655 research outputs found

    A Survey on Reservoir Computing and its Interdisciplinary Applications Beyond Traditional Machine Learning

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    Reservoir computing (RC), first applied to temporal signal processing, is a recurrent neural network in which neurons are randomly connected. Once initialized, the connection strengths remain unchanged. Such a simple structure turns RC into a non-linear dynamical system that maps low-dimensional inputs into a high-dimensional space. The model's rich dynamics, linear separability, and memory capacity then enable a simple linear readout to generate adequate responses for various applications. RC spans areas far beyond machine learning, since it has been shown that the complex dynamics can be realized in various physical hardware implementations and biological devices. This yields greater flexibility and shorter computation time. Moreover, the neuronal responses triggered by the model's dynamics shed light on understanding brain mechanisms that also exploit similar dynamical processes. While the literature on RC is vast and fragmented, here we conduct a unified review of RC's recent developments from machine learning to physics, biology, and neuroscience. We first review the early RC models, and then survey the state-of-the-art models and their applications. We further introduce studies on modeling the brain's mechanisms by RC. Finally, we offer new perspectives on RC development, including reservoir design, coding frameworks unification, physical RC implementations, and interaction between RC, cognitive neuroscience and evolution.Comment: 51 pages, 19 figures, IEEE Acces

    Towards Lightweight AI: Leveraging Stochasticity, Quantization, and Tensorization for Forecasting

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    The deep neural network is an intriguing prognostic model capable of learning meaningful patterns that generalize to new data. The deep learning paradigm has been widely adopted across many domains, including for natural language processing, genomics, and automatic music transcription. However, deep neural networks rely on a plethora of underlying computational units and data, collectively demanding a wealth of compute and memory resources for practical tasks. This model complexity prohibits the use of larger deep neural networks for resource-critical applications, such as edge computing. In order to reduce model complexity, several research groups are actively studying compression methods, hardware accelerators, and alternative computing paradigms. These orthogonal research explorations often leave a gap in understanding the interplay of the optimization mechanisms and their overall feasibility for a given task. In this thesis, we address this gap by developing a holistic solution to assess the model complexity reduction theoretically and quantitatively at both high-level and low-level abstractions for training and inference. At the algorithmic level, a novel deep, yet lightweight, recurrent architecture is proposed that extends the conventional echo state network. The architecture employs random dynamics, brain-inspired plasticity mechanisms, tensor decomposition, and hierarchy as the key features to enrich learning. Furthermore, the hyperparameter landscape is optimized via a particle swarm optimization algorithm. To deploy these networks efficiently onto low-end edge devices, both ultra-low and mixed-precision numerical formats are studied within our feedforward deep neural network hardware accelerator. More importantly, the tapered-precision posit format with a novel exact-dot-product algorithm is employed in the low-level digital architectures to study its efficacy in resource utilization. The dynamics of the architecture are characterized through neuronal partitioning and Lyapunov stability, and we show that superlative networks emerge beyond the edge of chaos with an agglomeration of weak learners. We also demonstrate that tensorization improves model performance by preserving correlations present in multi-way structures. Low-precision posits are found to consistently outperform other formats on various image classification tasks and, in conjunction with compression, we achieve magnitudes of speedup and memory savings for both training and inference for the forecasting of chaotic time series and polyphonic music tasks. This culmination of methods greatly improves the feasibility of deploying rich predictive models on edge devices

    Adaptive control of compliant robots with Reservoir Computing

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    In modern society, robots are increasingly used to handle dangerous, repetitive and/or heavy tasks with high precision. Because of the nature of the tasks, either being dangerous, high precision or simply repetitive, robots are usually constructed with high torque motors and sturdy materials, that makes them dangerous for humans to handle. In a car-manufacturing company, for example, a large cage is placed around the robot’s workspace that prevents humans from entering its vicinity. In the last few decades, efforts have been made to improve human-robot interaction. Often the movement of robots is characterized as not being smooth and clearly dividable into sub-movements. This makes their movement rather unpredictable for humans. So, there exists an opportunity to improve the motion generation of robots to enhance human-robot interaction. One interesting research direction is that of imitation learning. Here, human motions are recorded and demonstrated to the robot. Although the robot is able to reproduce such movements, it cannot be generalized to other situations. Therefore, a dynamical system approach is proposed where the recorded motions are embedded into the dynamics of the system. Shaping these nonlinear dynamics, according to recorded motions, allows for dynamical system to generalize beyond demonstration. As a result, the robot can generate motions of other situations not included in the recorded human demonstrations. In this dissertation, a Reservoir Computing approach is used to create a dynamical system in which such demonstrations are embedded. Reservoir Computing systems are Recurrent Neural Network-based approaches that are efficiently trained by considering only the training of the readout connections and retaining all other connections of such a network unchanged given their initial randomly chosen values. Although they have been used to embed periodic motions before, they were extended to embed discrete motions, or both. This work describes how such a motion pattern-generating system is built, investigates the nature of the underlying dynamics and evaluates their robustness in the face of perturbations. Additionally, a dynamical system approach to obstacle avoidance is proposed that is based on vector fields in the presence of repellers. This technique can be used to extend the motion abilities of the robot without need for changing the trained Motion Pattern Generator (MPG). Therefore, this approach can be applied in real-time on any system that generates a certain movement trajectory. Assume that the MPG system is implemented on an industrial robotic arm, similar to the ones used in a car factory. Even though the obstacle avoidance strategy presented is able to modify the generated motion of the robot’s gripper in such a way that it avoids obstacles, it does not guarantee that other parts of the robot cannot collide with a human. To prevent this, engineers have started to use advanced control algorithms that measure the amount of torque that is applied on the robot. This allows the robot to be aware of external perturbations. However, it turns out that, even with fast control loops, the adaptation to compensate for a sudden perturbation, is too slow to prevent high interaction forces. To reduce such forces, researchers started to use mechanical elements that are passively compliant (e.g., springs) and light-weight flexible materials to construct robots. Although such compliant robots are much safer and inherently energy efficient to use, their control becomes much harder. Most control approaches use model information about the robot (e.g., weight distribution and shape). However, when constructing a compliant robot it is hard to determine the dynamics of these materials. Therefore, a model-free adaptive control framework is proposed that assumes no prior knowledge about the robot. By interacting with the robot it learns an inverse robot model that is used as controller. The more it interacts, the better the control be- comes. Appropriately, this framework is called Inverse Modeling Adaptive (IMA) control framework. I have evaluated the IMA controller’s tracking ability on sev- eral tasks, investigating its model independence and stability. Furthermore, I have shown its fast learning ability and comparable performance to taskspecific designed controllers. Given both the MPG and IMA controllers, it is possible to improve the inter- actability of a compliant robot in a human-friendly environment. When the robot is to perform human-like motions for a large set of tasks, we need to demonstrate motion examples of all these tasks. However, biological research concerning the motion generation of animals and humans revealed that a limited set of motion patterns, called motion primitives, are modulated and combined to generate advanced motor/motion skills that humans and animals exhibit. Inspired by these interesting findings, I investigate if a single motion primitive indeed can be modulated to achieve a desired motion behavior. By some elementary experiments, where an MPG is controlled by an IMA controller, a proof of concept is presented. Furthermore, a general hierarchy is introduced that describes how a robot can be controlled in a biology-inspired manner. I also investigated how motion primitives can be combined to produce a desired motion. However, I was unable to get more advanced implementations to work. The results of some simple experiments are presented in the appendix. Another approach I investigated assumes that the primitives themselves are undefined. Instead, only a high-level description is given, which describes that every primitive on average should contribute equally, while still allowing for a single primitive to specialize in a part of the motion generation. Without defining the behavior of a primitive, only a set of untrained IMA controllers is used of which each will represent a single primitive. As a result of the high-level heuristic description, the task space is tiled into sub-regions in an unsupervised manner. Resulting in controllers that indeed represent a part of the motion generation. I have applied this Modular Architecture with Control Primitives (MACOP) on an inverse kinematic learning task and investigated the emerged primitives. Thanks to the tiling of the task space, it becomes possible to control redundant systems, because redundant solutions can be spread over several control primitives. Within each sub region of the task space, a specific control primitive is more accurate than in other regions allowing for the task complexity to be distributed over several less complex tasks. Finally, I extend the use of an IMA-controller, which is tracking controller, to the control of under-actuated systems. By using a sample-based planning algorithm it becomes possible to explore the system dynamics in which a path to a desired state can be planned. Afterwards, MACOP is used to incorporate feedback and to learn the necessary control commands corresponding to the planned state space trajectory, even if it contains errors. As a result, the under-actuated control of a cart pole system was achieved. Furthermore, I presented the concept of a simulation based control framework that allows the learning of the system dynamics, planning and feedback control iteratively and simultaneously
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