23,750 research outputs found
A reduced-reference perceptual image and video quality metric based on edge preservation
In image and video compression and transmission, it is important to rely on an objective image/video quality metric which accurately represents the subjective quality of processed images and video sequences. In some scenarios, it is also important to evaluate the quality of the received video sequence with minimal reference to the transmitted one. For instance, for quality improvement of video transmission through closed-loop optimisation, the video quality measure can be evaluated at the receiver and provided as feedback information to the system controller. The original image/video sequence-prior to compression and transmission-is not usually available at the receiver side, and it is important to rely at the receiver side on an objective video quality metric that does not need reference or needs minimal reference to the original video sequence. The observation that the human eye is very sensitive to edge and contour information of an image underpins the proposal of our reduced reference (RR) quality metric, which compares edge information between the distorted and the original image. Results highlight that the metric correlates well with subjective observations, also in comparison with commonly used full-reference metrics and with a state-of-the-art RR metric. © 2012 Martini et al
Blind assessment for stereo images considering binocular characteristics and deep perception map based on deep belief network
© 2018 Elsevier Inc. In recent years, blind image quality assessment in the field of 2D image/video has gained the popularity, but its applications in 3D image/video are to be generalized. In this paper, we propose an effective blind metric evaluating stereo images via deep belief network (DBN). This method is based on wavelet transform with both 2D features from monocular images respectively as image content description and 3D features from a novel depth perception map (DPM) as depth perception description. In particular, the DPM is introduced to quantify longitudinal depth information to align with human stereo visual perception. More specifically, the 2D features are local histogram of oriented gradient (HoG) features from high frequency wavelet coefficients and global statistical features including magnitude, variance and entropy. Meanwhile, the global statistical features from the DPM are characterized as 3D features. Subsequently, considering binocular characteristics, an effective binocular weight model based on multiscale energy estimation of the left and right images is adopted to obtain the content quality. In the training and testing stages, three DBN models for the three types features separately are used to get the final score. Experimental results demonstrate that the proposed stereo image quality evaluation model has high superiority over existing methods and achieve higher consistency with subjective quality assessments
AN EFFICIENT NO-REFERENCE METRIC FOR PERCEIVED BLUR
International audienceThis paper presents an efficient no-reference metric that quantifies perceived image quality induced by blur. Instead of explicitly simulating the human visual perception of blur, it calculates the local edge blur in a cost-effective way, and applies an adaptive neural network to empirically learn the highly nonlinear relationship between the local values and the overall image quality. Evaluation of the proposed metric using the LIVE blur database shows its high prediction accuracy at a largely reduced computational cost. To further validate the performance of the blur metric on its robustness against different image content, two additional quality perception experiments were conducted: one with highly textured natural images and one with images with an intentionally blurred background . Experimental results demonstrate that the proposed blur metric is promising for real-world applications both in terms of computational efficiency and practical reliability
Recommended from our members
Subjective and objective quality evaluation of synthetic and high dynamic range images
Recent years have seen a huge growth in the acquisition, transmission, and storage of videos. The visual data consists of both natural scenes as well as synthetic scenes, such as animated movies, cartoons and video games. In all these cases, the ultimate goal is to provide the viewers with a satisfactory quality-of-experience. In addition to the traditional 8-bit images, high dynamic range imaging is also becoming popular because of its ability to represent the real world luminances more realistically. Coming up with objective image quality assessment algorithms for these applications is an interesting research problem. In this work, I have developed a synthetic image quality database by introducing varying degrees of different types of distortions and conducted a subjective experiment in order to obtain the ground-truth data. I evaluated the performance of state-of-the-art image quality assessment algorithms (typically meant for natural images) on this database, especially no-reference algorithms that have not been applied to the domain of computer graphics images before. I identified the top-performing algorithms along with analyzing the types of distortions on which the present algorithms show a less impressive performance. For high dynamic range(HDR) images, I have designed two new full-reference image quality assessment algorithms to judge the quality of tonemapped HDR images using statistical features extracted from them. I have also conducted a massive online crowd-sourced subjective test for HDR image artifacts arising from tonemapping, multiple-exposure fusion and post processing. To the best of our knowledge, presently this is the largest HDR image database in the world involving the largest number of source images and most number of human evaluations. Based on the subjective evaluations obtained, I have also proposed machine learning based no-reference image quality assessment algorithms to predict the perceptual quality of HDR images.Electrical and Computer Engineerin
- …