860 research outputs found

    Characterizing and Extending Answer Set Semantics using Possibility Theory

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    Answer Set Programming (ASP) is a popular framework for modeling combinatorial problems. However, ASP cannot easily be used for reasoning about uncertain information. Possibilistic ASP (PASP) is an extension of ASP that combines possibilistic logic and ASP. In PASP a weight is associated with each rule, where this weight is interpreted as the certainty with which the conclusion can be established when the body is known to hold. As such, it allows us to model and reason about uncertain information in an intuitive way. In this paper we present new semantics for PASP, in which rules are interpreted as constraints on possibility distributions. Special models of these constraints are then identified as possibilistic answer sets. In addition, since ASP is a special case of PASP in which all the rules are entirely certain, we obtain a new characterization of ASP in terms of constraints on possibility distributions. This allows us to uncover a new form of disjunction, called weak disjunction, that has not been previously considered in the literature. In addition to introducing and motivating the semantics of weak disjunction, we also pinpoint its computational complexity. In particular, while the complexity of most reasoning tasks coincides with standard disjunctive ASP, we find that brave reasoning for programs with weak disjunctions is easier.Comment: 39 pages and 16 pages appendix with proofs. This article has been accepted for publication in Theory and Practice of Logic Programming, Copyright Cambridge University Pres

    Possibilistic Boolean games: strategic reasoning under incomplete information

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    Boolean games offer a compact alternative to normal-form games, by encoding the goal of each agent as a propositional formula. In this paper, we show how this framework can be naturally extended to model situations in which agents are uncertain about other agents' goals. We first use uncertainty measures from possibility theory to semantically define (solution concepts to) Boolean games with incomplete information. Then we present a syntactic characterization of these semantics, which can readily be implemented, and we characterize the computational complexity

    Implementing imperfect information in fuzzy databases

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    Information in real-world applications is often vague, imprecise and uncertain. Ignoring the inherent imperfect nature of real-world will undoubtedly introduce some deformation of human perception of real-world and may eliminate several substantial information, which may be very useful in several data-intensive applications. In database context, several fuzzy database models have been proposed. In these works, fuzziness is introduced at different levels. Common to all these proposals is the support of fuzziness at the attribute level. This paper proposes first a rich set of data types devoted to model the different kinds of imperfect information. The paper then proposes a formal approach to implement these data types. The proposed approach was implemented within a relational object database model but it is generic enough to be incorporated into other database models.ou

    Relational Hidden Variables and Non-Locality

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    We use a simple relational framework to develop the key notions and results on hidden variables and non-locality. The extensive literature on these topics in the foundations of quantum mechanics is couched in terms of probabilistic models, and properties such as locality and no-signalling are formulated probabilistically. We show that to a remarkable extent, the main structure of the theory, through the major No-Go theorems and beyond, survives intact under the replacement of probability distributions by mere relations.Comment: 42 pages in journal style. To appear in Studia Logic

    Towards possibilistic fuzzy answer set programming

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    Fuzzy answer set programming (FASP) is a generalization of answer set programming to continuous domains. As it can not readily take uncertainty into account, however, FASP is not suitable as a basis for approximate reasoning and cannot easily be used to derive conclusions from imprecise information. To cope with this, we propose an extension of FASP based on possibility theory. The resulting framework allows us to reason about uncertain information in continuous domains, and thus also about information that is imprecise or vague. We propose a syntactic procedure, based on an immediate consequence operator, and provide a characterization in terms of minimal models, which allows us to straightforwardly implement our framework using existing FASP solvers
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