6,675 research outputs found

    Simple and Three-Valued Simple Minimum Coloring Games

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    Monotonic Stable Solutions for Minimum Coloring Games

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    For the class of minimum coloring games (introduced by Deng et al. (1999)) we investigate the existence of population monotonic allocation schemes (introduced by Sprumont (1990)). We show that a minimum coloring game on a graph G has a population monotonic allocation scheme if and only if G is (P4, 2K2)-free (or, equivalently, if its complement graph G is quasi-threshold). Moreover, we provide a procedure that for these graphs always selects an integer population monotonic allocation scheme.Minimum coloring game;population monotonic allocation scheme;(P4;2K2)-free graph;quasi-threshold graph

    Cooperative games and network structures

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    A Generalization of Kochen-Specker Sets Relates Quantum Coloring to Entanglement-Assisted Channel Capacity

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    We introduce two generalizations of Kochen-Specker (KS) sets: projective KS sets and generalized KS sets. We then use projective KS sets to characterize all graphs for which the chromatic number is strictly larger than the quantum chromatic number. Here, the quantum chromatic number is defined via a nonlocal game based on graph coloring. We further show that from any graph with separation between these two quantities, one can construct a classical channel for which entanglement assistance increases the one-shot zero-error capacity. As an example, we exhibit a new family of classical channels with an exponential increase.Comment: 16 page

    Approximation for Maximum Surjective Constraint Satisfaction Problems

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    Maximum surjective constraint satisfaction problems (Max-Sur-CSPs) are computational problems where we are given a set of variables denoting values from a finite domain B and a set of constraints on the variables. A solution to such a problem is a surjective mapping from the set of variables to B such that the number of satisfied constraints is maximized. We study the approximation performance that can be acccchieved by algorithms for these problems, mainly by investigating their relation with Max-CSPs (which are the corresponding problems without the surjectivity requirement). Our work gives a complexity dichotomy for Max-Sur-CSP(B) between PTAS and APX-complete, under the assumption that there is a complexity dichotomy for Max-CSP(B) between PO and APX-complete, which has already been proved on the Boolean domain and 3-element domains

    Monotonic Stable Solutions for Minimum Coloring Games

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    For the class of minimum coloring games (introduced by Deng et al. (1999)) we investigate the existence of population monotonic allocation schemes (introduced by Sprumont (1990)). We show that a minimum coloring game on a graph G has a population monotonic allocation scheme if and only if G is (P4, 2K2)-free (or, equivalently, if its complement graph G is quasi-threshold). Moreover, we provide a procedure that for these graphs always selects an integer population monotonic allocation scheme.
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