91,845 research outputs found

    Computational Complexity and Phase Transitions

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    Phase transitions in combinatorial problems have recently been shown to be useful in locating "hard" instances of combinatorial problems. The connection between computational complexity and the existence of phase transitions has been addressed in Statistical Mechanics and Artificial Intelligence, but not studied rigorously. We take a step in this direction by investigating the existence of sharp thresholds for the class of generalized satisfiability problems defined by Schaefer. In the case when all constraints are clauses we give a complete characterization of such problems that have a sharp threshold. While NP-completeness does not imply (even in this restricted case) the existence of a sharp threshold, it "almost implies" this, since clausal generalized satisfiability problems that lack a sharp threshold are either 1. polynomial time solvable, or 2. predicted, with success probability lower bounded by some positive constant by across all the probability range, by a single, trivial procedure.Comment: A (slightly) revised version of the paper submitted to the 15th IEEE Conference on Computational Complexit

    Computational Complexity versus Statistical Performance on Sparse Recovery Problems

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    We show that several classical quantities controlling compressed sensing performance directly match classical parameters controlling algorithmic complexity. We first describe linearly convergent restart schemes on first-order methods solving a broad range of compressed sensing problems, where sharpness at the optimum controls convergence speed. We show that for sparse recovery problems, this sharpness can be written as a condition number, given by the ratio between true signal sparsity and the largest signal size that can be recovered by the observation matrix. In a similar vein, Renegar's condition number is a data-driven complexity measure for convex programs, generalizing classical condition numbers for linear systems. We show that for a broad class of compressed sensing problems, the worst case value of this algorithmic complexity measure taken over all signals matches the restricted singular value of the observation matrix which controls robust recovery performance. Overall, this means in both cases that, in compressed sensing problems, a single parameter directly controls both computational complexity and recovery performance. Numerical experiments illustrate these points using several classical algorithms.Comment: Final version, to appear in information and Inferenc

    Error-Bounded and Feature Preserving Surface Remeshing with Minimal Angle Improvement

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    The typical goal of surface remeshing consists in finding a mesh that is (1) geometrically faithful to the original geometry, (2) as coarse as possible to obtain a low-complexity representation and (3) free of bad elements that would hamper the desired application. In this paper, we design an algorithm to address all three optimization goals simultaneously. The user specifies desired bounds on approximation error {\delta}, minimal interior angle {\theta} and maximum mesh complexity N (number of vertices). Since such a desired mesh might not even exist, our optimization framework treats only the approximation error bound {\delta} as a hard constraint and the other two criteria as optimization goals. More specifically, we iteratively perform carefully prioritized local operators, whenever they do not violate the approximation error bound and improve the mesh otherwise. In this way our optimization framework greedily searches for the coarsest mesh with minimal interior angle above {\theta} and approximation error bounded by {\delta}. Fast runtime is enabled by a local approximation error estimation, while implicit feature preservation is obtained by specifically designed vertex relocation operators. Experiments show that our approach delivers high-quality meshes with implicitly preserved features and better balances between geometric fidelity, mesh complexity and element quality than the state-of-the-art.Comment: 14 pages, 20 figures. Submitted to IEEE Transactions on Visualization and Computer Graphic

    Many Hard Examples in Exact Phase Transitions with Application to Generating Hard Satisfiable Instances

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    This paper first analyzes the resolution complexity of two random CSP models (i.e. Model RB/RD) for which we can establish the existence of phase transitions and identify the threshold points exactly. By encoding CSPs into CNF formulas, it is proved that almost all instances of Model RB/RD have no tree-like resolution proofs of less than exponential size. Thus, we not only introduce new families of CNF formulas hard for resolution, which is a central task of Proof-Complexity theory, but also propose models with both many hard instances and exact phase transitions. Then, the implications of such models are addressed. It is shown both theoretically and experimentally that an application of Model RB/RD might be in the generation of hard satisfiable instances, which is not only of practical importance but also related to some open problems in cryptography such as generating one-way functions. Subsequently, a further theoretical support for the generation method is shown by establishing exponential lower bounds on the complexity of solving random satisfiable and forced satisfiable instances of RB/RD near the threshold. Finally, conclusions are presented, as well as a detailed comparison of Model RB/RD with the Hamiltonian cycle problem and random 3-SAT, which, respectively, exhibit three different kinds of phase transition behavior in NP-complete problems.Comment: 19 pages, corrected mistakes in Theorems 5 and

    Online Tool Condition Monitoring Based on Parsimonious Ensemble+

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    Accurate diagnosis of tool wear in metal turning process remains an open challenge for both scientists and industrial practitioners because of inhomogeneities in workpiece material, nonstationary machining settings to suit production requirements, and nonlinear relations between measured variables and tool wear. Common methodologies for tool condition monitoring still rely on batch approaches which cannot cope with a fast sampling rate of metal cutting process. Furthermore they require a retraining process to be completed from scratch when dealing with a new set of machining parameters. This paper presents an online tool condition monitoring approach based on Parsimonious Ensemble+, pENsemble+. The unique feature of pENsemble+ lies in its highly flexible principle where both ensemble structure and base-classifier structure can automatically grow and shrink on the fly based on the characteristics of data streams. Moreover, the online feature selection scenario is integrated to actively sample relevant input attributes. The paper presents advancement of a newly developed ensemble learning algorithm, pENsemble+, where online active learning scenario is incorporated to reduce operator labelling effort. The ensemble merging scenario is proposed which allows reduction of ensemble complexity while retaining its diversity. Experimental studies utilising real-world manufacturing data streams and comparisons with well known algorithms were carried out. Furthermore, the efficacy of pENsemble was examined using benchmark concept drift data streams. It has been found that pENsemble+ incurs low structural complexity and results in a significant reduction of operator labelling effort.Comment: this paper has been published by IEEE Transactions on Cybernetic

    Mesh-based video coding for low bit-rate communications

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    In this paper, a new method for low bit-rate content-adaptive mesh-based video coding is proposed. Intra-frame coding of this method employs feature map extraction for node distribution at specific threshold levels to achieve higher density placement of initial nodes for regions that contain high frequency features and conversely sparse placement of initial nodes for smooth regions. Insignificant nodes are largely removed using a subsequent node elimination scheme. The Hilbert scan is then applied before quantization and entropy coding to reduce amount of transmitted information. For moving images, both node position and color parameters of only a subset of nodes may change from frame to frame. It is sufficient to transmit only these changed parameters. The proposed method is well-suited for video coding at very low bit rates, as processing results demonstrate that it provides good subjective and objective image quality at a lower number of required bits
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