773 research outputs found

    Sequential sparsification for change detection

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    This paper presents a general method for segmenting a vector valued sequence into an unknown number of subsequences where all data points from a subsequence can be represented with the same affine parametric model. The idea is to cluster the data into the minimum number of such subsequences which, as we show, can be cast as a sparse signal recovery problem by exploiting the temporal correlation between consecutive data points. We try to maximize the sparsity (i.e. the number of zero elements) of the first order differences of the sequence of parameter vectors. Each non-zero element in the first order difference sequence corresponds to a change. A weighted l1 norm based convex approximation is adopted to solve the change detection problem. We apply the proposed method to video segmentation and temporal segmentation of dynamic textures. 1

    Efficient Triangle Counting in Large Graphs via Degree-based Vertex Partitioning

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    The number of triangles is a computationally expensive graph statistic which is frequently used in complex network analysis (e.g., transitivity ratio), in various random graph models (e.g., exponential random graph model) and in important real world applications such as spam detection, uncovering of the hidden thematic structure of the Web and link recommendation. Counting triangles in graphs with millions and billions of edges requires algorithms which run fast, use small amount of space, provide accurate estimates of the number of triangles and preferably are parallelizable. In this paper we present an efficient triangle counting algorithm which can be adapted to the semistreaming model. The key idea of our algorithm is to combine the sampling algorithm of Tsourakakis et al. and the partitioning of the set of vertices into a high degree and a low degree subset respectively as in the Alon, Yuster and Zwick work treating each set appropriately. We obtain a running time O(m+m3/2Δlogntϵ2)O \left(m + \frac{m^{3/2} \Delta \log{n}}{t \epsilon^2} \right) and an ϵ\epsilon approximation (multiplicative error), where nn is the number of vertices, mm the number of edges and Δ\Delta the maximum number of triangles an edge is contained. Furthermore, we show how this algorithm can be adapted to the semistreaming model with space usage O(m1/2logn+m3/2Δlogntϵ2)O\left(m^{1/2}\log{n} + \frac{m^{3/2} \Delta \log{n}}{t \epsilon^2} \right) and a constant number of passes (three) over the graph stream. We apply our methods in various networks with several millions of edges and we obtain excellent results. Finally, we propose a random projection based method for triangle counting and provide a sufficient condition to obtain an estimate with low variance.Comment: 1) 12 pages 2) To appear in the 7th Workshop on Algorithms and Models for the Web Graph (WAW 2010

    Scalable Community Detection

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    Algorithms and Software for the Analysis of Large Complex Networks

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    The work presented intersects three main areas, namely graph algorithmics, network science and applied software engineering. Each computational method discussed relates to one of the main tasks of data analysis: to extract structural features from network data, such as methods for community detection; or to transform network data, such as methods to sparsify a network and reduce its size while keeping essential properties; or to realistically model networks through generative models
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