500 research outputs found

    A Survey of 2D and 3D Shape Descriptors

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    A very simple framework for 3D human poses estimation using a single 2D image: Comparison of geometric moments descriptors.

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    In this paper, we propose a framework in order to automatically extract the 3D pose of an individual from a single silhouette image obtained with a classical low-cost camera without any depth information. By pose, we mean the configuration of human bones in order to reconstruct a 3D skeleton representing the 3D posture of the detected human. Our approach combines prior learned correspondences between silhouettes and skeletons extracted from simulated 3D human models publicly available on the internet. The main advantages of such approach are that silhouettes can be very easily extracted from video, and 3D human models can be animated using motion capture data in order to quickly build any movement training data. In order to match detected silhouettes with simulated silhouettes, we compared geometrics invariants moments. According to our results, we show that the proposed method provides very promising results with a very low time processing

    Construction of Shape Features for the Representation of Full-Field Displacement/Strain Data

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    An overview of view-based 2D-3D indexing methods

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    International audienceThis paper proposes a comprehensive overview of state of the art 2D/3D, view-based indexing methods. The principle of 2D/3D indexing methods consists of describing 3D models by means of a set of 2D shape descriptors, associated with a set of corresponding 2D views (under the assumption of a given projection model). Notably, such an approach makes it possible to identify 3D objects of interest from 2D images/videos. An experimental evaluation is also proposed, in order to examine the influence of the number of views and of the associated viewing angle selection strategies on the retrieval results. Experiments concern both 3D model retrieval and image recognition from a single view. Results obtained show promising performances, with recognition rates from a single view higher then 66%, which opens interesting perspectives in terms of semantic metadata extraction from still images/videos

    Hand-Based Biometric Analysis

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    Hand-based biometric analysis systems and techniques are described which provide robust hand-based identification and verification. An image of a hand is obtained, which is then segmented into a palm region and separate finger regions. Acquisition of the image is performed without requiring particular orientation or placement restrictions. Segmentation is performed without the use of reference points on the images. Each segment is analyzed by calculating a set of Zernike moment descriptors for the segment. The feature parameters thus obtained are then fused and compared to stored sets of descriptors in enrollment templates to arrive at an identity decision. By using Zernike moments, and through additional manipulation, the biometric analysis is invariant to rotation, scale, or translation or an in put image. Additionally, the analysis utilizes re-use of commonly-seen terms in Zernike calculations to achieve additional efficiencies over traditional Zernike moment calculation
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