6,274 research outputs found

    Individuality and the collective in AI agents: Explorations of shared consciousness and digital homunculi in the metaverse for cultural heritage

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    The confluence of extended reality (XR) technologies, including augmented and virtual reality, with large language models (LLM) marks a significant advancement in the field of digital humanities, opening uncharted avenues for the representation of cultural heritage within the burgeoning metaverse. This paper undertakes an examination of the potentialities and intricacies of such a convergence, focusing particularly on the creation of digital homunculi or changelings. These virtual beings, remarkable for their sentience and individuality, are also part of a collective consciousness, a notion explored through a thematic comparison in science fiction with the Borg and the Changelings in the Star Trek universe. Such a comparison offers a metaphorical framework for discussing complex phenomena such as shared consciousness and individuality, illuminating their bearing on perceptions of self and awareness. Further, the paper considers the ethical implications of these concepts, including potential loss of individuality and the challenges inherent to accurate representation of historical figures and cultures. The latter necessitates collaboration with cultural experts, underscoring the intersectionality of technological innovation and cultural sensitivity. Ultimately, this chapter contributes to a deeper understanding of the technical aspects of integrating large language models with immersive technologies and situates these developments within a nuanced cultural and ethical discourse. By offering a comprehensive overview and proposing clear recommendations, the paper lays the groundwork for future research and development in the application of these technologies within the unique context of cultural heritage representation in the metaverse

    How active perception and attractor dynamics shape perceptual categorization: A computational model

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    We propose a computational model of perceptual categorization that fuses elements of grounded and sensorimotor theories of cognition with dynamic models of decision-making. We assume that category information consists in anticipated patterns of agent–environment interactions that can be elicited through overt or covert (simulated) eye movements, object manipulation, etc. This information is firstly encoded when category information is acquired, and then re-enacted during perceptual categorization. The perceptual categorization consists in a dynamic competition between attractors that encode the sensorimotor patterns typical of each category; action prediction success counts as ‘‘evidence’’ for a given category and contributes to falling into the corresponding attractor. The evidence accumulation process is guided by an active perception loop, and the active exploration of objects (e.g., visual exploration) aims at eliciting expected sensorimotor patterns that count as evidence for the object category. We present a computational model incorporating these elements and describing action prediction, active perception, and attractor dynamics as key elements of perceptual categorizations. We test the model in three simulated perceptual categorization tasks, and we discuss its relevance for grounded and sensorimotor theories of cognition.Peer reviewe

    Learning in a Landscape: Simulation-building as Reflexive Intervention

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    This article makes a dual contribution to scholarship in science and technology studies (STS) on simulation-building. It both documents a specific simulation-building project, and demonstrates a concrete contribution to interdisciplinary work of STS insights. The article analyses the struggles that arise in the course of determining what counts as theory, as model and even as a simulation. Such debates are especially decisive when working across disciplinary boundaries, and their resolution is an important part of the work involved in building simulations. In particular, we show how ontological arguments about the value of simulations tend to determine the direction of simulation-building. This dynamic makes it difficult to maintain an interest in the heterogeneity of simulations and a view of simulations as unfolding scientific objects. As an outcome of our analysis of the process and reflections about interdisciplinary work around simulations, we propose a chart, as a tool to facilitate discussions about simulations. This chart can be a means to create common ground among actors in a simulation-building project, and a support for discussions that address other features of simulations besides their ontological status. Rather than foregrounding the chart's classificatory potential, we stress its (past and potential) role in discussing and reflecting on simulation-building as interdisciplinary endeavor. This chart is a concrete instance of the kinds of contributions that STS can make to better, more reflexive practice of simulation-building.Comment: 37 page

    Predicting Virus Evolution

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    Data Informed Health Simulation Modeling

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    Combining reliable data with dynamic models can enhance the understanding of health-related phenomena. Smartphone sensor data characterizing discrete states is often suitable for analysis with machine learning classifiers. For dynamic models with continuous states, high-velocity data also serves an important role in model parameterization and calibration. Particle filtering (PF), combined with dynamic models, can support accurate recurrent estimation of continuous system state. This thesis explored these and related ideas with several case studies. The first employed multivariate Hidden Markov models (HMMs) to identify smoking intervals, using time-series of smartphone-based sensor data. Findings demonstrated that multivariate HMMs can achieve notable accuracy in classifying smoking state, with performance being strongly elevated by appropriate data conditioning. Reflecting the advantages of dynamic simulation models, this thesis has contributed two applications of articulated dynamic models: An agent-based model (ABM) of smoking and E-Cigarette use and a hybrid multi-scale model of diabetes in pregnancy (DIP). The ABM of smoking and E-Cigarette use, informed by cross-sectional data, supports investigations of smoking behavior change in light of the influence of social networks and E-Cigarette use. The DIP model was evidenced by both longitudinal and cross-sectional data, and is notable for its use of interwoven ABM, system dynamics (SD), and discrete event simulation elements to explore the interaction of risk factors, coupled dynamics of glycemia regulation, and intervention tradeoffs to address the growing incidence of DIP in the Australia Capital Territory. The final study applied PF with an SD model of mosquito development to estimate the underlying Culex mosquito population using various direct observations, including time series of weather-related factors and mosquito trap counts. The results demonstrate the effectiveness of PF in regrounding the states and evolving model parameters based on incoming observations. Using PF in the context of automated model calibration allows optimization of the values of parameters to markedly reduce model discrepancy. Collectively, the thesis demonstrates how characteristics and availability of data can influence model structure and scope, how dynamic model structure directly affects the ways that data can be used, and how advanced analysis methods for calibration and filtering can enhance model accuracy and versatility

    Computational Spectrum of Agent Model Simulation

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