94,968 research outputs found
Identifying and Separating Interaction Concerns from Distributed Feature Components
Implementation of distributed applications over the internet needs the interaction among homogenous/ heterogeneous subcomponents to a great extent. This interaction among heterogeneous components can be implemented by considering the semantic issues of its related compositions. The coordination and cooperation between services at the two ends of application make the problem of interaction more significant. The term interaction can formerly be described in terms of features and services of the application or of the subcomponent
A Framework for Evaluating Model-Driven Self-adaptive Software Systems
In the last few years, Model Driven Development (MDD), Component-based
Software Development (CBSD), and context-oriented software have become
interesting alternatives for the design and construction of self-adaptive
software systems. In general, the ultimate goal of these technologies is to be
able to reduce development costs and effort, while improving the modularity,
flexibility, adaptability, and reliability of software systems. An analysis of
these technologies shows them all to include the principle of the separation of
concerns, and their further integration is a key factor to obtaining
high-quality and self-adaptable software systems. Each technology identifies
different concerns and deals with them separately in order to specify the
design of the self-adaptive applications, and, at the same time, support
software with adaptability and context-awareness. This research studies the
development methodologies that employ the principles of model-driven
development in building self-adaptive software systems. To this aim, this
article proposes an evaluation framework for analysing and evaluating the
features of model-driven approaches and their ability to support software with
self-adaptability and dependability in highly dynamic contextual environment.
Such evaluation framework can facilitate the software developers on selecting a
development methodology that suits their software requirements and reduces the
development effort of building self-adaptive software systems. This study
highlights the major drawbacks of the propped model-driven approaches in the
related works, and emphasise on considering the volatile aspects of
self-adaptive software in the analysis, design and implementation phases of the
development methodologies. In addition, we argue that the development
methodologies should leave the selection of modelling languages and modelling
tools to the software developers.Comment: model-driven architecture, COP, AOP, component composition,
self-adaptive application, context oriented software developmen
Aspect-Oriented Programming
Aspect-oriented programming is a promising idea that can improve the quality of software by reduce the problem of code tangling and improving the separation of concerns. At ECOOP'97, the first AOP workshop brought together a number of researchers interested in aspect-orientation. At ECOOP'98, during the second AOP workshop the participants reported on progress in some research topics and raised more issues that were further discussed. \ud
\ud
This year, the ideas and concepts of AOP have been spread and adopted more widely, and, accordingly, the workshop received many submissions covering areas from design and application of aspects to design and implementation of aspect languages
Multi-Party Coordination in the Context of MOWS
Separation of concerns has been presented as a promising tool to tackle the design of complex systems
in which cross-cutting properties that do not fit into the scope of a class must be satisfied. In this paper,
we show that interactions amongst a number of objects can also be described separately from functionality,
which enhances reusability of functional code and interaction patterns. We present our proposal in the context
of Multi-Qrganisational Web-Based Systems (MOWS) and also present a framework that provides the infrastructure
needed to implement multiparty coordination as an independent aspect
Recommended from our members
Towards an aspect weaving BPEL engine
This position paper proposes the use of dynamic aspects and
the visitor design pattern to obtain a highly configurable and
extensible BPEL engine. Using these two techniques, the
core of this infrastructural software can be customised to
meet new requirements and add features such as debugging,
execution monitoring, or changing to another Web Service
selection policy. Additionally, it can easily be extended to
cope with customer-specific BPEL extensions. We propose
the use of dynamic aspects not only on the engine itself
but also on the workflow in order to tackle the problems of
Web Service hot deployment and hot fixes to long running
processes. In this way, composing aWeb Service "on-the-fly"
means weaving its choreography interface into the workflow
Aspect-oriented interaction in multi-organisational web-based systems
Separation of concerns has been presented as a promising tool to tackle the design of complex systems in which
cross-cutting properties that do not fit into the scope of a class must be satisfied. Unfortunately, current proposals
assume that objects interact by means of object-oriented method calls, which implies that they embed interactions with
others into their functional code. This makes them dependent on this interaction model, and makes it difficult to reuse
them in a context in which another interaction model is more suited, e.g., tuple spaces, multiparty meetings, ports, and
so forth. In this paper, we show that functionality can be described separately from the interaction model used, which
helps enhance reusability of functional code and coordination patterns. Our proposal is innovative in that it is the first
that achieves a clear separation between functionality and interaction in an aspect-oriented manner. In order to show
that it is feasible, we adapted the multiparty interaction model to the context of multiorganisational web-based systems
and developed a class framework to build business objects whose performance rates comparably to handmade implementations;
the development time, however, decreases significantly.Comisión Interministerial de Ciencia y Tecnología TIC2000-1106-C02-0
- …