2,584 research outputs found

    System Abstractions for Scalable Application Development at the Edge

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    Recent years have witnessed an explosive growth of Internet of Things (IoT) devices, which collect or generate huge amounts of data. Given diverse device capabilities and application requirements, data processing takes place across a range of settings, from on-device to a nearby edge server/cloud and remote cloud. Consequently, edge-cloud coordination has been studied extensively from the perspectives of job placement, scheduling and joint optimization. Typical approaches focus on performance optimization for individual applications. This often requires domain knowledge of the applications, but also leads to application-specific solutions. Application development and deployment over diverse scenarios thus incur repetitive manual efforts. There are two overarching challenges to provide system-level support for application development at the edge. First, there is inherent heterogeneity at the device hardware level. The execution settings may range from a small cluster as an edge cloud to on-device inference on embedded devices, differing in hardware capability and programming environments. Further, application performance requirements vary significantly, making it even more difficult to map different applications to already heterogeneous hardware. Second, there are trends towards incorporating edge and cloud and multi-modal data. Together, these add further dimensions to the design space and increase the complexity significantly. In this thesis, we propose a novel framework to simplify application development and deployment over a continuum of edge to cloud. Our framework provides key connections between different dimensions of design considerations, corresponding to the application abstraction, data abstraction and resource management abstraction respectively. First, our framework masks hardware heterogeneity with abstract resource types through containerization, and abstracts away the application processing pipelines into generic flow graphs. Further, our framework further supports a notion of degradable computing for application scenarios at the edge that are driven by multimodal sensory input. Next, as video analytics is the killer app of edge computing, we include a generic data management service between video query systems and a video store to organize video data at the edge. We propose a video data unit abstraction based on a notion of distance between objects in the video, quantifying the semantic similarity among video data. Last, considering concurrent application execution, our framework supports multi-application offloading with device-centric control, with a userspace scheduler service that wraps over the operating system scheduler

    CHORUS Deliverable 2.2: Second report - identification of multi-disciplinary key issues for gap analysis toward EU multimedia search engines roadmap

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    After addressing the state-of-the-art during the first year of Chorus and establishing the existing landscape in multimedia search engines, we have identified and analyzed gaps within European research effort during our second year. In this period we focused on three directions, notably technological issues, user-centred issues and use-cases and socio- economic and legal aspects. These were assessed by two central studies: firstly, a concerted vision of functional breakdown of generic multimedia search engine, and secondly, a representative use-cases descriptions with the related discussion on requirement for technological challenges. Both studies have been carried out in cooperation and consultation with the community at large through EC concertation meetings (multimedia search engines cluster), several meetings with our Think-Tank, presentations in international conferences, and surveys addressed to EU projects coordinators as well as National initiatives coordinators. Based on the obtained feedback we identified two types of gaps, namely core technological gaps that involve research challenges, and “enablers”, which are not necessarily technical research challenges, but have impact on innovation progress. New socio-economic trends are presented as well as emerging legal challenges

    CHORUS Deliverable 2.1: State of the Art on Multimedia Search Engines

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    Based on the information provided by European projects and national initiatives related to multimedia search as well as domains experts that participated in the CHORUS Think-thanks and workshops, this document reports on the state of the art related to multimedia content search from, a technical, and socio-economic perspective. The technical perspective includes an up to date view on content based indexing and retrieval technologies, multimedia search in the context of mobile devices and peer-to-peer networks, and an overview of current evaluation and benchmark inititiatives to measure the performance of multimedia search engines. From a socio-economic perspective we inventorize the impact and legal consequences of these technical advances and point out future directions of research

    Algebraic Multimedia: Theory and Implementation

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    Storage, processing, and presentation of multimedia data, such as images, video, audio, or multimedia presentations, has become an important area of computer science. The goal of this dissertation is to formalize access methods to multimedia data by developing algebras that operate on PowerPoint presentations, video, and audio as in the case of relational algebra operating on tabular data. This dissertation also proposes ways to create summaries of multimedia data

    Proactive Mechanisms for Video-on-Demand Content Delivery

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    Video delivery over the Internet is the dominant source of network load all over the world. Especially VoD streaming services such as YouTube, Netflix, and Amazon Video have propelled the proliferation of VoD in many peoples' everyday life. VoD allows watching video from a large quantity of content at any time and on a multitude of devices, including smart TVs, laptops, and smartphones. Studies show that many people under the age of 32 grew up with VoD services and have never subscribed to a traditional cable TV service. This shift in video consumption behavior is continuing with an ever-growing number of users. satisfy this large demand, VoD service providers usually rely on CDN, which make VoD streaming scalable by operating a geographically distributed network of several hundreds of thousands of servers. Thereby, they deliver content from locations close to the users, which keeps traffic local and enables a fast playback start. CDN experience heavy utilization during the day and are usually reactive to the user demand, which is not optimal as it leads to expensive over-provisioning, to cope with traffic peaks, and overreacting content eviction that decreases the CDN's performance. However, to sustain future VoD streaming projections with hundreds of millions of users, new approaches are required to increase the content delivery efficiency. To this end, this thesis identifies three key research areas that have the potential to address the future demand for VoD content. Our first contribution is the design of vFetch, a privacy-preserving prefetching mechanism for mobile devices. It focuses explicitly on OTT VoD providers such as YouTube. vFetch learns the user interest towards different content channels and uses these insights to prefetch content on a user terminal. To do so, it continually monitors the user behavior and the device's mobile connectivity pattern, to allow for resource-efficient download scheduling. Thereby, vFetch illustrates how personalized prefetching can reduce the mobile data volume and alleviate mobile networks by offloading peak-hour traffic. Our second contribution focuses on proactive in-network caching. To this end, we present the design of the ProCache mechanism that divides the available cache storage concerning separate content categories. Thus, the available storage is allocated to these divisions based on their contribution to the overall cache efficiency. We propose a general work-flow that emphasizes multiple categories of a mixed content workload in addition to a work-flow tailored for music video content, the dominant traffic source on YouTube. Thereby, ProCache shows how content-awareness can contribute to efficient in-network caching. Our third contribution targets the application of multicast for VoD scenarios. Many users request popular VoD content with only small differences in their playback start time which offers a potential for multicast. Therefore, we present the design of the VoDCast mechanism that leverages this potential to multicast parts of popular VoD content. Thereby, VoDCast illustrates how ISP can collaborate with CDN to coordinate on content that should be delivered by ISP-internal multicast

    COSPO/CENDI Industry Day Conference

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    The conference's objective was to provide a forum where government information managers and industry information technology experts could have an open exchange and discuss their respective needs and compare them to the available, or soon to be available, solutions. Technical summaries and points of contact are provided for the following sessions: secure products, protocols, and encryption; information providers; electronic document management and publishing; information indexing, discovery, and retrieval (IIDR); automated language translators; IIDR - natural language capabilities; IIDR - advanced technologies; IIDR - distributed heterogeneous and large database support; and communications - speed, bandwidth, and wireless

    Abordando la medición automática de la experiencia de la audiencia en línea

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    Trabajo de Fin de Grado del Doble Grado en Ingeniería Informática y Matemáticas, Facultad de Informática UCM, Departamento de Ingeniería del Software e Inteligencia Artificial, Curso 2020/2021The availability of automatic and personalized feedback is a large advantage when facing an audience. An effective way to give such feedback is to analyze the audience experience, which provides valuable information about the quality of a speech or performance. In this document, we present the design and implementation of a computer vision system to automatically measure audience experience. This includes the definition of a theoretical and practical framework grounded on the theatrical perspective to quantify this concept, the development of an artificial intelligence system which serves as a proof-of-concept of our approach, and the creation of a dataset to train our system. To facilitate the data collection step, we have also created a custom video conferencing tool. Additionally, we present the evaluation of our artificial intelligence system and the final conclusions.La disponibilidad de feedback automático y personalizado supone una gran ventaja a la hora de enfrentarse a un público. Una forma efectiva de dar este tipo de feedback es analizar la experiencia de la audiencia, que proporciona información fundamental sobre la calidad de una ponencia o actuación. En este documento exponemos el diseño e implementación de un sistema automático de medición de la experiencia de la audiencia basado en la visión por computador. Esto incluye la definición de un marco teórico y práctico fundamentado en la perspectiva del mundo del teatro para cuantificar el concepto de experiencia de la audiencia, el desarrollo de un sistema basado en inteligencia artificial que sirve como prototipo de nuestra aproximación y la recopilación un conjunto de datos para entrenar el sistema. Para facilitar este último paso hemos desarrolado una aplicación de videoconferencias personalizada. Además, en este trabajo presentamos la evaluación de nuestro sistema de inteligencia artificial y las conclusiones extraídas.Depto. de Ingeniería de Software e Inteligencia Artificial (ISIA)Fac. de InformáticaTRUEunpu
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