of international conference on
2011 ASEE Northeast Section Conference, At University of Hartford,
Connecticut, US
Towards an incremental deployment of ERN protocols: a proposal for an E2E-ERN hybrid protocol
We propose an architecture based on a hybrid E2E-ERN approach to allow incremental deployment of ERN (Explicit Rate Notification) protocols in heterogeneous networks. The proposed IP-ERN architecture combines E2E (End-to-End)and ERN protocols and uses the minimum between both congestion windows to perform. Without introducing complex operation, the resulting E2E-ERN protocol provides inter and intra protocol fairness and benefits from all ERN protocol advantages when possible. We detail the principle of this novel IP-ERN architecture and show that this architecture is highly adaptive to the network dynamic and is compliant with IPv4, IPv6 as well as IP-in-IP tunneling solutions
Agile-SD: A Linux-based TCP Congestion Control Algorithm for Supporting High-speed and Short-distance Networks
Recently, high-speed and short-distance networks are widely deployed and
their necessity is rapidly increasing everyday. This type of networks is used
in several network applications; such as Local Area Networks (LAN) and Data
Center Networks (DCN). In LANs and DCNs, high-speed and short-distance networks
are commonly deployed to connect between computing and storage elements in
order to provide rapid services. Indeed, the overall performance of such
networks is significantly influenced by the Congestion Control Algorithm (CCA)
which suffers from the problem of bandwidth under-utilization, especially if
the applied buffer regime is very small. In this paper, a novel loss-based CCA
tailored for high-speed and Short-Distance (SD) networks, namely Agile-SD, has
been proposed. The main contribution of the proposed CCA is to implement the
mechanism of agility factor. Further, intensive simulation experiments have
been carried out to evaluate the performance of Agile-SD compared to Compound
and Cubic which are the default CCAs of the most commonly used operating
systems. The results of the simulation experiments show that the proposed CCA
outperforms the compared CCAs in terms of average throughput, loss ratio and
fairness, especially when a small buffer is applied. Moreover, Agile-SD shows
lower sensitivity to the buffer size change and packet error rate variation
which increases its efficiency.Comment: 12 Page
SatERN: a PEP-less solution for satellite communications
In networks with very large delay like satellite IPbased
networks, standard TCP is unable to correctly grab the
available resources. To overcome this problem, Performance Enhancing Proxies (PEPs), which break the end-to-end connection and simulate a receiver close enough to the sender, can be placed before the links with large delay. Although splitting PEPs does not modify the transport protocol at the end nodes, they prevent the use of security protocols such as IPsec. In this paper, we propose solutions to replace the use of PEPs named SatERN. This
proposal, based on Explicit Rate Notification (ERN) protocols over IP, does not split connections and is compliant with IP-in-IP tunneling solutions. Finally, we show that the SatERN solution achieves high satellite link utilization and fairness of the satellite traffic
SSthreshless Start: A Sender-Side TCP Intelligence for Long Fat Network
Measurement shows that 85% of TCP flows in the internet are short-lived flows
that stay most of their operation in the TCP startup phase. However, many
previous studies indicate that the traditional TCP Slow Start algorithm does
not perform well, especially in long fat networks. Two obvious problems are
known to impact the Slow Start performance, which are the blind initial setting
of the Slow Start threshold and the aggressive increase of the probing rate
during the startup phase regardless of the buffer sizes along the path. Current
efforts focusing on tuning the Slow Start threshold and/or probing rate during
the startup phase have not been considered very effective, which has prompted
an investigation with a different approach. In this paper, we present a novel
TCP startup method, called threshold-less slow start or SSthreshless Start,
which does not need the Slow Start threshold to operate. Instead, SSthreshless
Start uses the backlog status at bottleneck buffer to adaptively adjust probing
rate which allows better seizing of the available bandwidth. Comparing to the
traditional and other major modified startup methods, our simulation results
show that SSthreshless Start achieves significant performance improvement
during the startup phase. Moreover, SSthreshless Start scales well with a wide
range of buffer size, propagation delay and network bandwidth. Besides, it
shows excellent friendliness when operating simultaneously with the currently
popular TCP NewReno connections.Comment: 25 pages, 10 figures, 7 table
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A Framework for Multiaccess Support for Unreliable Internet Traffic using Multipath DCCP
Mobile nodes are typically equipped with multiple radios and can connect to multiple radio access networks (e.g. WiFi, LTE and 5G). Consequently, it is important to design mechanisms that efficiently manage multiple network interfaces for aggregating the capacity, steering of traffic flows or switching flows among multiple interfaces. While such multi-access solutions have the potential to increase the overall traffic throughput and communication reliability, the variable latencies on different access links introduce packet delay variation which has negative effect on the application quality of service and user quality of experience. In this paper, we present a new IP-compatible multipath framework for heterogeneous access networks. The framework uses Multipath Datagram Congestion Control Protocol (MP-DCCP) - a set of extensions to regular DCCP - to enable a transport connection to operate across multiple access networks, simultaneously. We present the design of the new protocol framework and show simulation and experimental testbed results that (1) demonstrate the operation of the new framework, and (2) demonstrate the ability of our solution to manage significant packet delay variation caused by the asymmetry of network paths, by applying pluggable packet scheduling or reordering algorithms
TCP-UB: A New Congestion Aware Transmission Control Protocol Variant
Transmission control protocol (TCP) is a connection oriented protocol for several types of distributed applications. TCP is reliable particularly for traditional fixed networks. With emergence of faster wireless networks, TCP has been performing poorly in its original format. The performance of TCP is affected due to assorted factors including congestion window, maximum packet size, retry limit, recovery mechanism, backup mechanism and mobility. To overcome deficiency of original TCP, Several modifications have been introduced to improve network quality. The mobility is a major hurdle in degrading the performance of mobile wireless networks. In this paper, we introduce and implement new TCP variant University of Bridgeport (UB) that combines the features of TCP Westwood and Vegas. We examine the performance of TCP-UB, Vegas and Westwood using different realistic scenarios. NS2 simulator demonstrates the stability of TCP-UB as compared with TCP Vegas and Westwood in highly congested networks from the mobility point of view
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