571 research outputs found

    Adaptive planning for distributed systems using goal accomplishment tracking

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    Goal accomplishment tracking is the process of monitoring the progress of a task or series of tasks towards completing a goal. Goal accomplishment tracking is used to monitor goal progress in a variety of domains, including workflow processing, teleoperation and industrial manufacturing. Practically, it involves the constant monitoring of task execution, analysis of this data to determine the task progress and notification of interested parties. This information is usually used in a passive way to observe goal progress. However, responding to this information may prevent goal failures. In addition, responding proactively in an opportunistic way can also lead to goals being completed faster. This paper proposes an architecture to support the adaptive planning of tasks for fault tolerance or opportunistic task execution based on goal accomplishment tracking. It argues that dramatically increased performance can be gained by monitoring task execution and altering plans dynamically

    An intelligent, free-flying robot

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    The ground based demonstration of the extensive extravehicular activity (EVA) Retriever, a voice-supervised, intelligent, free flying robot, is designed to evaluate the capability to retrieve objects (astronauts, equipment, and tools) which have accidentally separated from the Space Station. The major objective of the EVA Retriever Project is to design, develop, and evaluate an integrated robotic hardware and on-board software system which autonomously: (1) performs system activation and check-out; (2) searches for and acquires the target; (3) plans and executes a rendezvous while continuously tracking the target; (4) avoids stationary and moving obstacles; (5) reaches for and grapples the target; (6) returns to transfer the object; and (7) returns to base

    Human Management of the Hierarchical System for the Control of Multiple Mobile Robots

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    In order to take advantage of autonomous robotic systems, and yet ensure successful completion of all feasible tasks, we propose a mediation hierarchy in which an operator can interact at all system levels. Robotic systems are not robust in handling un-modeled events. Reactive behaviors may be able to guide the robot back into a modeled state and to continue. Reasoning systems may simply fail. Once a system has failed it is difficult to re-start the task from the failed state. Rather, the rule base is revised, programs altered, and the task re-tried from the beginning

    Extreme Telesurgery

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    Development and Testing of a Software Framework for Controlling Humanoid Robots in Disaster-Response Scenarios

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    The aim of this thesis is to design and develop a modular software framework for controlling humanoid robots in teleoperation, in a context of disaster-response or civil defense. Over the years, natural (earthquakes, floods, etc.) or man-made disasters (nuclear reactor meltdowns, terrorist attacks, etc.) have caused several victims. The state of the art of disaster-robotics allows to deploy efficient and powerful robots in order to assist and support humans in the delicate phases of searching and rescuing survivors. In particular, with the use of teleoperation, the inclusion of a human operator (human-in-the-loop) can dramatically promote the application of humanoid robots, due to the human superior competence in critical thinking and context-awareness. This way, robots can be used as an interface between man and environment. Under these concepts, the thesis work focused on the design of a robust and efficient control architecture that brings whole-body locomotion and manipulation capabilities to the robot. Specifically, this thesis dealt with the development of a software module for teleoperating a robot while it is in a vehicle, making it able to drive. The module internal architecture is structured as a Finite State Machine, which allows to model a workflow of behaviors in an event-driven manner, providing safe and robust control in a teleoperation scenario. The effectiveness of the developed software has been validated during the DARPA Robotics Challenge Finals, occured in Pomona, CA (USA), on June 5-6 of 2015

    Overview of some Command Modes for Human-Robot Interaction Systems

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    Interaction and command modes as well as their combination are essential features of modern and futuristic robotic systems interacting with human beings in various dynamical environments. This paper presents a synthetic overview concerning the most command modes used in Human-Robot Interaction Systems (HRIS). It includes the first historical command modes which are namely tele-manipulation, off-line robot programming, and traditional elementary teaching by demonstration. It then introduces the most recent command modes which have been fostered later on by the use of artificial intelligence techniques implemented on more powerful computers. In this context, we will consider specifically the following modes: interactive programming based on the graphical-user-interfaces, voice-based, pointing-on-image-based, gesture-based, and finally brain-based commands.info:eu-repo/semantics/publishedVersio

    Migration from Teleoperation to Autonomy via Modular Sensor and Mobility Bricks

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    In this thesis, the teleoperated communications of a Remotec ANDROS robot have been reverse engineered. This research has used the information acquired through the reverse engineering process to enhance the teleoperation and add intelligence to the initially automated robot. The main contribution of this thesis is the implementation of the mobility brick paradigm, which enables autonomous operations, using the commercial teleoperated ANDROS platform. The brick paradigm is a generalized architecture for a modular approach to robotics. This architecture and the contribution of this thesis are a paradigm shift from the proprietary commercial models that exist today. The modular system of sensor bricks integrates the transformed mobility platform and defines it as a mobility brick. In the wall following application implemented in this work, the mobile robotic system acquires intelligence using the range sensor brick. This application illustrates a way to alleviate the burden on the human operator and delegate certain tasks to the robot. Wall following is one among several examples of giving a degree of autonomy to an essentially teleoperated robot through the Sensor Brick System. Indeed once the proprietary robot has been altered into a mobility brick; the possibilities for autonomy are numerous and vary with different sensor bricks. The autonomous system implemented is not a fixed-application robot but rather a non-specific autonomy capable platform. Meanwhile the native controller and the computer-interfaced teleoperation are still available when necessary. Rather than trading off by switching from teleoperation to autonomy, this system provides the flexibility to switch between the two at the operator’s command. The contributions of this thesis reside in the reverse engineering of the original robot, its upgrade to a computer-interfaced teleoperated system, the mobility brick paradigm and the addition of autonomy capabilities. The application of a robot autonomously following a wall is subsequently implemented, tested and analyzed in this work. The analysis provides the programmer with information on controlling the robot and launching the autonomous function. The results are conclusive and open up the possibilities for a variety of autonomous applications for mobility platforms using modular sensor bricks

    Developing a Framework for Semi-Autonomous Control

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    Three-dimensional motor schema based navigation

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    Reactive schema-based navigation is possible in space domains by extending the methods developed for ground-based navigation found within the Autonomous Robot Architecture (AuRA). Reformulation of two dimensional motor schemas for three dimensional applications is a straightforward process. The manifold advantages of schema-based control persist, including modular development, amenability to distributed processing, and responsiveness to environmental sensing. Simulation results show the feasibility of this methodology for space docking operations in a cluttered work area
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