24,628 research outputs found
Development and evaluation of clustering techniques for finding people
Typically in a large organisation much expertise and knowledge is held informally within employees' own memories. When employees leave an organisation many documented links that go through that person are broken and no mechanism is usually available to overcome these broken links. This match making problem is related to the problem of finding potential work partners in a large and distributed organisation. This paper reports a comparative investigation into using standard information retrieval techniques to group employees together based on their webpages. This information can, hopefully, be subsequently used to redirect broken links to people who worked closely with a departed employee or used to highlight people, say indifferent departments, who work on similar topics. The paper reports the design and positive results of an experiment conducted at Risø National Laboratory comparing four different IR searching and clustering approaches using real users' web pages
Peer to Peer Information Retrieval: An Overview
Peer-to-peer technology is widely used for file sharing. In the past decade a number of prototype peer-to-peer information retrieval systems have been developed. Unfortunately, none of these have seen widespread real- world adoption and thus, in contrast with file sharing, information retrieval is still dominated by centralised solutions. In this paper we provide an overview of the key challenges for peer-to-peer information retrieval and the work done so far. We want to stimulate and inspire further research to overcome these challenges. This will open the door to the development and large-scale deployment of real-world peer-to-peer information retrieval systems that rival existing centralised client-server solutions in terms of scalability, performance, user satisfaction and freedom
Web Portal Design Guidelines as Identified by Children through the Processes of Design and Evaluation
The Web is an important source of information for school projects, but young users do not always find it easy to locate relevant material. A critical factor in success is the portal through which they search or browse web content. Traditionally web portals have been designed by adults with young users in mind, but there is very little evidence that the latter make use of them. In this paper design guidelines are elaborated for such portals that are based upon focus group and operational evaluations by elementary school students of two prototype web portals designed by two intergenerational teams, each comprising elementary school students and adult designers. The evaluations offer strong support for involving children throughout the design process for portals that both in presentation and functionality reflect the cognitive and affective needs of young users rather than adults
A Dynamic Knowledge Management Framework for the High Value Manufacturing Industry
Dynamic Knowledge Management (KM) is a combination of cultural and technological factors, including the cultural factors of people and their motivations, technological factors of content and infrastructure and, where these both come together, interface factors. In this paper a Dynamic KM framework is described in the context of employees being motivated to create profit for their company through product development in high value manufacturing. It is reported how the framework was discussed during a meeting of the collaborating company’s (BAE Systems) project stakeholders. Participants agreed the framework would have most benefit at the start of the product lifecycle before key decisions were made. The framework has been designed to support organisational learning and to reward employees that improve the position of the company in the market place
Analogy Mining for Specific Design Needs
Finding analogical inspirations in distant domains is a powerful way of
solving problems. However, as the number of inspirations that could be matched
and the dimensions on which that matching could occur grow, it becomes
challenging for designers to find inspirations relevant to their needs.
Furthermore, designers are often interested in exploring specific aspects of a
product-- for example, one designer might be interested in improving the
brewing capability of an outdoor coffee maker, while another might wish to
optimize for portability. In this paper we introduce a novel system for
targeting analogical search for specific needs. Specifically, we contribute a
novel analogical search engine for expressing and abstracting specific design
needs that returns more distant yet relevant inspirations than alternate
approaches
Information Outlook, December 2006
Volume 10, Issue 12https://scholarworks.sjsu.edu/sla_io_2006/1011/thumbnail.jp
- …