176 research outputs found

    Automated assessment of second language comprehensibility: Review, training, validation, and generalization studies

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    Whereas many scholars have emphasized the relative importance of comprehensibility as an ecologically valid goal for L2 speech training, testing, and development, eliciting listeners’ judgments is time-consuming. Following calls for research on more efficient L2 speech rating methods in applied linguistics, and growing attention toward using machine learning on spontaneous unscripted speech in speech engineering, the current study examined the possibility of establishing quick and reliable automated comprehensibility assessments. Orchestrating a set of phonological (maximum posterior probabilities and gaps between L1 and L2 speech), prosodic (pitch and intensity variation), and temporal measures (articulation rate, pause frequency), the regression model significantly predicted how naïve listeners intuitively judged low, mid, high, and nativelike comprehensibility among 100 L1 and L2 speakers’ picture descriptions. The strength of the correlation (r = .823 for machine vs. human ratings) was comparable to naïve listeners’ interrater agreement (r = .760 for humans vs. humans). The findings were successfully replicated when the model was applied to a new dataset of 45 L1 and L2 speakers (r = .827) and tested under a more freely constructed interview task condition (r = .809)

    Regularizing Contrastive Predictive Coding for Speech Applications

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    Self-supervised methods such as Contrastive predictive Coding (CPC) have greatly improved the quality of the unsupervised representations. These representations significantly reduce the amount of labeled data needed for downstream task performance, such as automatic speech recognition. CPC learns representations by learning to predict future frames given current frames. Based on the observation that the acoustic information, e.g., phones, changes slower than the feature extraction rate in CPC, we propose regularization techniques that impose slowness constraints on the features. Here we propose two regularization techniques: Self-expressing constraint and Left-or-Right regularization. We evaluate the proposed model on ABX and linear phone classification tasks, acoustic unit discovery, and automatic speech recognition. The regularized CPC trained on 100 hours of unlabeled data matches the performance of the baseline CPC trained on 360 hours of unlabeled data. We also show that our regularization techniques are complementary to data augmentation and can further boost the system's performance. In monolingual, cross-lingual, or multilingual settings, with/without data augmentation, regardless of the amount of data used for training, our regularized models outperformed the baseline CPC models on the ABX task

    Model-Based Clustering and Classification of Functional Data

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    The problem of complex data analysis is a central topic of modern statistical science and learning systems and is becoming of broader interest with the increasing prevalence of high-dimensional data. The challenge is to develop statistical models and autonomous algorithms that are able to acquire knowledge from raw data for exploratory analysis, which can be achieved through clustering techniques or to make predictions of future data via classification (i.e., discriminant analysis) techniques. Latent data models, including mixture model-based approaches are one of the most popular and successful approaches in both the unsupervised context (i.e., clustering) and the supervised one (i.e, classification or discrimination). Although traditionally tools of multivariate analysis, they are growing in popularity when considered in the framework of functional data analysis (FDA). FDA is the data analysis paradigm in which the individual data units are functions (e.g., curves, surfaces), rather than simple vectors. In many areas of application, the analyzed data are indeed often available in the form of discretized values of functions or curves (e.g., time series, waveforms) and surfaces (e.g., 2d-images, spatio-temporal data). This functional aspect of the data adds additional difficulties compared to the case of a classical multivariate (non-functional) data analysis. We review and present approaches for model-based clustering and classification of functional data. We derive well-established statistical models along with efficient algorithmic tools to address problems regarding the clustering and the classification of these high-dimensional data, including their heterogeneity, missing information, and dynamical hidden structure. The presented models and algorithms are illustrated on real-world functional data analysis problems from several application area

    Vocal accommodation in human-computer interaction : modeling and integration into spoken dialogue systems

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    With the rapidly increasing usage of voice-activated devices worldwide, verbal communication with computers is steadily becoming more common. Although speech is the principal natural manner of human communication, it is still challenging for computers, and users had been growing accustomed to adjusting their speaking style for computers. Such adjustments occur naturally, and typically unconsciously, in humans during an exchange to control the social distance between the interlocutors and improve the conversation’s efficiency. This phenomenon is called accommodation and it occurs on various modalities in human communication, like hand gestures, facial expressions, eye gaze, lexical and grammatical choices, and others. Vocal accommodation deals with phonetic-level changes occurring in segmental and suprasegmental features. A decrease in the difference between the speakers’ feature realizations results in convergence, while an increasing distance leads to divergence. The lack of such mutual adjustments made naturally by humans in computers’ speech creates a gap between human-human and human-computer interactions. Moreover, voice-activated systems currently speak in exactly the same manner to all users, regardless of their speech characteristics or realizations of specific features. Detecting phonetic variations and generating adaptive speech output would enhance user personalization, offer more human-like communication, and ultimately should improve the overall interaction experience. Thus, investigating these aspects of accommodation will help to understand and improving human-computer interaction. This thesis provides a comprehensive overview of the required building blocks for a roadmap toward the integration of accommodation capabilities into spoken dialogue systems. These include conducting human-human and human-computer interaction experiments to examine the differences in vocal behaviors, approaches for modeling these empirical findings, methods for introducing phonetic variations in synthesized speech, and a way to combine all these components into an accommodative system. While each component is a wide research field by itself, they depend on each other and hence should be jointly considered. The overarching goal of this thesis is therefore not only to show how each of the aspects can be further developed, but also to demonstrate and motivate the connections between them. A special emphasis is put throughout the thesis on the importance of the temporal aspect of accommodation. Humans constantly change their speech over the course of a conversation. Therefore, accommodation processes should be treated as continuous, dynamic phenomena. Measuring differences in a few discrete points, e.g., beginning and end of an interaction, may leave many accommodation events undiscovered or overly smoothed. To justify the effort of introducing accommodation in computers, it should first be proven that humans even show any phonetic adjustments when talking to a computer as they do with a human being. As there is no definitive metric for measuring accommodation and evaluating its quality, it is important to empirically study humans productions to later use as references for possible behaviors. In this work, this investigation encapsulates different experimental configurations to achieve a better picture of accommodation effects. First, vocal accommodation was inspected where it naturally occurs, namely in spontaneous human-human conversations. For this purpose, a collection of real-world sales conversations, each with a different representative-prospect pair, was collected and analyzed. These conversations offer a glance into accommodation effects in authentic, unscripted interactions with the common goal of negotiating a deal on the one hand, but with the individual facet of each side of trying to get the best terms on the other hand. The conversations were analyzed using cross-correlation and time series techniques to capture the change dynamics over time. It was found that successful conversations are distinguishable from failed ones by multiple measures. Furthermore, the sales representative proved to be better at leading the vocal changes, i.e., making the prospect follow their speech styles rather than the other way around. They also showed a stronger tendency to take that lead at an earlier stage, all the more so in successful conversations. The fact that accommodation occurs more by trained speakers and improves their performances fits anecdotal best practices of sales experts, which are now also proven scientifically. Following these results, the next experiment came closer to the final goal of this work and investigated vocal accommodation effects in human-computer interaction. This was done via a shadowing experiment, which offers a controlled setting for examining phonetic variations. As spoken dialogue systems with such accommodation capabilities (like this work aims to achieve) do not exist yet, a simulated system was used to introduce these changes to the participants, who believed they help with the testing of a language learning tutoring system. After determining their preference concerning three segmental phonetic features, participants were listen-ing to either natural or synthesized voices of male and female speakers, which produced the participants’ dispreferred variation of the aforementioned features. Accommodation occurred in all cases, but the natural voices triggered stronger effects. Nevertheless, it can be concluded that participants were accommodating toward synthetic voices as well, which means that social mechanisms are applied in humans also when speaking with computer-based interlocutors. The shadowing paradigm was utilized also to test whether accommodation is a phenomenon associated only with speech or with other vocal productions as well. To that end, accommodation in the singing of familiar and novel music was examined. Interestingly, accommodation was found in both cases, though in different ways. While participants seemed to use the familiar piece merely as a reference for singing more accurately, the novel piece became the goal for complete replicate. For example, one difference was that mostly pitch corrections were introduced in the former case, while in the latter also key and rhythmic patterns were adopted. Some of those findings were expected and they show that people’s more salient features are also harder to modify using external auditory influence. Lastly, a multiparty experiment with spontaneous human-human-computer interactions was carried out to compare accommodation in human-directed and computer-directed speech. The participants solved tasks for which they needed to talk both with a confederate and with an agent. This allows a direct comparison of their speech based on the addressee within the same conversation, which has not been done so far. Results show that some participants’ vocal behavior changed similarly when talking to the confederate and the agent, while others’ speech varied only with the confederate. Further analysis found that the greatest factor for this difference was the order in which the participants talked with the interlocutors. Apparently, those who first talked to the agent alone saw it more as a social actor in the conversation, while those who interacted with it after talking to the confederate treated it more as a means to achieve a goal, and thus behaved differently with it. In the latter case, the variations in the human-directed speech were much more prominent. Differences were also found between the analyzed features, but the task type did not influence the degree of accommodation effects. The results of these experiments lead to the conclusion that vocal accommodation does occur in human-computer interactions, even if often to lesser degrees. With the question of whether people accommodate to computer-based interlocutors as well answered, the next step would be to describe accommodative behaviors in a computer-processable manner. Two approaches are proposed here: computational and statistical. The computational model aims to capture the presumed cognitive process associated with accommodation in humans. This comprises various steps, such as detecting the variable feature’s sound, adding instances of it to the feature’s mental memory, and determining how much the sound will change while taking into account both its current representation and the external input. Due to its sequential nature, this model was implemented as a pipeline. Each of the pipeline’s five steps corresponds to a specific part of the cognitive process and can have one or more parameters to control its output (e.g., the size of the feature’s memory or the accommodation pace). Using these parameters, precise accommodative behaviors can be crafted while applying expert knowledge to motivate the chosen parameter values. These advantages make this approach suitable for experimentation with pre-defined, deterministic behaviors where each step can be changed individually. Ultimately, this approach makes a system vocally responsive to users’ speech input. The second approach grants more evolved behaviors, by defining different core behaviors and adding non-deterministic variations on top of them. This resembles human behavioral patterns, as each person has a base way of accommodating (or not accommodating), which may arbitrarily change based on the specific circumstances. This approach offers a data-driven statistical way to extract accommodation behaviors from a given collection of interactions. First, the target feature’s values of each speaker in an interaction are converted into continuous interpolated lines by drawing one sample from the posterior distribution of a Gaussian process conditioned on the given values. Then, the gradients of these lines, which represent rates of mutual change, are used to defined discrete levels of change based on their distribution. Finally, each level is assigned a symbol, which ultimately creates a symbol sequence representation for each interaction. The sequences are clustered so that each cluster stands for a type of behavior. The sequences of a cluster can then be used to calculate n-gram probabilities that enable the generation of new sequences of the captured behavior. The specific output value is sampled from the range corresponding to the generated symbol. With this approach, accommodation behaviors are extracted directly from data, as opposed to manually crafting them. However, it is harder to describe what exactly these behaviors represent and motivate the use of one of them over the other. To bridge this gap between these two approaches, it is also discussed how they can be combined to benefit from the advantages of both. Furthermore, to generate more structured behaviors, a hierarchy of accommodation complexity levels is suggested here, from a direct adoption of users’ realizations, via specified responsiveness, and up to independent core behaviors with non-deterministic variational productions. Besides a way to track and represent vocal changes, an accommodative system also needs a text-to-speech component that is able to realize those changes in the system’s speech output. Speech synthesis models are typically trained once on data with certain characteristics and do not change afterward. This prevents such models from introducing any variation in specific sounds and other phonetic features. Two methods for directly modifying such features are explored here. The first is based on signal modifications applied to the output signal after it was generated by the system. The processing is done between the timestamps of the target features and uses pre-defined scripts that modify the signal to achieve the desired values. This method is more suitable for continuous features like vowel quality, especially in the case of subtle changes that do not necessarily lead to a categorical sound change. The second method aims to capture phonetic variations in the training data. To that end, a training corpus with phonemic representations is used, as opposed to the regular graphemic representations. This way, the model can learn more direct relations between phonemes and sound instead of surface forms and sound, which, depending on the language, might be more complex and depend on their surrounding letters. The target variations themselves don’t necessarily need to be explicitly present in the training data, all time the different sounds are naturally distinguishable. In generation time, the current target feature’s state determines the phoneme to use for generating the desired sound. This method is suitable for categorical changes, especially for contrasts that naturally exist in the language. While both methods have certain limitations, they provide a proof of concept for the idea that spoken dialogue systems may phonetically adapt their speech output in real-time and without re-training their text-to-speech models. To combine the behavior definitions and the speech manipulations, a system is required, which can connect these elements to create a complete accommodation capability. The architecture suggested here extends the standard spoken dialogue system with an additional module, which receives the transcribed speech signal from the speech recognition component without influencing the input to the language understanding component. While language the understanding component uses only textual transcription to determine the user’s intention, the added component process the raw signal along with its phonetic transcription. In this extended architecture, the accommodation model is activated in the added module and the information required for speech manipulation is sent to the text-to-speech component. However, the text-to-speech component now has two inputs, viz. the content of the system’s response coming from the language generation component and the states of the defined target features from the added component. An implementation of a web-based system with this architecture is introduced here, and its functionality is showcased by demonstrating how it can be used to conduct a shadowing experiment automatically. This has two main advantage: First, since the system recognizes the participants’ phonetic variations and automatically selects the appropriate variation to use in its response, the experimenter saves time and prevents manual annotation errors. The experimenter also automatically gains additional information, like exact timestamps of utterances, real-time visualization of the interlocutors’ productions, and the possibility to replay and analyze the interaction after the experiment is finished. The second advantage is scalability. Multiple instances of the system can run on a server and be accessed by multiple clients at the same time. This not only saves time and the logistics of bringing participants into a lab, but also allows running the experiment with different configurations (e.g., other parameter values or target features) in a controlled and reproducible way. This completes a full cycle from examining human behaviors to integrating accommodation capabilities. Though each part of it can undoubtedly be further investigated, the emphasis here is on how they depend and connect to each other. Measuring changes features without showing how they can be modeled or achieving flexible speech synthesis without considering the desired final output might not lead to the final goal of introducing accommodation capabilities into computers. Treating accommodation in human-computer interaction as one large process rather than isolated sub-problems lays the ground for more comprehensive and complete solutions in the future.Heutzutage wird die verbale Interaktion mit Computern immer gebrĂ€uchlicher, was der rasant wachsenden Anzahl von sprachaktivierten GerĂ€ten weltweit geschuldet ist. Allerdings stellt die computerseitige Handhabung gesprochener Sprache weiterhin eine große Herausforderung dar, obwohl sie die bevorzugte Art zwischenmenschlicher Kommunikation reprĂ€sentiert. Dieser Umstand führt auch dazu, dass Benutzer ihren Sprachstil an das jeweilige GerĂ€t anpassen, um diese Handhabung zu erleichtern. Solche Anpassungen kommen in menschlicher gesprochener Sprache auch in der zwischenmenschlichen Kommunikation vor. Üblicherweise ereignen sie sich unbewusst und auf natürliche Weise wĂ€hrend eines GesprĂ€chs, etwa um die soziale Distanz zwischen den GesprĂ€chsteilnehmern zu kontrollieren oder um die Effizienz des GesprĂ€chs zu verbessern. Dieses PhĂ€nomen wird als Akkommodation bezeichnet und findet auf verschiedene Weise wĂ€hrend menschlicher Kommunikation statt. Sie Ă€ußert sich zum Beispiel in der Gestik, Mimik, Blickrichtung oder aber auch in der Wortwahl und dem verwendeten Satzbau. Vokal- Akkommodation beschĂ€ftigt sich mit derartigen Anpassungen auf phonetischer Ebene, die sich in segmentalen und suprasegmentalen Merkmalen zeigen. Werden AusprĂ€gungen dieser Merkmale bei den GesprĂ€chsteilnehmern im Laufe des GesprĂ€chs Ă€hnlicher, spricht man von Konvergenz, vergrĂ¶ĂŸern sich allerdings die Unterschiede, so wird dies als Divergenz bezeichnet. Dieser natürliche gegenseitige Anpassungsvorgang fehlt jedoch auf der Seite des Computers, was zu einer Lücke in der Mensch-Maschine-Interaktion führt. Darüber hinaus verwenden sprachaktivierte Systeme immer dieselbe Sprachausgabe und ignorieren folglich etwaige Unterschiede zum Sprachstil des momentanen Benutzers. Die Erkennung dieser phonetischen Abweichungen und die Erstellung von anpassungsfĂ€higer Sprachausgabe würden zur Personalisierung dieser Systeme beitragen und könnten letztendlich die insgesamte Benutzererfahrung verbessern. Aus diesem Grund kann die Erforschung dieser Aspekte von Akkommodation helfen, Mensch-Maschine-Interaktion besser zu verstehen und weiterzuentwickeln. Die vorliegende Dissertation stellt einen umfassenden Überblick zu Bausteinen bereit, die nötig sind, um AkkommodationsfĂ€higkeiten in Sprachdialogsysteme zu integrieren. In diesem Zusammenhang wurden auch interaktive Mensch-Mensch- und Mensch- Maschine-Experimente durchgeführt. In diesen Experimenten wurden Differenzen der vokalen Verhaltensweisen untersucht und Methoden erforscht, wie phonetische Abweichungen in synthetische Sprachausgabe integriert werden können. Um die erhaltenen Ergebnisse empirisch auswerten zu können, wurden hierbei auch verschiedene ModellierungsansĂ€tze erforscht. Fernerhin wurde der Frage nachgegangen, wie sich die betreffenden Komponenten kombinieren lassen, um ein Akkommodationssystem zu konstruieren. Jeder dieser Aspekte stellt für sich genommen bereits einen überaus breiten Forschungsbereich dar. Allerdings sind sie voneinander abhĂ€ngig und sollten zusammen betrachtet werden. Aus diesem Grund liegt ein übergreifender Schwerpunkt dieser Dissertation darauf, nicht nur aufzuzeigen, wie sich diese Aspekte weiterentwickeln lassen, sondern auch zu motivieren, wie sie zusammenhĂ€ngen. Ein weiterer Schwerpunkt dieser Arbeit befasst sich mit der zeitlichen Komponente des Akkommodationsprozesses, was auf der Beobachtung fußt, dass Menschen im Laufe eines GesprĂ€chs stĂ€ndig ihren Sprachstil Ă€ndern. Diese Beobachtung legt nahe, derartige Prozesse als kontinuierliche und dynamische Prozesse anzusehen. Fasst man jedoch diesen Prozess als diskret auf und betrachtet z.B. nur den Beginn und das Ende einer Interaktion, kann dies dazu führen, dass viele Akkommodationsereignisse unentdeckt bleiben oder übermĂ€ĂŸig geglĂ€ttet werden. Um die Entwicklung eines vokalen Akkommodationssystems zu rechtfertigen, muss zuerst bewiesen werden, dass Menschen bei der vokalen Interaktion mit einem Computer ein Ă€hnliches Anpassungsverhalten zeigen wie bei der Interaktion mit einem Menschen. Da es keine eindeutig festgelegte Metrik für das Messen des Akkommodationsgrades und für die Evaluierung der AkkommodationsqualitĂ€t gibt, ist es besonders wichtig, die Sprachproduktion von Menschen empirisch zu untersuchen, um sie als Referenz für mögliche Verhaltensweisen anzuwenden. In dieser Arbeit schließt diese Untersuchung verschiedene experimentelle Anordnungen ein, um einen besseren Überblick über Akkommodationseffekte zu erhalten. In einer ersten Studie wurde die vokale Akkommodation in einer Umgebung untersucht, in der sie natürlich vorkommt: in einem spontanen Mensch-Mensch GesprĂ€ch. Zu diesem Zweck wurde eine Sammlung von echten VerkaufsgesprĂ€chen gesammelt und analysiert, wobei in jedem dieser GesprĂ€che ein anderes Handelsvertreter-Neukunde Paar teilgenommen hatte. Diese GesprĂ€che verschaffen einen Einblick in Akkommodationseffekte wĂ€hrend spontanen authentischen Interaktionen, wobei die GesprĂ€chsteilnehmer zwei Ziele verfolgen: zum einen soll ein GeschĂ€ft verhandelt werden, zum anderen möchte aber jeder Teilnehmer für sich die besten Bedingungen aushandeln. Die Konversationen wurde durch das Kreuzkorrelation-Zeitreihen-Verfahren analysiert, um die dynamischen Änderungen im Zeitverlauf zu erfassen. Hierbei kam zum Vorschein, dass sich erfolgreiche Konversationen von fehlgeschlagenen GesprĂ€chen deutlich unterscheiden lassen. Überdies wurde festgestellt, dass die Handelsvertreter die treibende Kraft von vokalen Änderungen sind, d.h. sie können die Neukunden eher dazu zu bringen, ihren Sprachstil anzupassen, als andersherum. Es wurde auch beobachtet, dass sie diese Akkommodation oft schon zu einem frühen Zeitpunkt auslösen, was besonders bei erfolgreichen GesprĂ€chen beobachtet werden konnte. Dass diese Akkommodation stĂ€rker bei trainierten Sprechern ausgelöst wird, deckt sich mit den meist anekdotischen Empfehlungen von erfahrenen Handelsvertretern, die bisher nie wissenschaftlich nachgewiesen worden sind. Basierend auf diesen Ergebnissen beschĂ€fti

    Efficient Approaches for Voice Change and Voice Conversion Systems

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    In this thesis, the study and design of Voice Change and Voice Conversion systems are presented. Particularly, a voice change system manipulates a speaker’s voice to be perceived as it is not spoken by this speaker; and voice conversion system modifies a speaker’s voice, such that it is perceived as being spoken by a target speaker. This thesis mainly includes two sub-parts. The first part is to develop a low latency and low complexity voice change system (i.e. includes frequency/pitch scale modification and formant scale modification algorithms), which can be executed on the smartphones in 2012 with very limited computational capability. Although some low-complexity voice change algorithms have been proposed and studied, the real-time implementations are very rare. According to the experimental results, the proposed voice change system achieves the same quality as the baseline approach but requires much less computational complexity and satisfies the requirement of real-time. Moreover, the proposed system has been implemented in C language and was released as a commercial software application. The second part of this thesis is to investigate a novel low-complexity voice conversion system (i.e. from a source speaker A to a target speaker B) that improves the perceptual quality and identity without introducing large processing latencies. The proposed scheme directly manipulates the spectrum using an effective and physically motivated method – Continuous Frequency Warping and Magnitude Scaling (CFWMS) to guarantee high perceptual naturalness and quality. In addition, a trajectory limitation strategy is proposed to prevent the frame-by-frame discontinuity to further enhance the speech quality. The experimental results show that the proposed method outperforms the conventional baseline solutions in terms of either objective tests or subjective tests

    The effect of incremental changes in phonotactic probability and neighborhood density on word learning by preschool children

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    This is the author's accepted manuscript. The original publication is available at http://jslhr.pubs.asha.org/article.aspx?articleid=1797302Purpose. Phonotactic probability or neighborhood density have predominately been defined using gross distinctions (i.e., low vs. high). The current studies examined the influence of finer changes in probability (Experiment 1) and density (Experiment 2) on word learning. Method. The full range of probability or density was examined by sampling five nonwords from each of four quartiles. Three- and 5-year-old children received training on nonword-nonobject pairs. Learning was measured in a picture-naming task immediately following training and 1-week after training. Results were analyzed using multi-level modeling. Results. A linear spline model best captured nonlinearities in phonotactic probability. Specifically word learning improved as probability increased in the lowest quartile, worsened as probability increased in the midlow quartile, and then remained stable and poor in the two highest quartiles. An ordinary linear model sufficiently described neighborhood density. Here, word learning improved as density increased across all quartiles. Conclusion. Given these different patterns, phonotactic probability and neighborhood density appear to influence different word learning processes. Specifically, phonotactic probability may affect recognition that a sound sequence is an acceptable word in the language and is a novel word for the child, whereas neighborhood density may influence creation of a new representation in long-term memory

    Developing Sparse Representations for Anchor-Based Voice Conversion

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    Voice conversion is the task of transforming speech from one speaker to sound as if it was produced by another speaker, changing the identity while retaining the linguistic content. There are many methods for performing voice conversion, but oftentimes these methods have onerous training requirements or fail in instances where one speaker has a nonnative accent. To address these issues, this dissertation presents and evaluates a novel “anchor-based” representation of speech that separates speaker content from speaker identity by modeling how speakers form English phonemes. We call the proposed method Sparse, Anchor-Based Representation of Speech (SABR), and explore methods for optimizing the parameters of this model in native-to-native and native-to-nonnative voice conversion contexts. We begin the dissertation by demonstrating how sparse coding in combination with a compact, phoneme-based dictionary can be used to separate speaker identity from content in objective and subjective tests. The formulation of the representation then presents several research questions. First, we propose a method for improving the synthesis quality by using the sparse coding residual in combination with a frequency warping algorithm to convert the residual from the source to target speaker’s space, and add it to the target speaker’s estimated spectrum. Experimentally, we find that synthesis quality is significantly improved via this transform. Second, we propose and evaluate two methods for selecting and optimizing SABR anchors in native-to-native and native-to-nonnative voice conversion. We find that synthesis quality is significantly improved by the proposed methods, especially in native-to- nonnative voice conversion over baseline algorithms. In a detailed analysis of the algorithms, we find they focus on phonemes that are difficult for nonnative speakers of English or naturally have multiple acoustic states. Following this, we examine methods for adding in temporal constraints to SABR via the Fused Lasso. The proposed method significantly reduces the inter-frame variance in the sparse codes over other methods that incorporate temporal features into sparse coding representations. Finally, in a case study, we examine the use of the SABR methods and optimizations in the context of a computer aided pronunciation training system for building “Golden Speakers”, or ideal models for nonnative speakers of a second language to learn correct pronunciation. Under the hypothesis that the optimal “Golden Speaker” was the learner’s voice, synthesized with a native accent, we used SABR to build voice models for nonnative speakers and evaluated the resulting synthesis in terms of quality, identity, and accentedness. We found that even when deployed in the field, the SABR method generated synthesis with low accentedness and similar acoustic identity to the target speaker, validating the use of the method for building “golden speakers”
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