63,984 research outputs found
The brain is a prediction machine that cares about good and bad - Any implications for neuropragmatics?
Experimental pragmatics asks how people construct contextualized meaning in communication. So what does it mean for this field to add neuroas a prefix to its name? After analyzing the options for any subfield of cognitive science, I argue that neuropragmatics can and occasionally should go beyond the instrumental use of EEG or fMRI and beyond mapping classic theoretical distinctions onto Brodmann areas. In particular, if experimental pragmatics ‘goes neuro’, it should take into account that the brain evolved as a control system that helps its bearer negotiate a highly complex, rapidly changing and often not so friendly environment. In this context, the ability to predict current unknowns, and to rapidly tell good from bad, are essential ingredients of processing. Using insights from non-linguistic areas of cognitive neuroscience as well as from EEG research on utterance comprehension, I argue that for a balanced development of experimental pragmatics, these two characteristics of the brain cannot be ignored
Survival of the selfish: contrasting self-referential and survival-based encoding
Processing information in the context of personal survival scenarios elicits a memory advantage, relative to other rich encoding conditions such as self-referencing. However, previous research is unable to distinguish between the influence of survival and self-reference because personal survival is a self-referent encoding context. To resolve this issue, participants in the current study processed items in the context of their own survival and a familiar other person’s survival, as well as in a semantic context. Recognition memory for the items revealed that personal survival elicited a memory advantage relative to semantic encoding, whereas other-survival did not. These findings reinforce suggestions that the survival effect is closely tied with self-referential encoding, ensuring that fitness information of potential importance to self is successfully retained in memory
Perception and Testimony as Data Providers
Assuming that the sceptical challenge might be either bypassed or answered, this still leaves unspecified how high-quality information about the external world is acquired. In this paper, I will argue that, if knowledge is accounted information, then when we apply this definition to the analysis of perceptual knowledge and knowledge by testimony (the only two sources of information about the external world), the result is that both qualify as data providers.Peer reviewe
Predicting Network Attacks Using Ontology-Driven Inference
Graph knowledge models and ontologies are very powerful modeling and re
asoning tools. We propose an effective approach to model network attacks and
attack prediction which plays important roles in security management. The goals
of this study are: First we model network attacks, their prerequisites and
consequences using knowledge representation methods in order to provide
description logic reasoning and inference over attack domain concepts. And
secondly, we propose an ontology-based system which predicts potential attacks
using inference and observing information which provided by sensory inputs. We
generate our ontology and evaluate corresponding methods using CAPEC, CWE, and
CVE hierarchical datasets. Results from experiments show significant capability
improvements comparing to traditional hierarchical and relational models.
Proposed method also reduces false alarms and improves intrusion detection
effectiveness.Comment: 9 page
Methodological considerations concerning manual annotation of musical audio in function of algorithm development
In research on musical audio-mining, annotated music databases are needed which allow the development of computational tools that extract from the musical audiostream the kind of high-level content that users can deal with in Music Information Retrieval (MIR) contexts. The notion of musical content, and therefore the notion of annotation, is ill-defined, however, both in the syntactic and semantic sense. As a consequence, annotation has been approached from a variety of perspectives (but mainly linguistic-symbolic oriented), and a general methodology is lacking. This paper is a step towards the definition of a general framework for manual annotation of musical audio in function of a computational approach to musical audio-mining that is based on algorithms that learn from annotated data. 1
Translating Neuralese
Several approaches have recently been proposed for learning decentralized
deep multiagent policies that coordinate via a differentiable communication
channel. While these policies are effective for many tasks, interpretation of
their induced communication strategies has remained a challenge. Here we
propose to interpret agents' messages by translating them. Unlike in typical
machine translation problems, we have no parallel data to learn from. Instead
we develop a translation model based on the insight that agent messages and
natural language strings mean the same thing if they induce the same belief
about the world in a listener. We present theoretical guarantees and empirical
evidence that our approach preserves both the semantics and pragmatics of
messages by ensuring that players communicating through a translation layer do
not suffer a substantial loss in reward relative to players with a common
language.Comment: Fixes typos and cleans ups some model presentation detail
Compressing Word Embeddings
Recent methods for learning vector space representations of words have
succeeded in capturing fine-grained semantic and syntactic regularities using
vector arithmetic. However, these vector space representations (created through
large-scale text analysis) are typically stored verbatim, since their internal
structure is opaque. Using word-analogy tests to monitor the level of detail
stored in compressed re-representations of the same vector space, the
trade-offs between the reduction in memory usage and expressiveness are
investigated. A simple scheme is outlined that can reduce the memory footprint
of a state-of-the-art embedding by a factor of 10, with only minimal impact on
performance. Then, using the same `bit budget', a binary (approximate)
factorisation of the same space is also explored, with the aim of creating an
equivalent representation with better interpretability.Comment: 10 pages, 0 figures, submitted to ICONIP-2016. Previous experimental
results were submitted to ICLR-2016, but the paper has been significantly
updated, since a new experimental set-up worked much bette
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JuxtaLearn D3.2 Performance Framework
This deliverable, D3.2, for Work Package 3 incorporating the pedagogy from WP2 and orchestration factors mapped in D3.1 reviews aspects of performance in the context of participative video making. It reviews literature on curiosity and engagement characteristics of interaction mechanisms for public displays and anticipates requirements for social network analysis of relevant public videos from WP6 task 6.3. Thus, to support JuxtaLearn performance it proposes a reflective performance framework that encompasses the material environment and objects required, the participants, and the knowledge needed
Extending the design process into the knowledge of the world
Research initiatives throughout history have shown how a designer typically makes associations and references to a vast amount of knowledge based on experiences to make decisions. With the increasing usage of information systems in our everyday lives, one might imagine an information system that provides designers access to the ‘architectural memories’ of other architectural designers during the design process, in addition to their own physical architectural memory. In this paper, we discuss how the increased adoption of semantic web technologies might advance this idea. We briefly discuss how such a semantic web of building information can be set up, and how this can be linked to a wealth of information freely available in the Linked Open Data (LOD) cloud
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