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Towards Rapid Generation and Visualisation of Large 3D Urban Landscapes for Mobile Device Navigation
In this paper a procedural 3D modelling solution for mobile devices is presented based on scripting algorithms allowing for both the automatic and also semi-automatic creation of photorealistic quality virtual urban content. The combination of aerial images, GIS data, 2D ground maps and terrestrial photographs as input data coupled with a user-friendly customized interface permits the automatic and interactive generation of large-scale, accurate, georeferenced and fully-textured 3D virtual city content, content that can be specially optimized for use with mobile devices but also with navigational tasks in mind. Furthermore, a user-centred mobile virtual reality (VR) visualisation and interaction tool operating on PDAs (Personal Digital Assistants) for pedestrian navigation is also discussed. Via this engine, the import and display of various navigational file formats (2D and 3D) is supported, including a comprehensive front-end user-friendly graphical user interface providing immersive virtual 3D navigation
Airborne photogrammetry and LIDAR for DSM extraction and 3D change detection over an urban area : a comparative study
A digital surface model (DSM) extracted from stereoscopic aerial images, acquired in March 2000, is compared with a DSM derived from airborne light detection and ranging (lidar) data collected in July 2009. Three densely built-up study areas in the city centre of Ghent, Belgium, are selected, each covering approximately 0.4 km(2). The surface models, generated from the two different 3D acquisition methods, are compared qualitatively and quantitatively as to what extent they are suitable in modelling an urban environment, in particular for the 3D reconstruction of buildings. Then the data sets, which are acquired at two different epochs t(1) and t(2), are investigated as to what extent 3D (building) changes can be detected and modelled over the time interval. A difference model, generated by pixel-wise subtracting of both DSMs, indicates changes in elevation. Filters are proposed to differentiate 'real' building changes from false alarms provoked by model noise, outliers, vegetation, etc. A final 3D building change model maps all destructed and newly constructed buildings within the time interval t(2) - t(1). Based on the change model, the surface and volume of the building changes can be quantified
A Synergistic Approach for Recovering Occlusion-Free Textured 3D Maps of Urban Facades from Heterogeneous Cartographic Data
In this paper we present a practical approach for generating an
occlusion-free textured 3D map of urban facades by the synergistic use of
terrestrial images, 3D point clouds and area-based information. Particularly in
dense urban environments, the high presence of urban objects in front of the
facades causes significant difficulties for several stages in computational
building modeling. Major challenges lie on the one hand in extracting complete
3D facade quadrilateral delimitations and on the other hand in generating
occlusion-free facade textures. For these reasons, we describe a
straightforward approach for completing and recovering facade geometry and
textures by exploiting the data complementarity of terrestrial multi-source
imagery and area-based information
Can building footprint extraction from LiDAR be used productively in a topographic mapping context?
Chapter 3Light Detection and Ranging (LiDAR) is a quick and economical method for obtaining
cloud-point data that can be used in various disciplines and a diversity of applications.
LiDAR is a technique that is based on laser technology. The process looks at the two-way
travel time of laser beams and measures the time and distance travelled between the laser
sensor and the ground (Shan & Sampath, 2005). National Mapping Agencies (NMAs)
have traditionally relied on manual methods, such as photogrammetric capture, to collect
topographic detail. These methods are laborious, work-intensive, lengthy and hence,
costly. In addition because photogrammetric capture methods are often time-consuming,
by the time the capture has been carried out, the information source, that is the aerial
photography, is out of date (Jenson and Cowen, 1999). Hence NMAs aspire to exploit
methods of data capture that are efficient, quick, and cost-effective while producing high
quality outputs, which is why the application of LiDAR within NMAs has been increasing.
One application that has seen significant advances in the last decade is building
footprint extraction (Shirowzhan and Lim, 2013). The buildings layer is a key reference
dataset and having up-to-date, current and complete building information is of paramount
importance, as can be witnessed with government agencies and the private sectors
spending millions each year on aerial photography as a source for collecting building
footprint information (Jenson and Cowen, 1999). In the last decade automatic extraction
of building footprints from LiDAR data has improved sufficiently to be of an acceptable
accuracy for urban planning (Shirowzhan and Lim, 2013).peer-reviewe
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