1,223 research outputs found

    Planning Graph Heuristics for Belief Space Search

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    Some recent works in conditional planning have proposed reachability heuristics to improve planner scalability, but many lack a formal description of the properties of their distance estimates. To place previous work in context and extend work on heuristics for conditional planning, we provide a formal basis for distance estimates between belief states. We give a definition for the distance between belief states that relies on aggregating underlying state distance measures. We give several techniques to aggregate state distances and their associated properties. Many existing heuristics exhibit a subset of the properties, but in order to provide a standardized comparison we present several generalizations of planning graph heuristics that are used in a single planner. We compliment our belief state distance estimate framework by also investigating efficient planning graph data structures that incorporate BDDs to compute the most effective heuristics. We developed two planners to serve as test-beds for our investigation. The first, CAltAlt, is a conformant regression planner that uses A* search. The second, POND, is a conditional progression planner that uses AO* search. We show the relative effectiveness of our heuristic techniques within these planners. We also compare the performance of these planners with several state of the art approaches in conditional planning

    Improving Continuous-time Conflict Based Search

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    Conflict-Based Search (CBS) is a powerful algorithmic framework for optimally solving classical multi-agent path finding (MAPF) problems, where time is discretized into the time steps. Continuous-time CBS (CCBS) is a recently proposed version of CBS that guarantees optimal solutions without the need to discretize time. However, the scalability of CCBS is limited because it does not include any known improvements of CBS. In this paper, we begin to close this gap and explore how to adapt successful CBS improvements, namely, prioritizing conflicts (PC), disjoint splitting (DS), and high-level heuristics, to the continuous time setting of CCBS. These adaptions are not trivial, and require careful handling of different types of constraints, applying a generalized version of the Safe interval path planning (SIPP) algorithm, and extending the notion of cardinal conflicts. We evaluate the effect of the suggested enhancements by running experiments both on general graphs and 2k2^k-neighborhood grids. CCBS with these improvements significantly outperforms vanilla CCBS, solving problems with almost twice as many agents in some cases and pushing the limits of multiagent path finding in continuous-time domains.Comment: This is a pre-print of the paper accepted to AAAI 202

    Answer Set Planning Under Action Costs

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    Recently, planning based on answer set programming has been proposed as an approach towards realizing declarative planning systems. In this paper, we present the language Kc, which extends the declarative planning language K by action costs. Kc provides the notion of admissible and optimal plans, which are plans whose overall action costs are within a given limit resp. minimum over all plans (i.e., cheapest plans). As we demonstrate, this novel language allows for expressing some nontrivial planning tasks in a declarative way. Furthermore, it can be utilized for representing planning problems under other optimality criteria, such as computing ``shortest'' plans (with the least number of steps), and refinement combinations of cheapest and fastest plans. We study complexity aspects of the language Kc and provide a transformation to logic programs, such that planning problems are solved via answer set programming. Furthermore, we report experimental results on selected problems. Our experience is encouraging that answer set planning may be a valuable approach to expressive planning systems in which intricate planning problems can be naturally specified and solved

    Abstractions for Planning with State-Dependent Action Costs

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    Extending the classical planning formalism with state-dependent action costs (SDAC) allows an up to exponentially more compact task encoding. Recent work proposed to use edge-valued multi-valued decision diagrams (EVMDDs) to represent cost functions, which allows to automatically detect and exhibit structure in cost functions and to make heuristic estimators accurately reflect SDAC. However, so far only the inadmissible additive heuristic has been considered in this context. In this paper, we define informative admissible abstraction heuristics which enable optimal planning with SDAC. We discuss how abstract cost values can be extracted from EVMDDs that represent concrete cost functions without adjusting them to the selected abstraction. Our theoretical analysis shows that this is efficiently possible for abstractions that are Cartesian or coarser. We adapt the counterexample-guided abstraction refinement approach to derive such abstractions. An empirical evaluation of the resulting heuristic shows that highly accurate values can be computed quickly

    Heuristic Solutions for Loading in Flexible Manufacturing Systems

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    Production planning in flexible manufacturing system deals with the efficient organization of the production resources in order to meet a given production schedule. It is a complex problem and typically leads to several hierarchical subproblems that need to be solved sequentially or simultaneously. Loading is one of the planning subproblems that has to addressed. It involves assigning the necessary operations and tools among the various machines in some optimal fashion to achieve the production of all selected part types. In this paper, we first formulate the loading problem as a 0-1 mixed integer program and then propose heuristic procedures based on Lagrangian relaxation and tabu search to solve the problem. Computational results are presented for all the algorithms and finally, conclusions drawn based on the results are discussed

    mGPT: A Probabilistic Planner Based on Heuristic Search

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    We describe the version of the GPT planner used in the probabilistic track of the 4th International Planning Competition (IPC-4). This version, called mGPT, solves Markov Decision Processes specified in the PPDDL language by extracting and using different classes of lower bounds along with various heuristic-search algorithms. The lower bounds are extracted from deterministic relaxations where the alternative probabilistic effects of an action are mapped into different, independent, deterministic actions. The heuristic-search algorithms use these lower bounds for focusing the updates and delivering a consistent value function over all states reachable from the initial state and the greedy policy

    State-dependent Cost Partitionings for Cartesian Abstractions in Classical Planning

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    Abstraction heuristics are a popular method to guide optimal search algorithms in classical planning. Cost partitionings allow to sum heuristic estimates admissibly by distributing action costs among the heuristics. We introduce state-dependent cost partitionings which take context information of actions into account, and show that an optimal state-dependent cost partitioning dominates its state-independent counterpart. We demonstrate the potential of our idea with a state-dependent variant of the recently proposed saturated cost partitioning, and show that it has the potential to improve not only over its state-independent counterpart, but even over the optimal state-independent cost partitioning. Our empirical results give evidence that ignoring the context of actions in the computation of a cost partitioning leads to a significant loss of information

    Lagrangian Decomposition for Classical Planning (Extended Abstract)

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    Optimal cost partitioning of classical planning heuristics has been shown to lead to excellent heuristic values but is often prohibitively expensive to compute. We analyze the application of Lagrangian decomposition, a classical tool in mathematical programming, to cost partitioning of operator-counting heuristics. This allows us to view the computation as an iterative process that can be seeded with any cost partitioning and that improves over time. In the case of non-negative cost partitioning of abstraction heuristics the computation reduces to independent shortest path problems and does not require an LP solver

    Faster optimal and suboptimal hierarchical search

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    In problem domains for which an informed admissible heuristic function is not available, one attractive approach is hierarchical search. Hierarchical search uses search in an abstracted version of the problem to dynamically generate heuristic values. This thesis makes three contributions to hierarchical search. First, we propose a simple modification to the state-of-the-art algorithm Switchback that reduces the number of expansions (and hence the running time) by approximately half, while maintaining its guarantee of optimality. Second, we propose a new algorithm for suboptimal hierarchical search, called Switch. Empirical results suggest that Switch yields faster search than straightforward modifications of Switchback, such as weighting the heuristic. Finally, we propose a modification to our optimal algorithm that uses multiple additive abstractions in order to improve performance of both optimal and suboptimal hierarchical search on some domains

    Learning Domain-Independent Planning Heuristics with Hypergraph Networks

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    We present the first approach capable of learning domain-independent planning heuristics entirely from scratch. The heuristics we learn map the hypergraph representation of the delete-relaxation of the planning problem at hand, to a cost estimate that approximates that of the least-cost path from the current state to the goal through the hypergraph. We generalise Graph Networks to obtain a new framework for learning over hypergraphs, which we specialise to learn planning heuristics by training over state/value pairs obtained from optimal cost plans. Our experiments show that the resulting architecture, STRIPS-HGNs, is capable of learning heuristics that are competitive with existing delete-relaxation heuristics including LM-cut. We show that the heuristics we learn are able to generalise across different problems and domains, including to domains that were not seen during training
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