543 research outputs found

    Segmentation of Planar Surfaces from Laser Scanning Data Using the Magnitude of Normal Position Vector for Adaptive Neighborhoods

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    Diverse approaches to laser point segmentation have been proposed since the emergence of the laser scanning system. Most of these segmentation techniques, however, suffer from limitations such as sensitivity to the choice of seed points, lack of consideration of the spatial relationships among points, and inefficient performance. In an effort to overcome these drawbacks, this paper proposes a segmentation methodology that: (1) reduces the dimensions of the attribute space; (2) considers the attribute similarity and the proximity of the laser point simultaneously; and (3) works well with both airborne and terrestrial laser scanning data. A neighborhood definition based on the shape of the surface increases the homogeneity of the laser point attributes. The magnitude of the normal position vector is used as an attribute for reducing the dimension of the accumulator array. The experimental results demonstrate, through both qualitative and quantitative evaluations, the outcomes’ high level of reliability. The proposed segmentation algorithm provided 96.89% overall correctness, 95.84% completeness, a 0.25 m overall mean value of centroid difference, and less than 1° of angle difference. The performance of the proposed approach was also verified with a large dataset and compared with other approaches. Additionally, the evaluation of the sensitivity of the thresholds was carried out. In summary, this paper proposes a robust and efficient segmentation methodology for abstraction of an enormous number of laser points into plane information

    Multi-Class Simultaneous Adaptive Segmentation and Quality Control of Point Cloud Data

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    3D modeling of a given site is an important activity for a wide range of applications including urban planning, as-built mapping of industrial sites, heritage documentation, military simulation, and outdoor/indoor analysis of airflow. Point clouds, which could be either derived from passive or active imaging systems, are an important source for 3D modeling. Such point clouds need to undergo a sequence of data processing steps to derive the necessary information for the 3D modeling process. Segmentation is usually the first step in the data processing chain. This paper presents a region-growing multi-class simultaneous segmentation procedure, where planar, pole-like, and rough regions are identified while considering the internal characteristics (i.e., local point density/spacing and noise level) of the point cloud in question. The segmentation starts with point cloud organization into a kd-tree data structure and characterization process to estimate the local point density/spacing. Then, proceeding from randomly-distributed seed points, a set of seed regions is derived through distance-based region growing, which is followed by modeling of such seed regions into planar and pole-like features. Starting from optimally-selected seed regions, planar and pole-like features are then segmented. The paper also introduces a list of hypothesized artifacts/problems that might take place during the region-growing process. Finally, a quality control process is devised to detect, quantify, and mitigate instances of partially/fully misclassified planar and pole-like features. Experimental results from airborne and terrestrial laser scanning as well as image-based point clouds are presented to illustrate the performance of the proposed segmentation and quality control framework

    Algorithms for the reconstruction, analysis, repairing and enhancement of 3D urban models from multiple data sources

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    Over the last few years, there has been a notorious growth in the field of digitization of 3D buildings and urban environments. The substantial improvement of both scanning hardware and reconstruction algorithms has led to the development of representations of buildings and cities that can be remotely transmitted and inspected in real-time. Among the applications that implement these technologies are several GPS navigators and virtual globes such as Google Earth or the tools provided by the Institut Cartogràfic i Geològic de Catalunya. In particular, in this thesis, we conceptualize cities as a collection of individual buildings. Hence, we focus on the individual processing of one structure at a time, rather than on the larger-scale processing of urban environments. Nowadays, there is a wide diversity of digitization technologies, and the choice of the appropriate one is key for each particular application. Roughly, these techniques can be grouped around three main families: - Time-of-flight (terrestrial and aerial LiDAR). - Photogrammetry (street-level, satellite, and aerial imagery). - Human-edited vector data (cadastre and other map sources). Each of these has its advantages in terms of covered area, data quality, economic cost, and processing effort. Plane and car-mounted LiDAR devices are optimal for sweeping huge areas, but acquiring and calibrating such devices is not a trivial task. Moreover, the capturing process is done by scan lines, which need to be registered using GPS and inertial data. As an alternative, terrestrial LiDAR devices are more accessible but cover smaller areas, and their sampling strategy usually produces massive point clouds with over-represented plain regions. A more inexpensive option is street-level imagery. A dense set of images captured with a commodity camera can be fed to state-of-the-art multi-view stereo algorithms to produce realistic-enough reconstructions. One other advantage of this approach is capturing high-quality color data, whereas the geometric information is usually lacking. In this thesis, we analyze in-depth some of the shortcomings of these data-acquisition methods and propose new ways to overcome them. Mainly, we focus on the technologies that allow high-quality digitization of individual buildings. These are terrestrial LiDAR for geometric information and street-level imagery for color information. Our main goal is the processing and completion of detailed 3D urban representations. For this, we will work with multiple data sources and combine them when possible to produce models that can be inspected in real-time. Our research has focused on the following contributions: - Effective and feature-preserving simplification of massive point clouds. - Developing normal estimation algorithms explicitly designed for LiDAR data. - Low-stretch panoramic representation for point clouds. - Semantic analysis of street-level imagery for improved multi-view stereo reconstruction. - Color improvement through heuristic techniques and the registration of LiDAR and imagery data. - Efficient and faithful visualization of massive point clouds using image-based techniques.Durant els darrers anys, hi ha hagut un creixement notori en el camp de la digitalització d'edificis en 3D i entorns urbans. La millora substancial tant del maquinari d'escaneig com dels algorismes de reconstrucció ha portat al desenvolupament de representacions d'edificis i ciutats que es poden transmetre i inspeccionar remotament en temps real. Entre les aplicacions que implementen aquestes tecnologies hi ha diversos navegadors GPS i globus virtuals com Google Earth o les eines proporcionades per l'Institut Cartogràfic i Geològic de Catalunya. En particular, en aquesta tesi, conceptualitzem les ciutats com una col·lecció d'edificis individuals. Per tant, ens centrem en el processament individual d'una estructura a la vegada, en lloc del processament a gran escala d'entorns urbans. Avui en dia, hi ha una àmplia diversitat de tecnologies de digitalització i la selecció de l'adequada és clau per a cada aplicació particular. Aproximadament, aquestes tècniques es poden agrupar en tres famílies principals: - Temps de vol (LiDAR terrestre i aeri). - Fotogrametria (imatges a escala de carrer, de satèl·lit i aèries). - Dades vectorials editades per humans (cadastre i altres fonts de mapes). Cadascun d'ells presenta els seus avantatges en termes d'àrea coberta, qualitat de les dades, cost econòmic i esforç de processament. Els dispositius LiDAR muntats en avió i en cotxe són òptims per escombrar àrees enormes, però adquirir i calibrar aquests dispositius no és una tasca trivial. A més, el procés de captura es realitza mitjançant línies d'escaneig, que cal registrar mitjançant GPS i dades inercials. Com a alternativa, els dispositius terrestres de LiDAR són més accessibles, però cobreixen àrees més petites, i la seva estratègia de mostreig sol produir núvols de punts massius amb regions planes sobrerepresentades. Una opció més barata són les imatges a escala de carrer. Es pot fer servir un conjunt dens d'imatges capturades amb una càmera de qualitat mitjana per obtenir reconstruccions prou realistes mitjançant algorismes estèreo d'última generació per produir. Un altre avantatge d'aquest mètode és la captura de dades de color d'alta qualitat. Tanmateix, la informació geomètrica resultant sol ser de baixa qualitat. En aquesta tesi, analitzem en profunditat algunes de les mancances d'aquests mètodes d'adquisició de dades i proposem noves maneres de superar-les. Principalment, ens centrem en les tecnologies que permeten una digitalització d'alta qualitat d'edificis individuals. Es tracta de LiDAR terrestre per obtenir informació geomètrica i imatges a escala de carrer per obtenir informació sobre colors. El nostre objectiu principal és el processament i la millora de representacions urbanes 3D amb molt detall. Per a això, treballarem amb diverses fonts de dades i les combinarem quan sigui possible per produir models que es puguin inspeccionar en temps real. La nostra investigació s'ha centrat en les següents contribucions: - Simplificació eficaç de núvols de punts massius, preservant detalls d'alta resolució. - Desenvolupament d'algoritmes d'estimació normal dissenyats explícitament per a dades LiDAR. - Representació panoràmica de baixa distorsió per a núvols de punts. - Anàlisi semàntica d'imatges a escala de carrer per millorar la reconstrucció estèreo de façanes. - Millora del color mitjançant tècniques heurístiques i el registre de dades LiDAR i imatge. - Visualització eficient i fidel de núvols de punts massius mitjançant tècniques basades en imatges

    Detail Enhancing Denoising of Digitized 3D Models from a Mobile Scanning System

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    The acquisition process of digitizing a large-scale environment produces an enormous amount of raw geometry data. This data is corrupted by system noise, which leads to 3D surfaces that are not smooth and details that are distorted. Any scanning system has noise associate with the scanning hardware, both digital quantization errors and measurement inaccuracies, but a mobile scanning system has additional system noise introduced by the pose estimation of the hardware during data acquisition. The combined system noise generates data that is not handled well by existing noise reduction and smoothing techniques. This research is focused on enhancing the 3D models acquired by mobile scanning systems used to digitize large-scale environments. These digitization systems combine a variety of sensors – including laser range scanners, video cameras, and pose estimation hardware – on a mobile platform for the quick acquisition of 3D models of real world environments. The data acquired by such systems are extremely noisy, often with significant details being on the same order of magnitude as the system noise. By utilizing a unique 3D signal analysis tool, a denoising algorithm was developed that identifies regions of detail and enhances their geometry, while removing the effects of noise on the overall model. The developed algorithm can be useful for a variety of digitized 3D models, not just those involving mobile scanning systems. The challenges faced in this study were the automatic processing needs of the enhancement algorithm, and the need to fill a hole in the area of 3D model analysis in order to reduce the effect of system noise on the 3D models. In this context, our main contributions are the automation and integration of a data enhancement method not well known to the computer vision community, and the development of a novel 3D signal decomposition and analysis tool. The new technologies featured in this document are intuitive extensions of existing methods to new dimensionality and applications. The totality of the research has been applied towards detail enhancing denoising of scanned data from a mobile range scanning system, and results from both synthetic and real models are presented

    Doctor of Philosophy

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    dissertationShape analysis is a well-established tool for processing surfaces. It is often a first step in performing tasks such as segmentation, symmetry detection, and finding correspondences between shapes. Shape analysis is traditionally employed on well-sampled surfaces where the geometry and topology is precisely known. When the form of the surface is that of a point cloud containing nonuniform sampling, noise, and incomplete measurements, traditional shape analysis methods perform poorly. Although one may first perform reconstruction on such a point cloud prior to performing shape analysis, if the geometry and topology is far from the true surface, then this can have an adverse impact on the subsequent analysis. Furthermore, for triangulated surfaces containing noise, thin sheets, and poorly shaped triangles, existing shape analysis methods can be highly unstable. This thesis explores methods of shape analysis applied directly to such defect-laden shapes. We first study the problem of surface reconstruction, in order to obtain a better understanding of the types of point clouds for which reconstruction methods contain difficulties. To this end, we have devised a benchmark for surface reconstruction, establishing a standard for measuring error in reconstruction. We then develop a new method for consistently orienting normals of such challenging point clouds by using a collection of harmonic functions, intrinsically defined on the point cloud. Next, we develop a new shape analysis tool which is tolerant to imperfections, by constructing distances directly on the point cloud defined as the likelihood of two points belonging to a mutually common medial ball, and apply this for segmentation and reconstruction. We extend this distance measure to define a diffusion process on the point cloud, tolerant to missing data, which is used for the purposes of matching incomplete shapes undergoing a nonrigid deformation. Lastly, we have developed an intrinsic method for multiresolution remeshing of a poor-quality triangulated surface via spectral bisection

    Characterizing zebra crossing zones using LiDAR data

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    Light detection and ranging (LiDAR) scanning in urban environments leads to accurate and dense three-dimensional point clouds where the different elements in the scene can be precisely characterized. In this paper, two LiDAR-based algorithms that complement each other are proposed. The first one is a novel profiling method robust to noise and obstacles. It accurately characterizes the curvature, the slope, the height of the sidewalks, obstacles, and defects such as potholes. It was effective for 48 of 49 detected zebra crossings, even in the presence of pedestrians or vehicles in the crossing zone. The second one is a detailed quantitative summary of the state of the zebra crossing. It contains information about the location, the geometry, and the road marking. Coarse grain statistics are more prone to obstacle-related errors and are only fully reliable for 18 zebra crossings free from significant obstacles. However, all the anomalous statistics can be analyzed by looking at the associated profiles. The results can help in the maintenance of urban roads. More specifically, they can be used to improve the quality and safety of pedestrian routesConsellería de Cultura, Educación e Ordenación Universitaria, Grant/Award Numbers: accreditation 2019-2022 ED431G-2019/04, 2022-2024, ED431C2022/16, ED481A-2020/231; European Regional Development Fund (ERDF); CiTIUS-Research Center in Intelligent Technologies of the University of Santiago de Compostela as a Research Center of the Galician University System; Ministry of Economy and Competitiveness, Government of Spain, Grant/Award Number: PID2019-104834GB-I00; National Department of Traffic (DGT) through the project Analysis of Indicators Big-Geodata on Urban Roads for the Dynamic Design of Safe School Roads, Grant/Award Number: SPIP2017-02340S

    Developing a Semantic-Driven Hybrid Segmentation Method for Point Clouds of 3D Shapes

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    With the rapid development of point cloud processing technologies and the availability of a wide range of 3D capturing devices, a geometric object from the real world can be directly represented digitally as a dense and fine point cloud. Decomposing a 3D shape represented in point cloud into meaningful parts has very important practical implications in the fields of computer graphics, virtual reality and mixed reality. In this paper, a semantic-driven automated hybrid segmentation method is proposed for 3D point cloud shapes. Our method consists of three stages: semantic clustering, variational merging, and region remerging. In the first stage, a new feature of point cloud, called Local Concave-Convex Histogram, is introduced to first extract saddle regions complying with the semantic boundary feature. All other types of regions are then aggregated according to this extracted feature. This stage often leads to multiple over-segmentation convex regions, which are then remerged by a variational method established based on the narrow-band theory. Finally, in order to recombine the regions with the approximate shapes, order relation is introduced to improve the weighting forms in calculating the conventional Shape Diameter Function. We have conducted extensive experiments with the Princeton Dataset. The results show that the proposed algorithm outperforms the state-of-the-art algorithms in this area. We have also applied the proposed algorithm to process the point cloud data acquired directly from the real 3D objects. It achieves excellent results too. These results demonstrate that the method proposed in this paper is effective and universal

    Discovering Regularity in Point Clouds of Urban Scenes

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    Despite the apparent chaos of the urban environment, cities are actually replete with regularity. From the grid of streets laid out over the earth, to the lattice of windows thrown up into the sky, periodic regularity abounds in the urban scene. Just as salient, though less uniform, are the self-similar branching patterns of trees and vegetation that line streets and fill parks. We propose novel methods for discovering these regularities in 3D range scans acquired by a time-of-flight laser sensor. The applications of this regularity information are broad, and we present two original algorithms. The first exploits the efficiency of the Fourier transform for the real-time detection of periodicity in building facades. Periodic regularity is discovered online by doing a plane sweep across the scene and analyzing the frequency space of each column in the sweep. The simplicity and online nature of this algorithm allow it to be embedded in scanner hardware, making periodicity detection a built-in feature of future 3D cameras. We demonstrate the usefulness of periodicity in view registration, compression, segmentation, and facade reconstruction. The second algorithm leverages the hierarchical decomposition and locality in space of the wavelet transform to find stochastic parameters for procedural models that succinctly describe vegetation. These procedural models facilitate the generation of virtual worlds for architecture, gaming, and augmented reality. The self-similarity of vegetation can be inferred using multi-resolution analysis to discover the underlying branching patterns. We present a unified framework of these tools, enabling the modeling, transmission, and compression of high-resolution, accurate, and immersive 3D images
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