15,357 research outputs found

    Random consensus protocol in large-scale networks

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    One of the main performance issues for consensus protocols is the convergence speed. In this paper, we focus on the convergence behavior of discrete-time consensus protocols over large-scale sensor networks with uniformly random deployment, which are modelled as Poisson random graphs. Instead of using the random rewiring procedure, we introduce a deterministic principle to locate certain “chosen nodes” in the network and add “virtual” shortcuts among them so that the number of iterations to achieve average consensus drops dramatically. Simulation results are presented to verify the efficiency of this approach. Moreover, a random consensus protocol is proposed, in which virtual shortcuts are implemented by random routes

    The display of electronic commerce within virtual environments

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    In today’s competitive business environment, the majority of companies are expected to be represented on the Internet in the form of an electronic commerce site. In an effort to keep up with current business trends, certain aspects of interface design such as those related to navigation and perception may be overlooked. For instance, the manner in which a visitor to the site might perceive the information displayed or the ease with which they navigate through the site may not be taken into consideration. This paper reports on the evaluation of the electronic commerce sites of three different companies, focusing specifically on the human factors issues such as perception and navigation. Heuristic evaluation, the most popular method for investigating user interface design, is the technique employed to assess each of these sites. In light of the results from the analysis of the evaluation data, virtual environments are suggested as a way of improving the navigation and perception display constraints

    Shift of percolation thresholds for epidemic spread between static and dynamic small-world networks

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    The aim of the study was to compare the epidemic spread on static and dynamic small-world networks. The network was constructed as a 2-dimensional Watts-Strogatz model (500x500 square lattice with additional shortcuts), and the dynamics involved rewiring shortcuts in every time step of the epidemic spread. The model of the epidemic is SIR with latency time of 3 time steps. The behaviour of the epidemic was checked over the range of shortcut probability per underlying bond 0-0.5. The quantity of interest was percolation threshold for the epidemic spread, for which numerical results were checked against an approximate analytical model. We find a significant lowering of percolation thresholds for the dynamic network in the parameter range given. The result shows that the behaviour of the epidemic on dynamic network is that of a static small world with the number of shortcuts increased by 20.7 +/- 1.4%, while the overall qualitative behaviour stays the same. We derive corrections to the analytical model which account for the effect. For both dynamic and static small-world we observe suppression of the average epidemic size dependence on network size in comparison with finite-size scaling known for regular lattice. We also study the effect of dynamics for several rewiring rates relative to latency time of the disease.Comment: 13 pages, 6 figure

    Studying Paths of Participation in Viral Diffusion Process

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    Authors propose a conceptual model of participation in viral diffusion process composed of four stages: awareness, infection, engagement and action. To verify the model it has been applied and studied in the virtual social chat environment settings. The study investigates the behavioral paths of actions that reflect the stages of participation in the diffusion and presents shortcuts, that lead to the final action, i.e. the attendance in a virtual event. The results show that the participation in each stage of the process increases the probability of reaching the final action. Nevertheless, the majority of users involved in the virtual event did not go through each stage of the process but followed the shortcuts. That suggests that the viral diffusion process is not necessarily a linear sequence of human actions but rather a dynamic system.Comment: In proceedings of the 4th International Conference on Social Informatics, SocInfo 201

    Self-organization of Nodes using Bio-Inspired Techniques for Achieving Small World Properties

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    In an autonomous wireless sensor network, self-organization of the nodes is essential to achieve network wide characteristics. We believe that connectivity in wireless autonomous networks can be increased and overall average path length can be reduced by using beamforming and bio-inspired algorithms. Recent works on the use of beamforming in wireless networks mostly assume the knowledge of the network in aggregation to either heterogeneous or hybrid deployment. We propose that without the global knowledge or the introduction of any special feature, the average path length can be reduced with the help of inspirations from the nature and simple interactions between neighboring nodes. Our algorithm also reduces the number of disconnected components within the network. Our results show that reduction in the average path length and the number of disconnected components can be achieved using very simple local rules and without the full network knowledge.Comment: Accepted to Joint workshop on complex networks and pervasive group communication (CCNet/PerGroup), in conjunction with IEEE Globecom 201

    A geometric network model of intrinsic grey-matter connectivity of the human brain

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    Network science provides a general framework for analysing the large-scale brain networks that naturally arise from modern neuroimaging studies, and a key goal in theoretical neuro- science is to understand the extent to which these neural architectures influence the dynamical processes they sustain. To date, brain network modelling has largely been conducted at the macroscale level (i.e. white-matter tracts), despite growing evidence of the role that local grey matter architecture plays in a variety of brain disorders. Here, we present a new model of intrinsic grey matter connectivity of the human connectome. Importantly, the new model incorporates detailed information on cortical geometry to construct ‘shortcuts’ through the thickness of the cortex, thus enabling spatially distant brain regions, as measured along the cortical surface, to communicate. Our study indicates that structures based on human brain surface information differ significantly, both in terms of their topological network characteristics and activity propagation properties, when compared against a variety of alternative geometries and generative algorithms. In particular, this might help explain histological patterns of grey matter connectivity, highlighting that observed connection distances may have arisen to maximise information processing ability, and that such gains are consistent with (and enhanced by) the presence of short-cut connections

    Improvement of the robustness on geographical networks by adding shortcuts

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    In a topological structure affected by geographical constraints on liking, the connectivity is weakened by constructing local stubs with small cycles, a something of randomness to bridge them is crucial for the robust network design. In this paper, we numerically investigate the effects of adding shortcuts on the robustness in geographical scale-free network models under a similar degree distribution to the original one. We show that a small fraction of shortcuts is highly contribute to improve the tolerance of connectivity especially for the intentional attacks on hubs. The improvement is equivalent to the effect by fully rewirings without geographical constraints on linking. Even in the realistic Internet topologies, these effects are virtually examined.Comment: 14 pages, 10 figures, 1 tabl
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