31,365 research outputs found
Self-Replication and Self-Assembly for Manufacturing
It has been argued that a central objective of nanotechnology is to make
products inexpensively, and that self-replication is an effective approach
to very low-cost manufacturing. The research presented here is intended to
be a step towards this vision. We describe a computational simulation of
nanoscale machines floating in a virtual liquid. The machines can bond
together to form strands (chains) that self-replicate and self-assemble
into user-specified meshes. There are four types of machines and the
sequence of machine types in a strand determines the shape of the mesh
they will build. A strand may be in an unfolded state, in which the bonds
are straight, or in a folded state, in which the bond angles depend on the
types of machines. By choosing the sequence of machine types in a strand,
the user can specify a variety of polygonal shapes. A simulation typically
begins with an initial unfolded seed strand in a soup of unbonded machines.
The seed strand replicates by bonding with free machines in the soup. The
child strands fold into the encoded polygonal shape, and then the polygons
drift together and bond to form a mesh. We demonstrate that a variety of
polygonal meshes can be manufactured in the simulation, by simply changing
the sequence of machine types in the seed
Self-Replicating Machines in Continuous Space with Virtual Physics
JohnnyVon is an implementation of self-replicating machines in
continuous two-dimensional space. Two types of particles drift
about in a virtual liquid. The particles are automata with
discrete internal states but continuous external relationships.
Their internal states are governed by finite state machines but
their external relationships are governed by a simulated physics
that includes Brownian motion, viscosity, and spring-like attractive
and repulsive forces. The particles can be assembled into patterns
that can encode arbitrary strings of bits. We demonstrate that, if
an arbitrary "seed" pattern is put in a "soup" of separate individual
particles, the pattern will replicate by assembling the individual
particles into copies of itself. We also show that, given sufficient
time, a soup of separate individual particles will eventually
spontaneously form self-replicating patterns. We discuss the implications
of JohnnyVon for research in nanotechnology, theoretical biology, and
artificial life
Self-Replicating Strands that Self-Assemble into User-Specified Meshes
It has been argued that a central objective of nanotechnology is to make
products inexpensively, and that self-replication is an effective approach to
very low-cost manufacturing. The research presented here is intended to be a
step towards this vision. In previous work (JohnnyVon 1.0), we simulated
machines that bonded together to form self-replicating strands. There were two
types of machines (called types 0 and 1), which enabled strands to encode
arbitrary bit strings. However, the information encoded in the strands had no
functional role in the simulation. The information was replicated without being
interpreted, which was a significant limitation for potential manufacturing
applications. In the current work (JohnnyVon 2.0), the information in a strand
is interpreted as instructions for assembling a polygonal mesh. There are now
four types of machines and the information encoded in a strand determines how
it folds. A strand may be in an unfolded state, in which the bonds are straight
(although they flex slightly due to virtual forces acting on the machines), or
in a folded state, in which the bond angles depend on the types of machines. By
choosing the sequence of machine types in a strand, the user can specify a
variety of polygonal shapes. A simulation typically begins with an initial
unfolded seed strand in a soup of unbonded machines. The seed strand replicates
by bonding with free machines in the soup. The child strands fold into the
encoded polygonal shape, and then the polygons drift together and bond to form
a mesh. We demonstrate that a variety of polygonal meshes can be manufactured
in the simulation, by simply changing the sequence of machine types in the
seed
Self-replicating systems: A systems engineering approach
A first approach to conceptualize self-replicating systems was developed from past and present abstract theories. The engineering elements of self-replicating systems are defined in terms of a basic reference system. A number of options are investigated. The growth characteristics and their problems are analyzed, the mathematics of various exponential growth options are outlined, and the problems of universal parts production and systems closure are discussed. Selected areas of further study are defined and a 20 year development and demonstration program is presented
Micro-manufacturing : research, technology outcomes and development issues
Besides continuing effort in developing MEMS-based manufacturing techniques, latest effort in Micro-manufacturing is also in Non-MEMS-based manufacturing. Research and technological development (RTD) in this field is encouraged by the increased demand on micro-components as well as promised development in the scaling down of the traditional macro-manufacturing processes for micro-length-scale manufacturing. This paper highlights some EU funded research activities in micro/nano-manufacturing, and gives examples of the latest development in micro-manufacturing methods/techniques, process chains, hybrid-processes, manufacturing equipment and supporting technologies/device, etc., which is followed by a summary of the achievements of the EU MASMICRO project. Finally, concluding remarks are given, which raise several issues concerning further development in micro-manufacturing
Management and control of self-replicating systems: A systems model
In 1980, a conceptual engineering approach to self-replicating systems was achieved. The design was based on von Newmann's kinematic version of self-replicating automata. The systems management and control and the organization of the control elements are reported. After developing the functional requirements of such a system, a hierarchy of three management and control levels is described. These are an autonomous, an external, and an intelligent management and control system. Systems recycling, systems specialization, and information replication are discussed
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