785 research outputs found

    Video modeling via implicit motion representations

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    Video modeling refers to the development of analytical representations for explaining the intensity distribution in video signals. Based on the analytical representation, we can develop algorithms for accomplishing particular video-related tasks. Therefore video modeling provides us a foundation to bridge video data and related-tasks. Although there are many video models proposed in the past decades, the rise of new applications calls for more efficient and accurate video modeling approaches.;Most existing video modeling approaches are based on explicit motion representations, where motion information is explicitly expressed by correspondence-based representations (i.e., motion velocity or displacement). Although it is conceptually simple, the limitations of those representations and the suboptimum of motion estimation techniques can degrade such video modeling approaches, especially for handling complex motion or non-ideal observation video data. In this thesis, we propose to investigate video modeling without explicit motion representation. Motion information is implicitly embedded into the spatio-temporal dependency among pixels or patches instead of being explicitly described by motion vectors.;Firstly, we propose a parametric model based on a spatio-temporal adaptive localized learning (STALL). We formulate video modeling as a linear regression problem, in which motion information is embedded within the regression coefficients. The coefficients are adaptively learned within a local space-time window based on LMMSE criterion. Incorporating a spatio-temporal resampling and a Bayesian fusion scheme, we can enhance the modeling capability of STALL on more general videos. Under the framework of STALL, we can develop video processing algorithms for a variety of applications by adjusting model parameters (i.e., the size and topology of model support and training window). We apply STALL on three video processing problems. The simulation results show that motion information can be efficiently exploited by our implicit motion representation and the resampling and fusion do help to enhance the modeling capability of STALL.;Secondly, we propose a nonparametric video modeling approach, which is not dependent on explicit motion estimation. Assuming the video sequence is composed of many overlapping space-time patches, we propose to embed motion-related information into the relationships among video patches and develop a generic sparsity-based prior for typical video sequences. First, we extend block matching to more general kNN-based patch clustering, which provides an implicit and distributed representation for motion information. We propose to enforce the sparsity constraint on a higher-dimensional data array signal, which is generated by packing the patches in the similar patch set. Then we solve the inference problem by updating the kNN array and the wanted signal iteratively. Finally, we present a Bayesian fusion approach to fuse multiple-hypothesis inferences. Simulation results in video error concealment, denoising, and deartifacting are reported to demonstrate its modeling capability.;Finally, we summarize the proposed two video modeling approaches. We also point out the perspectives of implicit motion representations in applications ranging from low to high level problems

    Adapting Computer Vision Models To Limitations On Input Dimensionality And Model Complexity

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    When considering instances of distributed systems where visual sensors communicate with remote predictive models, data traffic is limited to the capacity of communication channels, and hardware limits the processing of collected data prior to transmission. We study novel methods of adapting visual inference to limitations on complexity and data availability at test time, wherever the aforementioned limitations exist. Our contributions detailed in this thesis consider both task-specific and task-generic approaches to reducing the data requirement for inference, and evaluate our proposed methods on a wide range of computer vision tasks. This thesis makes four distinct contributions: (i) We investigate multi-class action classification via two-stream convolutional neural networks that directly ingest information extracted from compressed video bitstreams. We show that selective access to macroblock motion vector information provides a good low-dimensional approximation of the underlying optical flow in visual sequences. (ii) We devise a bitstream cropping method by which AVC/H.264 and H.265 bitstreams are reduced to the minimum amount of necessary elements for optical flow extraction, while maintaining compliance with codec standards. We additionally study the effect of codec rate-quality control on the sparsity and noise incurred on optical flow derived from resulting bitstreams, and do so for multiple coding standards. (iii) We demonstrate degrees of variability in the amount of data required for action classification, and leverage this to reduce the dimensionality of input volumes by inferring the required temporal extent for accurate classification prior to processing via learnable machines. (iv) We extend the Mixtures-of-Experts (MoE) paradigm to adapt the data cost of inference for any set of constituent experts. We postulate that the minimum acceptable data cost of inference varies for different input space partitions, and consider mixtures where each expert is designed to meet a different set of constraints on input dimensionality. To take advantage of the flexibility of such mixtures in processing different input representations and modalities, we train biased gating functions such that experts requiring less information to make their inferences are favoured to others. We finally note that, our proposed data utility optimization solutions include a learnable component which considers specified priorities on the amount of information to be used prior to inference, and can be realized for any combination of tasks, modalities, and constraints on available data

    Robust density modelling using the student's t-distribution for human action recognition

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    The extraction of human features from videos is often inaccurate and prone to outliers. Such outliers can severely affect density modelling when the Gaussian distribution is used as the model since it is highly sensitive to outliers. The Gaussian distribution is also often used as base component of graphical models for recognising human actions in the videos (hidden Markov model and others) and the presence of outliers can significantly affect the recognition accuracy. In contrast, the Student's t-distribution is more robust to outliers and can be exploited to improve the recognition rate in the presence of abnormal data. In this paper, we present an HMM which uses mixtures of t-distributions as observation probabilities and show how experiments over two well-known datasets (Weizmann, MuHAVi) reported a remarkable improvement in classification accuracy. © 2011 IEEE

    Efficiency in audio processing : filter banks and transcoding

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    Audio transcoding is the conversion of digital audio from one compressed form A to another compressed form B, where A and B have different compression properties, such as a different bit-rate, sampling frequency or compression method. This is typically achieved by decoding A to an intermediate uncompressed form, and then encoding it to B. A significant portion of the involved computational effort pertains to operating the synthesis filter bank, which is an important processing block in the decoding stage, and the analysis filter bank, which is an important processing block in the encoding stage. This thesis presents methods for efficient implementations of filter banks and audio transcoders, and is separated into two main parts. In the first part, a new class of Frequency Response Masking (FRM) filter banks is introduced. These filter banks are usually characterized by comprising a tree-structured cascade of subfilters, which have small individual filter lengths. Methods of complexity reduction are proposed for the scenarios when the filter banks are operated in single-rate mode, and when they are operated in multirate mode; and for the scenarios when the input signal is real-valued, and when it is complex-valued. An efficient variable bandwidth FRM filter bank is designed by using signed-powers-of-two reduction of its subfilter coefficients. Our design has a complexity an order lower than that of an octave filter bank with the same specifications. In the second part, the audio transcoding process is analyzed. Audio transcoding is modeled as a cascaded quantization process, and the cascaded quantization of an input signal is analyzed under different conditions, for the MPEG 1 Layer 2 and MP3 compression methods. One condition is the input-to-output delay of the transcoder, which is known to have an impact on the audio quality of the transcoded material. Methods to reduce the error in a cascaded quantization process are also proposed. An ultra-fast MP3 transcoder that requires only integer operations is proposed and implemented in software. Our implementation shows an improvement by a factor of 5 to 16 over other best known transcoders in terms of execution speed

    Generating depth maps from stereo image pairs

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    On Control Systems of the Brain: A Study of Their Connections, Activations, and Interactions

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    Implementation of daily functions in humans crucially relies on both the bottom-up moment-to- moment processing of relevant input and output information as well as the top-down controls that instantiate and regulate goal-directed strategies. The current dissertation focuses on different systems of brain regions related to task control. We are interested in investigating, in detail, some of the basic activity patterns that different control systems carry during simple tasks, and how differences in activity patterns may shed new insight onto the distinctions among the systems\u27 functional roles. In addition, carefully coordinated interactions between brain regions specialized for control-related activity and regions specialized for bottom-up information processing are essential for humans to adeptly undertake various goal-directed tasks. Hence, another goal is to explore how the relationships among regions related to control and regions related to processing will change as result of top-down control signals during tasks. In Chapter 2, we applied the graph theory method of link communities onto the brain\u27s resting-state intrinsic connectivity structure to identify possible points of interactions among the previously defined functional systems, including various control systems. In Chapter 3, we conducted a meta-analysis of tasks to examine the distinct functional characteristics of control systems in task activation. Using a data-driven clustering analysis, we identified two distinct trial-related response profiles that divided the regions of control systems into a right frontoparietal and cinguloopercular cluster, which may be engaged in fine-tuning task parameters and evaluating performance, and a left frontoparietal and dorsal attention cluster, which may be involved in timely updates of trial-wise parameters as well as information processing. In Chapter 4, we explored the changes in functional relationships among selected systems during individual trials of a goal-direct task and found the presence of complex and dynamic relationships that suggest changes among the various functional systems across a trial reflect both continuous as well as momentary effects of top-down signals. Collectively, the studies presented here both contributed to as well as challenged previous frameworks of task control in an effort to build better understanding of the basic organization and interactions among the brain\u27s functional systems

    Radio resource management and metric estimation for multicarrier CDMA systems

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