2,312 research outputs found
Emerging research directions in computer science : contributions from the young informatics faculty in Karlsruhe
In order to build better human-friendly human-computer interfaces,
such interfaces need to be enabled with capabilities to perceive
the user, his location, identity, activities and in particular his interaction
with others and the machine. Only with these perception capabilities
can smart systems ( for example human-friendly robots or smart environments) become posssible. In my research I\u27m thus focusing on the
development of novel techniques for the visual perception of humans and
their activities, in order to facilitate perceptive multimodal interfaces,
humanoid robots and smart environments. My work includes research
on person tracking, person identication, recognition of pointing gestures,
estimation of head orientation and focus of attention, as well as
audio-visual scene and activity analysis. Application areas are humanfriendly
humanoid robots, smart environments, content-based image and
video analysis, as well as safety- and security-related applications. This
article gives a brief overview of my ongoing research activities in these
areas
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Multimedia delivery in the future internet
The term “Networked Media” implies that all kinds of media including text, image, 3D graphics, audio
and video are produced, distributed, shared, managed and consumed on-line through various networks,
like the Internet, Fiber, WiFi, WiMAX, GPRS, 3G and so on, in a convergent manner [1]. This white
paper is the contribution of the Media Delivery Platform (MDP) cluster and aims to cover the Networked
challenges of the Networked Media in the transition to the Future of the Internet.
Internet has evolved and changed the way we work and live. End users of the Internet have been confronted
with a bewildering range of media, services and applications and of technological innovations concerning
media formats, wireless networks, terminal types and capabilities. And there is little evidence that the pace
of this innovation is slowing. Today, over one billion of users access the Internet on regular basis, more
than 100 million users have downloaded at least one (multi)media file and over 47 millions of them do so
regularly, searching in more than 160 Exabytes1 of content. In the near future these numbers are expected
to exponentially rise. It is expected that the Internet content will be increased by at least a factor of 6, rising
to more than 990 Exabytes before 2012, fuelled mainly by the users themselves. Moreover, it is envisaged
that in a near- to mid-term future, the Internet will provide the means to share and distribute (new)
multimedia content and services with superior quality and striking flexibility, in a trusted and personalized
way, improving citizens’ quality of life, working conditions, edutainment and safety.
In this evolving environment, new transport protocols, new multimedia encoding schemes, cross-layer inthe
network adaptation, machine-to-machine communication (including RFIDs), rich 3D content as well as
community networks and the use of peer-to-peer (P2P) overlays are expected to generate new models of
interaction and cooperation, and be able to support enhanced perceived quality-of-experience (PQoE) and
innovative applications “on the move”, like virtual collaboration environments, personalised services/
media, virtual sport groups, on-line gaming, edutainment. In this context, the interaction with content
combined with interactive/multimedia search capabilities across distributed repositories, opportunistic P2P
networks and the dynamic adaptation to the characteristics of diverse mobile terminals are expected to
contribute towards such a vision.
Based on work that has taken place in a number of EC co-funded projects, in Framework Program 6 (FP6)
and Framework Program 7 (FP7), a group of experts and technology visionaries have voluntarily
contributed in this white paper aiming to describe the status, the state-of-the art, the challenges and the way
ahead in the area of Content Aware media delivery platforms
Patterns and Interactions in Network Security
Networks play a central role in cyber-security: networks deliver security
attacks, suffer from them, defend against them, and sometimes even cause them.
This article is a concise tutorial on the large subject of networks and
security, written for all those interested in networking, whether their
specialty is security or not. To achieve this goal, we derive our focus and
organization from two perspectives. The first perspective is that, although
mechanisms for network security are extremely diverse, they are all instances
of a few patterns. Consequently, after a pragmatic classification of security
attacks, the main sections of the tutorial cover the four patterns for
providing network security, of which the familiar three are cryptographic
protocols, packet filtering, and dynamic resource allocation. Although
cryptographic protocols hide the data contents of packets, they cannot hide
packet headers. When users need to hide packet headers from adversaries, which
may include the network from which they are receiving service, they must resort
to the pattern of compound sessions and overlays. The second perspective comes
from the observation that security mechanisms interact in important ways, with
each other and with other aspects of networking, so each pattern includes a
discussion of its interactions.Comment: 63 pages, 28 figures, 56 reference
A Survey on the Contributions of Software-Defined Networking to Traffic Engineering
Since the appearance of OpenFlow back in 2008, software-defined networking (SDN) has gained momentum. Although there are some discrepancies between the standards developing organizations working with SDN about what SDN is and how it is defined, they all outline traffic engineering (TE) as a key application. One of the most common objectives of TE is the congestion minimization, where techniques such as traffic splitting among multiple paths or advanced reservation systems are used. In such a scenario, this manuscript surveys the role of a comprehensive list of SDN protocols in TE solutions, in order to assess how these protocols can benefit TE. The SDN protocols have been categorized using the SDN architecture proposed by the open networking foundation, which differentiates among data-controller plane interfaces, application-controller plane interfaces, and management interfaces, in order to state how the interface type in which they operate influences TE. In addition, the impact of the SDN protocols on TE has been evaluated by comparing them with the path computation element (PCE)-based architecture. The PCE-based architecture has been selected to measure the impact of SDN on TE because it is the most novel TE architecture until the date, and because it already defines a set of metrics to measure the performance of TE solutions. We conclude that using the three types of interfaces simultaneously will result in more powerful and enhanced TE solutions, since they benefit TE in complementary ways.European Commission through the Horizon 2020 Research and Innovation Programme (GN4) under Grant 691567
Spanish Ministry of Economy and Competitiveness under the Secure Deployment of Services Over SDN and NFV-based Networks Project S&NSEC under Grant TEC2013-47960-C4-3-
OneCloud: A Study of Dynamic Networking in an OpenFlow Cloud
Cloud computing is a popular paradigm for accessing computing resources. It provides elastic, on-demand and pay-per-use models that help reduce costs and maintain a flexible infrastructure. Infrastructure as a Service (IaaS) clouds are becoming increasingly popular because users do not have to purchase the hardware for a private cloud, which significantly reduces costs. However, IaaS presents networking challenges to cloud providers because cloud users want the ability to customize the cloud to match their business needs. This requires providers to offer dynamic networking capabilities, such as dynamic IP addressing. Providers must expose a method by which users can reconfigure the networking infrastructure for their private cloud without disrupting the private clouds of other users. Such capabilities have often been provided in the form of virtualized network overlay topologies. In our work, we present a virtualized networking solution for the cloud using the OpenFlow protocol. OpenFlow is a software defined networking approach for centralized control of a network\u27s data flows. In an OpenFlow network, packets not matching a flow entry are sent to a centralized controller(s) that makes forwarding decisions. The controller then installs flow entries on the network switches, which in turn process further network traffic at line-rate. Since the OpenFlow controller can manage traffic on all of the switches in a network, it is ideal for enabling the dynamic networking needs of cloud users. This work analyzes the potential of OpenFlow to enable dynamic networking in cloud computing and presents reference implementations of Amazon EC2\u27s Elastic IP Addresses and Security Groups using the NOX OpenFlow controller and the OpenNebula cloud provisioning engine
Scaling up publish/subscribe overlays using interest correlation for link sharing
Topic-based publish/subscribe is at the core of many distributed systems, ranging from application integration
middleware to news dissemination. Therefore, much research was dedicated to publish/subscribe architectures and protocols,
and in particular to the design of overlay networks for decentralized topic-based routing and efficient message dissemination.
Nonetheless, existing systems fail to take full advantage of shared interests when disseminating information, hence suffering
from high maintenance and traffic costs, or construct overlays that cope poorly with the scale and dynamism of large networks.
In this paper we present StaN, a decentralized protocol that optimizes the properties of gossip-based overlay networks for topicbased
publish/subscribe by sharing a large number of physical connections without disrupting its logical properties. StaN relies
only on local knowledge and operates by leveraging common interests among participants to improve global resource usage
and promote topic and event scalability. The experimental evaluation under two real workloads, both via a real deployment and
through simulation shows that StaN provides an attractive infrastructure for scalable topic-based publish/subscribe
Algorithms for Constructing Overlay Networks For Live Streaming
We present a polynomial time approximation algorithm for constructing an
overlay multicast network for streaming live media events over the Internet.
The class of overlay networks constructed by our algorithm include networks
used by Akamai Technologies to deliver live media events to a global audience
with high fidelity. We construct networks consisting of three stages of nodes.
The nodes in the first stage are the entry points that act as sources for the
live streams. Each source forwards each of its streams to one or more nodes in
the second stage that are called reflectors. A reflector can split an incoming
stream into multiple identical outgoing streams, which are then sent on to
nodes in the third and final stage that act as sinks and are located in edge
networks near end-users. As the packets in a stream travel from one stage to
the next, some of them may be lost. A sink combines the packets from multiple
instances of the same stream (by reordering packets and discarding duplicates)
to form a single instance of the stream with minimal loss. Our primary
contribution is an algorithm that constructs an overlay network that provably
satisfies capacity and reliability constraints to within a constant factor of
optimal, and minimizes cost to within a logarithmic factor of optimal. Further
in the common case where only the transmission costs are minimized, we show
that our algorithm produces a solution that has cost within a factor of 2 of
optimal. We also implement our algorithm and evaluate it on realistic traces
derived from Akamai's live streaming network. Our empirical results show that
our algorithm can be used to efficiently construct large-scale overlay networks
in practice with near-optimal cost
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