177,009 research outputs found

    Visual Object Networks: Image Generation with Disentangled 3D Representation

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    Recent progress in deep generative models has led to tremendous breakthroughs in image generation. However, while existing models can synthesize photorealistic images, they lack an understanding of our underlying 3D world. We present a new generative model, Visual Object Networks (VON), synthesizing natural images of objects with a disentangled 3D representation. Inspired by classic graphics rendering pipelines, we unravel our image formation process into three conditionally independent factors---shape, viewpoint, and texture---and present an end-to-end adversarial learning framework that jointly models 3D shapes and 2D images. Our model first learns to synthesize 3D shapes that are indistinguishable from real shapes. It then renders the object's 2.5D sketches (i.e., silhouette and depth map) from its shape under a sampled viewpoint. Finally, it learns to add realistic texture to these 2.5D sketches to generate natural images. The VON not only generates images that are more realistic than state-of-the-art 2D image synthesis methods, but also enables many 3D operations such as changing the viewpoint of a generated image, editing of shape and texture, linear interpolation in texture and shape space, and transferring appearance across different objects and viewpoints.Comment: NeurIPS 2018. Code: https://github.com/junyanz/VON Website: http://von.csail.mit.edu

    3D Human pose, shape and texture from low-resolution images and videos

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    © 2022 IEEE. Personal use of this material is permitted. Permission from IEEE must be obtained for all other uses, in any current or future media, including reprinting/republishing this material for advertising or promotional purposes,creating new collective works, for resale or redistribution to servers or lists, or reuse of any copyrighted component of this work in other works3D human pose and shape estimation from monocular images has been an active research area in computer vision. Existing deep learning methods for this task rely on high-resolution input, which however, is not always available in many scenarios such as video surveillance and sports broadcasting. Two common approaches to deal with low-resolution images are applying super-resolution techniques to the input, which may result in unpleasant artifacts, or simply training one model for each resolution, which is impractical in many realistic applications. To address the above issues, this paper proposes a novel algorithm called RSC-Net, which consists of a Resolution-aware network, a Self-supervision loss, and a Contrastive learning scheme. The proposed method is able to learn 3D body pose and shape across different resolutions with one single model. The self-supervision loss enforces scale-consistency of the output, and the contrastive learning scheme enforces scale-consistency of the deep features. We show that both these new losses provide robustness when learning in a weakly-supervised manner. Moreover, we extend the RSC-Net to handle low-resolution videos and apply it to reconstruct textured 3D pedestrians from low-resolution input. Extensive experiments demonstrate that the RSC-Net can achieve consistently better results than the state-of-the-art methods for challenging low-resolution images.Peer ReviewedPostprint (published version

    Tex2Shape: Detailed Full Human Body Geometry From a Single Image

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    We present a simple yet effective method to infer detailed full human body shape from only a single photograph. Our model can infer full-body shape including face, hair, and clothing including wrinkles at interactive frame-rates. Results feature details even on parts that are occluded in the input image. Our main idea is to turn shape regression into an aligned image-to-image translation problem. The input to our method is a partial texture map of the visible region obtained from off-the-shelf methods. From a partial texture, we estimate detailed normal and vector displacement maps, which can be applied to a low-resolution smooth body model to add detail and clothing. Despite being trained purely with synthetic data, our model generalizes well to real-world photographs. Numerous results demonstrate the versatility and robustness of our method

    Combining and Steganography of 3D Face Textures

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    One of the serious issues in communication between people is hiding information from others, and the best way for this, is deceiving them. Since nowadays face images are mostly used in three dimensional format, in this paper we are going to steganography 3D face images, detecting which by curious people will be impossible. As in detecting face only its texture is important, we separate texture from shape matrices, for eliminating half of the extra information, steganography is done only for face texture, and for reconstructing 3D face, we can use any other shape. Moreover, we will indicate that, by using two textures, how two 3D faces can be combined. For a complete description of the process, first, 2D faces are used as an input for building 3D faces, and then 3D textures are hidden within other images.Comment: 6 pages, 10 figures, 16 equations, 5 section

    Tex2Shape: Detailed Full Human Body Geometry From a Single Image

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    We present a simple yet effective method to infer detailed full human body shape from only a single photograph. Our model can infer full-body shape including face, hair, and clothing including wrinkles at interactive frame-rates. Results feature details even on parts that are occluded in the input image. Our main idea is to turn shape regression into an aligned image-to-image translation problem. The input to our method is a partial texture map of the visible region obtained from off-the-shelf methods. From a partial texture, we estimate detailed normal and vector displacement maps, which can be applied to a low-resolution smooth body model to add detail and clothing. Despite being trained purely with synthetic data, our model generalizes well to real-world photographs. Numerous results demonstrate the versatility and robustness of our method
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