3,275 research outputs found

    On Leveraging Partial Paths in Partially-Connected Networks

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    Mobile wireless network research focuses on scenarios at the extremes of the network connectivity continuum where the probability of all nodes being connected is either close to unity, assuming connected paths between all nodes (mobile ad hoc networks), or it is close to zero, assuming no multi-hop paths exist at all (delay-tolerant networks). In this paper, we argue that a sizable fraction of networks lies between these extremes and is characterized by the existence of partial paths, i.e. multi-hop path segments that allow forwarding data closer to the destination even when no end-to-end path is available. A fundamental issue in such networks is dealing with disruptions of end-to-end paths. Under a stochastic model, we compare the performance of the established end-to-end retransmission (ignoring partial paths), against a forwarding mechanism that leverages partial paths to forward data closer to the destination even during disruption periods. Perhaps surprisingly, the alternative mechanism is not necessarily superior. However, under a stochastic monotonicity condition between current v.s. future path length, which we demonstrate to hold in typical network models, we manage to prove superiority of the alternative mechanism in stochastic dominance terms. We believe that this study could serve as a foundation to design more efficient data transfer protocols for partially-connected networks, which could potentially help reducing the gap between applications that can be supported over disconnected networks and those requiring full connectivity.Comment: Extended version of paper appearing at IEEE INFOCOM 2009, April 20-25, Rio de Janeiro, Brazi

    Routing in a many-to-one communication scenario in a realistic VDTN

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    In this paper, we evaluate and compare the performance of different routing protocols in a many-to-one communication within a Vehicular Delay Tolerant Network (VDTN). Seven groups with three stationary sensor nodes sense the temperature, humidity and wind speed and send these data to a stationary destination node that collect them for statistical and data analysis purposes. Vehicles moving in Tirana city roads in Albania during the opportunistic contacts will exchange the sensed data to destination node. The simulations are conducted with the Opportunistic Network Environment (ONE) simulator. For the simulations we considered two different scenarios where the distance of the source nodes from the destination is short and long. For both scenarios the effect of node density, ttl and node movement model is evaluated. The performance is analyzed using delivery probability, overhead ratio, average latency, average number of hops and average buffer time metrics. The simulation results show that the increase of node density increases the delivery probability for all protocols and both scenarios, and better results are achieved when shortest-path map-based movement model is used. The increase of ttl slightly affects the performance of all protocols. By increasing the distance between source nodes and destination node, delivery probability is decreased almost 10% for all protocols, the overhead for sprayandwait protocol does not change, but for other protocols is slightly increased and the average number of hops and average latency is increased.Peer ReviewedPostprint (author's final draft

    Pervasive intelligent routing in content centric delay tolerant networks

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    This paper introduces a Swarm-Intelligence based Routing protocol (SIR) that aims to efficiently route information in content centric Delay Tolerant Networks (CCDTN) also dubbed pocket switched networks. First, this paper formalizes the notion of optimal path in CCDTN and introduces an original and efficient algorithm to process these paths in dynamic graphs. The properties and some invariant features of these optimal paths are analyzed and derived from several real traces. Then, this paper shows how optimal path in CCDTN can be found and used from a fully distributed swarm-intelligence based approach of which the global intelligent behavior (i.e. shortest path discovery and use) emerges from simple peer to peer interactions applied during opportunistic contacts. This leads to the definition of the SIR routing protocol of which the consistency, efficiency and performances are demonstrated from intensive representative simulations

    Towards Opportunistic Data Dissemination in Mobile Phone Sensor Networks

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    Recently, there has been a growing interest within the research community in developing opportunistic routing protocols. Many schemes have been proposed; however, they differ greatly in assumptions and in type of network for which they are evaluated. As a result, researchers have an ambiguous understanding of how these schemes compare against each other in their specific applications. To investigate the performance of existing opportunistic routing algorithms in realistic scenarios, we propose a heterogeneous architecture including fixed infrastructure, mobile infrastructure, and mobile nodes. The proposed architecture focuses on how to utilize the available, low cost short-range radios of mobile phones for data gathering and dissemination. We also propose a new realistic mobility model and metrics. Existing opportunistic routing protocols are simulated and evaluated with the proposed heterogeneous architecture, mobility models, and transmission interfaces. Results show that some protocols suffer long time-to-live (TTL), while others suffer short TTL. We show that heterogeneous sensor network architectures need heterogeneous routing algorithms, such as a combination of Epidemic and Spray and Wait
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