207,008 research outputs found

    Low complexity video compression using moving edge detection based on DCT coefficients

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    In this paper, we propose a new low complexity video compression method based on detecting blocks containing moving edges us- ing only DCT coe±cients. The detection, whilst being very e±cient, also allows e±cient motion estimation by constraining the search process to moving macro-blocks only. The encoders PSNR is degraded by 2dB com- pared to H.264/AVC inter for such scenarios, whilst requiring only 5% of the execution time. The computational complexity of our approach is comparable to that of the DISCOVER codec which is the state of the art low complexity distributed video coding. The proposed method ¯nds blocks with moving edge blocks and processes only selected blocks. The approach is particularly suited to surveillance type scenarios with a static camera

    Rate-Accuracy Trade-Off In Video Classification With Deep Convolutional Neural Networks

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    Advanced video classification systems decode video frames to derive the necessary texture and motion representations for ingestion and analysis by spatio-temporal deep convolutional neural networks (CNNs). However, when considering visual Internet-of-Things applications, surveillance systems and semantic crawlers of large video repositories, the video capture and the CNN-based semantic analysis parts do not tend to be co-located. This necessitates the transport of compressed video over networks and incurs significant overhead in bandwidth and energy consumption, thereby significantly undermining the deployment potential of such systems. In this paper, we investigate the trade-off between the encoding bitrate and the achievable accuracy of CNN-based video classification models that directly ingest AVC/H.264 and HEVC encoded videos. Instead of retaining entire compressed video bitstreams and applying complex optical flow calculations prior to CNN processing, we only retain motion vector and select texture information at significantly-reduced bitrates and apply no additional processing prior to CNN ingestion. Based on three CNN architectures and two action recognition datasets, we achieve 11%-94% saving in bitrate with marginal effect on classification accuracy. A model-based selection between multiple CNNs increases these savings further, to the point where, if up to 7% loss of accuracy can be tolerated, video classification can take place with as little as 3 kbps for the transport of the required compressed video information to the system implementing the CNN models

    An evolutionary strategy based motion estimation algorithm for H.264 video codecs

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    In this paper, we propose a new motion estimation algorithm based on evolutionary strategy (ES) for the H.264 video codec applied to monoscopic video. The proposed technique applies in macroblock basis and performs a parallel local search for the motion vector associated with the minimum motion compensated residue. For this purpose (/spl mu/+/spl lambda/)-ES is used with heuristically and randomly generated population of initial motion vectors. Experimental results show that the proposed scheme can reduce the computational complexity up to 50% of the motion estimation algorithm used in the H.264 reference codec at the same picture quality. Therefore, the proposed algorithm provides a significant improvement in motion estimation in the H.264 video codec

    Adaptive Multi-Pattern Fast Block-Matching Algorithm Based on Motion Classification Techniques

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    Motion estimation is the most time-consuming subsystem in a video codec. Thus, more efficient methods of motion estimation should be investigated. Real video sequences usually exhibit a wide-range of motion content as well as different degrees of detail, which become particularly difficult to manage by typical block-matching algorithms. Recent developments in the area of motion estimation have focused on the adaptation to video contents. Adaptive thresholds and multi-pattern search algorithms have shown to achieve good performance when they success to adjust to motion characteristics. This paper proposes an adaptive algorithm, called MCS, that makes use of an especially tailored classifier that detects some motion cues and chooses the search pattern that best fits to them. Specifically, a hierarchical structure of binary linear classifiers is proposed. Our experimental results show that MCS notably reduces the computational cost with respect to an state-of-the-art method while maintaining the qualityPublicad

    In-Network View Synthesis for Interactive Multiview Video Systems

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    To enable Interactive multiview video systems with a minimum view-switching delay, multiple camera views are sent to the users, which are used as reference images to synthesize additional virtual views via depth-image-based rendering. In practice, bandwidth constraints may however restrict the number of reference views sent to clients per time unit, which may in turn limit the quality of the synthesized viewpoints. We argue that the reference view selection should ideally be performed close to the users, and we study the problem of in-network reference view synthesis such that the navigation quality is maximized at the clients. We consider a distributed cloud network architecture where data stored in a main cloud is delivered to end users with the help of cloudlets, i.e., resource-rich proxies close to the users. In order to satisfy last-hop bandwidth constraints from the cloudlet to the users, a cloudlet re-samples viewpoints of the 3D scene into a discrete set of views (combination of received camera views and virtual views synthesized) to be used as reference for the synthesis of additional virtual views at the client. This in-network synthesis leads to better viewpoint sampling given a bandwidth constraint compared to simple selection of camera views, but it may however carry a distortion penalty in the cloudlet-synthesized reference views. We therefore cast a new reference view selection problem where the best subset of views is defined as the one minimizing the distortion over a view navigation window defined by the user under some transmission bandwidth constraints. We show that the view selection problem is NP-hard, and propose an effective polynomial time algorithm using dynamic programming to solve the optimization problem. Simulation results finally confirm the performance gain offered by virtual view synthesis in the network
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