437 research outputs found

    ESL: Event-based Structured Light

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    Event cameras are bio-inspired sensors providing significant advantages over standard cameras such as low latency, high temporal resolution, and high dynamic range. We propose a novel structured-light system using an event camera to tackle the problem of accurate and high-speed depth sensing. Our setup consists of an event camera and a laser-point projector that uniformly illuminates the scene in a raster scanning pattern during 16 ms. Previous methods match events independently of each other, and so they deliver noisy depth estimates at high scanning speeds in the presence of signal latency and jitter. In contrast, we optimize an energy function designed to exploit event correlations, called spatio-temporal consistency. The resulting method is robust to event jitter and therefore performs better at higher scanning speeds. Experiments demonstrate that our method can deal with high-speed motion and outperform state-of-the-art 3D reconstruction methods based on event cameras, reducing the RMSE by 83% on average, for the same acquisition time. Code and dataset are available at http://rpg.ifi.uzh.ch/esl/

    Runtime resource management for vision-based applications in mobile robots

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    Computer-vision (CV) applications are an important part of mobile robot automation, analyzing the perceived raw data from vision sensors and providing a rich amount of information on the surrounding environment. The design of a high-speed and energy-efficient CV application for a resource-constrained mobile robot, while maintaining a certain targeted level of accuracy in computation, is a challenging task. This is because such applications demand a lot of resources, e.g. computing capacity and battery energy, to run seamlessly in real time. Moreover, there is always a trade-off between accuracy, performance and energy consumption, as these factors dynamically affect each other at runtime. In this thesis, we investigate novel runtime resource management approaches to improve performance and energy efficiency of vision-based applications in mobile robots. Due to the dynamic correlation between different management objectives, such as energy consumption and execution time, both environmental and computational observations need to be dynamically updated, and the actuators are manipulated at runtime based on these observations. Algorithmic and computational parameters of a CV application (output accuracy and CPU voltage/frequency) are adjusted by measuring the key factors associated with the intensity of computations and strain on CPUs (environmental complexity and instantaneous power). Furthermore, we show how mechanical characteristics of the robot, i.e. the speed of movement in this thesis, can affect the computational behaviour. Based on this investigation, we add the speed of a robot, as an actuator, to our resource management algorithm besides the considered computational knobs (output accuracy and CPU voltage/frequency). To evaluate the proposed approach, we perform several experiments on an unmanned ground vehicle equipped with an embedded computer board and use RGB and event cameras as the vision sensors for CV applications. The obtained results show that the presented management strategy improves the performance and accuracy of vision-based applications while significantly reducing the energy consumption compared with the state-of-the-art solutions. Moreover, we demonstrate that considering simultaneously both computational and mechanical aspects in management of CV applications running on mobile robots significantly reduces the energy consumption compared with similar methods that consider these two aspects separately, oblivious to each other’s outcome

    A Collaborative Visual Localization Scheme for a Low-Cost Heterogeneous Robotic Team with Non-Overlapping Perspectives

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    This paper presents and evaluates a relative localization scheme for a heterogeneous team of low-cost mobile robots. An error-state, complementary Kalman Filter was developed to fuse analytically-derived uncertainty of stereoscopic pose measurements of an aerial robot, made by a ground robot, with the inertial/visual proprioceptive measurements of both robots. Results show that the sources of error, image quantization, asynchronous sensors, and a non-stationary bias, were sufficiently modeled to estimate the pose of the aerial robot. In both simulation and experiments, we demonstrate the proposed methodology with a heterogeneous robot team, consisting of a UAV and a UGV tasked with collaboratively localizing themselves while avoiding obstacles in an unknown environment. The team is able to identify a goal location and obstacles in the environment and plan a path for the UGV to the goal location. The results demonstrate localization accuracies of 2cm to 4cm, on average, while the robots operate at a distance from each-other between 1m and 4m

    Kinect Range Sensing: Structured-Light versus Time-of-Flight Kinect

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    Recently, the new Kinect One has been issued by Microsoft, providing the next generation of real-time range sensing devices based on the Time-of-Flight (ToF) principle. As the first Kinect version was using a structured light approach, one would expect various differences in the characteristics of the range data delivered by both devices. This paper presents a detailed and in-depth comparison between both devices. In order to conduct the comparison, we propose a framework of seven different experimental setups, which is a generic basis for evaluating range cameras such as Kinect. The experiments have been designed with the goal to capture individual effects of the Kinect devices as isolatedly as possible and in a way, that they can also be adopted, in order to apply them to any other range sensing device. The overall goal of this paper is to provide a solid insight into the pros and cons of either device. Thus, scientists that are interested in using Kinect range sensing cameras in their specific application scenario can directly assess the expected, specific benefits and potential problem of either device.Comment: 58 pages, 23 figures. Accepted for publication in Computer Vision and Image Understanding (CVIU
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