689 research outputs found
Production/maintenance cooperative scheduling using multi-agents and fuzzy logic
Within companies, production is directly concerned with the manufacturing schedule, but other services like sales, maintenance, purchasing or workforce management should also have an influence on this schedule. These services often have together a hierarchical relationship, i.e. the leading function (most of the time sales or production) generates constraints defining the framework within which the other functions have to satisfy their own objectives. We show how the multi-agent paradigm, often used in scheduling for its ability to distribute decision-making, can also provide a framework for making several functions cooperate in the schedule performance. Production and maintenance have been chosen as an example: having common resources (the machines), their activities are actually often conflicting. We show how to use a fuzzy logic in order to model the temporal degrees of freedom of the two functions, and show that this approach may allow one to obtain a schedule that provides a better compromise between the satisfaction of the respective objectives of the two functions
A Heuristic Approach to the Theater Distribution Problem
Analysts at USTRANSCOM are tasked with providing vehicle mixtures that will support the distribution of requirements as provided in the form of TPFDD. An integer programming model exists to search for optimal solutions to these problems, but it is fairly time consuming, and produces only one of potentially several good quality solutions. This research constructs a number of heuristic approaches to solving the TDP. Two distinct shipping methods are examined and applied through both constructive and probabilistic vehicle assignment processes. Multistart metaheuristic approaches are designed and used in conjunction with the constructive and probabilistic approaches. Random TPFDDs of size 20, 100 and 1000 are tested, and solutions are compared to those obtained by the integer programming approach. The heuristic models implemented in this research develop feasible solutions to the notional TPFDDs in less time than the integer program. They can very quickly identify a number of good quality solutions to the same problem
A study of interactive control scheduling and economic assessment for robotic systems
A class of interactive control systems is derived by generalizing interactive manipulator control systems. Tasks of interactive control systems can be represented as a network of a finite set of actions which have specific operational characteristics and specific resource requirements, and which are of limited duration. This has enabled the decomposition of the overall control algorithm simultaneously and asynchronously. The performance benefits of sensor referenced and computer-aided control of manipulators in a complex environment is evaluated. The first phase of the CURV arm control system software development and the basic features of the control algorithms and their software implementation are presented. An optimal solution for a production scheduling problem that will be easy to implement in practical situations is investigated
A Mixed Integer Programming Model for Improving Theater Distribution Force Flow Analysis
Obtaining insight into potential vehicle mixtures that will support theater distribution, the final leg of military distribution, can be a challenging and time consuming process for United States Transportation Command (USTRANSCOM) force flow analysts. The current process of testing numerous different vehicle mixtures until separate simulation tools demonstrate feasibility is iterative and overly burdensome. Improving on existing research, a mixed integer programming model was developed to allocate specific vehicle types to delivery items, or requirements, in a manner that would minimize both operational costs and late deliveries. This gives insight into the types and amounts of vehicles necessary for feasible delivery and identifies possible bottlenecks in the physical network. Further solution post-processing yields potential vehicle beddowns which can then be used as approximate baselines for further distribution analysis. A multimodal, heterogeneous set of vehicles is used to model the pickup and delivery of requirements within given time windows. To ensure large scale problems do not become intractable, precise set notation is utilized within the mixed integer program to ensure only necessary variables and constraints are generated
Power Modeling and Resource Optimization in Virtualized Environments
The provisioning of on-demand cloud services has revolutionized the IT industry. This emerging paradigm has drastically increased the growth of data centers (DCs) worldwide. Consequently, this rising number of DCs is contributing to a large amount of world total power consumption. This has directed the attention of researchers and service providers to investigate a power-aware solution for the deployment and management of these systems and networks. However, these solutions could be bene\ufb01cial only if derived from a precisely estimated power consumption at run-time. Accuracy in power estimation is a challenge in virtualized environments due to the lack of certainty of actual resources consumed by virtualized entities and of their impact on applications\u2019 performance. The heterogeneous cloud, composed of multi-tenancy architecture, has also raised several management challenges for both service providers and their clients. Task scheduling and resource allocation in such a system are considered as an NP-hard problem. The inappropriate allocation of resources causes the under-utilization of servers, hence reducing throughput and energy e\ufb03ciency. In this context, the cloud framework needs an e\ufb00ective management solution to maximize the use of available resources and capacity, and also to reduce the impact of their carbon footprint on the environment with reduced power consumption. This thesis addresses the issues of power measurement and resource utilization in virtualized environments as two primary objectives. At \ufb01rst, a survey on prior work of server power modeling and methods in virtualization architectures is carried out. This helps investigate the key challenges that elude the precision of power estimation when dealing with virtualized entities. A di\ufb00erent systematic approach is then presented to improve the prediction accuracy in these networks, considering the resource abstraction at di\ufb00erent architectural levels. Resource usage monitoring at the host and guest helps in identifying the di\ufb00erence in performance between the two. Using virtual Performance Monitoring Counters (vPMCs) at a guest level provides detailed information that helps in improving the prediction accuracy and can be further used for resource optimization, consolidation and load balancing. Later, the research also targets the critical issue of optimal resource utilization in cloud computing. This study seeks a generic, robust but simple approach to deal with resource allocation in cloud computing and networking. The inappropriate scheduling in the cloud causes under- and over- utilization of resources which in turn increases the power consumption and also degrades the system performance. This work \ufb01rst addresses some of the major challenges related to task scheduling in heterogeneous systems. After a critical analysis of existing approaches, this thesis presents a rather simple scheduling scheme based on the combination of heuristic solutions. Improved resource utilization with reduced processing time can be achieved using the proposed energy-e\ufb03cient scheduling algorithm
Collaborative and adaptive supply chain planning
Dans le contexte industriel d'aujourd'hui, la compétitivité est fortement liée à la performance de la chaîne d'approvisionnement. En d'autres termes, il est essentiel que les unités d'affaires de la chaîne collaborent pour coordonner efficacement leurs activités de production, de façon a produire et livrer les produits à temps, à un coût raisonnable. Pour atteindre cet objectif, nous croyons qu'il est nécessaire que les entreprises adaptent leurs stratégies de planification, que nous appelons comportements, aux différentes situations auxquelles elles font face. En ayant une connaissance de l'impact de leurs comportements de planification sur la performance de la chaîne d'approvisionnement, les entreprises peuvent alors adapter leur comportement plutôt que d'utiliser toujours le même. Cette thèse de doctorat porte sur l'adaptation des comportements de planification des membres d'une même chaîne d'approvisionnement. Chaque membre pouvant choisir un comportement différent et toutes les combinaisons de ces comportements ayant potentiellement un impact sur la performance globale, il est difficile de connaître à l'avance l'ensemble des comportements à adopter pour améliorer cette performance. Il devient alors intéressant de simuler les différentes combinaisons de comportements dans différentes situations et d'évaluer les performances de chacun. Pour permettre l'utilisation de plusieurs comportements dans différentes situations, en utilisant la technologie à base d'agents, nous avons conçu un modèle d'agent à comportements multiples qui a la capacité d'adapter son comportement de planification selon la situation. Les agents planificateurs ont alors la possibilité de se coordonner de façon collaborative pour améliorer leur performance collective. En modélisant les unités d'affaires par des agents, nous avons simulé avec la plateforme de planification à base d'agents de FORAC des agents utilisant différents comportements de planification dits de réaction et de négociation. Cette plateforme, développée par le consortium de recherche FORAC de l'Université Laval, permet de simuler des décisions de planification et de planifier les opérations de la chaîne d'approvisionnement. Ces comportements de planification sont des métaheurisciques organisationnelles qui permettent aux agents de générer des plans de production différents. La simulation est basée sur un cas illustrant la chaîne d'approvisionnement de l'industrie du bois d'œuvre. Les résultats obtenus par l'utilisation de multiples comportements de réaction et de négociation montrent que les systèmes de planification avancée peuvent tirer avantage de disposer de plusieurs comportements de planification, en raIson du contexte dynamique des chaînes d'approvisionnement. La pertinence des résultats de cette thèse dépend de la prémisse que les entreprises qui adapteront leurs comportements de planification aux autres et à leur environnement auront un avantage concurrentiel important sur leurs adversaires
A graph based process model measurement framework using scheduling theory
Software development processes, as a means of ensuring software quality and productivity, have been widely accepted within the software development community; software process modeling, on the other hand, continues to be a subject of interest in the research community. Even with organizations that have achieved higher SEI maturity levels, processes are by and large described in documents and reinforced as guidelines or laws governing software development activities. The lack of industry-wide adaptation of software process modeling as part of development activities can be attributed to two major reasons: lack of forecast power in the (software) process modeling and lack of integration mechanism for the described process to seamlessly interact with daily development activities.
This dissertation describes a research through which a framework has been established where processes can be manipulated, measured, and dynamically modified by interacting with project management techniques and activities in an integrated process modeling environment, thus closing the gap between process modeling and software development.
In this research, processes are described using directed graphs, similar to the techniques with CPM. This way, the graphs can be manipulated visually while the properties of the graphs-can be used to check their validity. The partial ordering and the precedence relationship of the tasks in the graphs are similar to the one studied in other researches [Delcambre94] [Mills96]. Measurements of the effectiveness of the processes are added in this research. These measurements provide bases for the judgment when manipulating the graphs to produce or modify a process.
Software development can be considered as activities related to three sets: a set of tasks (τ), a set of resources (ρ), and a set of constraints (y). The process, P, is then a function of all the sets interacting with each other: P = {τ, ρ, y). The interactions of these sets can be described in terms of different machine models using scheduling theory. While trying to produce an optimal solution satisfying a set of prescribed conditions using the analytical method would lead to a practically non-feasible formulation, many heuristic algorithms in scheduling theory combined with manual manipulation of the tasks can help to produce a reasonable good process, the effectiveness of which is reflected through a set of measurement criteria, in particular, the make-span, the float, and the bottlenecks. Through an integrated process modeling environment, these measurements can be obtained in real time, thus providing a feedback loop during the process execution. This feedback loop is essential for risk management and control
Enhanced Vehicle Beddown Approximations For the Improved Theater Distribution Model
Gathering insight into the theater distribution process can be a complex task, especially when estimating potential beddown solutions. Coming up with a low cost feasible mixture of cargo vehicles that will support distribution of military personnel and goods within theater is currently a high priority for force flow analysts at USTRANSCOM. In the past, analysts used a trial and error simulation process that was iterative and time consuming. Recent research has produced the Improved Theater Distribution Model (ITDM), which presents a less time consuming, more precise method to estimate beddown allocations. Improving on this research, two linear programming methods were developed and added to the ITDM that reduce baseline beddown approximations. Because daily usage cost and initial beddown cost was included, this ultimately presented a lower cost feasible solution when modeling theater distribution. The improved beddown solutions generated from post-processing results of the ITDM can be used as baselines for further distribution analysis. Within the construct of the model, precise set notation is carried over from the Improved Theater Distribution Model and slightly altered to reduce the generation of unnecessary variables and constraints with large-scale problems
Recommended from our members
A multi-agent system for a bus crew rescheduling system
This thesis was submitted for the degree of Doctor of Philosophy and awarded by Brunel University.Unpredictable events (UE) are major factors that cause disruption to everyday bus operation. In the occurrence of UE, the main resources - crews and vehicles - are affected, and this leads to crew schedule disruption. One way to deal with the problem is crew rescheduling. Most of the current approaches are based on static schedules do not support rescheduling in a real-time scenario. They have the ability to reschedule but a new complete schedule is produced without concerning the real time situation. The mathematical approaches which are used by most scheduling packages have the ability to search for optimum or near optimum schedules but they are usually slow to produce results in real-time because they are computationally intensive when faced with complex situations. In practice, crew or bus rescheduling is managed manually, based on the supervisor's capabilities and experience in managing UE. However, manual rescheduling is complex, prone to error and not optimum, especially when dealing with many UE at the same time. This research proposes the CRSMAS (Crew Rescheduling System with Multi Agent System) approach as an alternative that may help supervisors to make quick rescheduling decisions by automating the crew rescheduling process. A Multi Agent System (MAS) is considered suitable to support this rescheduling because agents can dynamically adapt their behaviour to changing environments and they can find solutions quickly via negotiations and cooperation between them. To evaluate the CRSMAS, two types of experiment are carried out: Single Event and Multiple Events. The Single Event experiment is used to find characteristics of crew schedules that influence the crew rescheduling process while the Multiple Events experiment is used to test the capability of CRSMAS in dealing with numerous events that occur randomly. A wide range of simulation results, based on real-world data, are reported and analysed. Based on the experiment it is concluded that CRSMAS is suitable for automating the crew rescheduling process and capable of quick rescheduling whether facing single events or multiple events at the same time, the success of rescheduling is not only dependant on the tool but also to other factors such as the characteristics of crew schedules and the period of the UE, and one limitation of CRSMAS that was discovered is it cannot simulate different type of events at the same time. This limitation is because in different events there are different rules but, in Virtual World, agents can only negotiate with one set of rules at a time.Financial support was obtained from the Universiti Teknikal Malaysia Melaka (UTeM)
- …