5,401 research outputs found

    A Top-Down Approach to Managing Variability in Robotics Algorithms

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    One of the defining features of the field of robotics is its breadth and heterogeneity. Unfortunately, despite the availability of several robotics middleware services, robotics software still fails to smoothly handle at least two kinds of variability: algorithmic variability and lower-level variability. The consequence is that implementations of algorithms are hard to understand and impacted by changes to lower-level details such as the choice or configuration of sensors or actuators. Moreover, when several algorithms or algorithmic variants are available it is difficult to compare and combine them. In order to alleviate these problems we propose a top-down approach to express and implement robotics algorithms and families of algorithms so that they are both less dependent on lower-level details and easier to understand and combine. This approach goes top-down from the algorithms and shields them from lower-level details by introducing very high level abstractions atop the intermediate abstractions of robotics middleware. This approach is illustrated on 7 variants of the Bug family that were implemented using both laser and infra-red sensors.Comment: 6 pages, 5 figures, Presented at DSLRob 2013 (arXiv:cs/1312.5952

    Reusable Software Components for Robots Using Fuzzy Abstractions

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    Mobile robots today, while varying greatly in design, often have a large number of similarities in terms of their tasks and goals. Navigation, obstacle avoidance, and vision are all examples. In turn, robots of similar design, but with varying configurations, should be able to share the bulk of their controlling software. Any changes required should be minimal and ideally only to specify new hardware configurations. However, it is difficult to achieve such flexibility, mainly due to the enormous variety of robot hardware available and the huge number of possible configurations. Monolithic controllers that can handle such variety are impossible to build. This paper will investigate these portability problems, as well as techniques to manage common abstractions for user-designed components. The challenge is in creating new methods for robot software to support a diverse variety of robots, while also being easily upgraded and extended. These methods can then provide new ways to support the operational and functional reuse of the same high-level components across a variety of robots

    Platform Relative Sensor Abstractions across Mobile Robots using Computer Vision and Sensor Integration

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    Uniform sensor management and abstraction across different robot platforms is a difficult task due to the sheer diversity of sensing devices. However, because these sensors can be grouped into categories that in essence provide the same information, we can capture their similarities and create abstractions. An example would be distance data measured by an assortment of range sensors, or alternatively extracted from a camera using image processing. This paper describes how using software components it is possible to uniformly construct high-level abstractions of sensor information across various robots in a way to support the portability of common code that uses these abstractions (e.g. obstacle avoidance, wall following). We demonstrate our abstractions on a number of robots using different configurations of range sensors and cameras

    Robust Decentralized Abstractions for Multiple Mobile Manipulators

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    This paper addresses the problem of decentralized abstractions for multiple mobile manipulators with 2nd order dynamics. In particular, we propose decentralized controllers for the navigation of each agent among predefined regions of interest in the workspace, while guaranteeing at the same time inter-agent collision avoidance and connectivity maintenance for a subset of initially connected agents. In that way, the motion of the coupled multi-agent system is abstracted into multiple finite transition systems for each agent, which are then suitable for the application of temporal logic-based high level plans. The proposed methodology is decentralized, since each agent uses local information based on limited sensing capabilities. Finally, simulation studies verify the validity of the approach.Comment: Accepted for publication in the IEEE Conference on Decision and Control, Melbourne, Australia, 201

    Modeling location for pervasive environments

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    The representation of spaces, locations and the entities they contain is of great importance to location aware systems and pervasive computing scenarios. There has been an active research community in developing many diverse models of location, resulting in significant progress in the area. Various types of location model have evolved through experiment and experience however there still remains many challenges to be met by the research community. This paper aims to highlight previous trends in location modeling, discuss the research challenges ahead and to outline the initial design of a location model for the Strathclyde Context Infrastructure [?]

    Software Reuse across Robotic Platforms: Limiting the effects of diversity

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    Robots have diverse capabilities and complex interactions with their environment. Software development for robotic platforms is time consuming due to the complex nature of the tasks to be performed. Such an environment demands sound software engineering practices to produce high quality software. However software engineering in the robotics domain fails to facilitate any significant level of software reuse or portability. This paper identifies the major issues limiting software reuse in the robotics domain. Lack of standardisation, diversity of robotic platforms, and the subtle effects of environmental interaction all contribute to this problem. It is then shown that software components, fuzzy logic, and related techniques can be used together to address this problem. While complete software reuse is not possible, it is demonstrated that significant levels of software reuse can be obtained. Without an acceptable level of reuse or portability, software engineering in the robotics domain will not be able to meet the demands of a rapidly developing field. The work presented in this paper demonstrates a method for supporting software reuse across robotic platforms and hence facilitating improved software engineering practices
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