12,242 research outputs found
Playing Billiard in Version Space
A ray-tracing method inspired by ergodic billiards is used to estimate the
theoretically best decision rule for a set of linear separable examples. While
the Bayes-optimum requires a majority decision over all Perceptrons separating
the example set, the problem considered here corresponds to finding the single
Perceptron with best average generalization probability. For randomly
distributed examples the billiard estimate agrees with known analytic results.
In real-life classification problems the generalization error is consistently
reduced compared to the maximal stability Perceptron.Comment: uuencoded, gzipped PostScript file, 127576 bytes To recover 1) save
file as bayes.uue. Then 2) uudecode bayes.uue and 3) gunzip bayes.ps.g
Quasiconvex Programming
We define quasiconvex programming, a form of generalized linear programming
in which one seeks the point minimizing the pointwise maximum of a collection
of quasiconvex functions. We survey algorithms for solving quasiconvex programs
either numerically or via generalizations of the dual simplex method from
linear programming, and describe varied applications of this geometric
optimization technique in meshing, scientific computation, information
visualization, automated algorithm analysis, and robust statistics.Comment: 33 pages, 14 figure
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