1,840 research outputs found

    Online Scheduled Execution of Quantum Circuits Protected by Surface Codes

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    Quantum circuits are the preferred formalism for expressing quantum information processing tasks. Quantum circuit design automation methods mostly use a waterfall approach and consider that high level circuit descriptions are hardware agnostic. This assumption has lead to a static circuit perspective: the number of quantum bits and quantum gates is determined before circuit execution and everything is considered reliable with zero probability of failure. Many different schemes for achieving reliable fault-tolerant quantum computation exist, with different schemes suitable for different architectures. A number of large experimental groups are developing architectures well suited to being protected by surface quantum error correcting codes. Such circuits could include unreliable logical elements, such as state distillation, whose failure can be determined only after their actual execution. Therefore, practical logical circuits, as envisaged by many groups, are likely to have a dynamic structure. This requires an online scheduling of their execution: one knows for sure what needs to be executed only after previous elements have finished executing. This work shows that scheduling shares similarities with place and route methods. The work also introduces the first online schedulers of quantum circuits protected by surface codes. The work also highlights scheduling efficiency by comparing the new methods with state of the art static scheduling of surface code protected fault-tolerant circuits.Comment: accepted in QI

    Optimized Surface Code Communication in Superconducting Quantum Computers

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    Quantum computing (QC) is at the cusp of a revolution. Machines with 100 quantum bits (qubits) are anticipated to be operational by 2020 [googlemachine,gambetta2015building], and several-hundred-qubit machines are around the corner. Machines of this scale have the capacity to demonstrate quantum supremacy, the tipping point where QC is faster than the fastest classical alternative for a particular problem. Because error correction techniques will be central to QC and will be the most expensive component of quantum computation, choosing the lowest-overhead error correction scheme is critical to overall QC success. This paper evaluates two established quantum error correction codes---planar and double-defect surface codes---using a set of compilation, scheduling and network simulation tools. In considering scalable methods for optimizing both codes, we do so in the context of a full microarchitectural and compiler analysis. Contrary to previous predictions, we find that the simpler planar codes are sometimes more favorable for implementation on superconducting quantum computers, especially under conditions of high communication congestion.Comment: 14 pages, 9 figures, The 50th Annual IEEE/ACM International Symposium on Microarchitectur

    Flexible Rollback Recovery in Dynamic Heterogeneous Grid Computing

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    Abstract—Large applications executing on Grid or cluster architectures consisting of hundreds or thousands of computational nodes create problems with respect to reliability. The source of the problems are node failures and the need for dynamic configuration over extensive runtime. This paper presents two fault-tolerance mechanisms called Theft-Induced Checkpointing and Systematic Event Logging. These are transparent protocols capable of overcoming problems associated with both benign faults, i.e., crash faults, and node or subnet volatility. Specifically, the protocols base the state of the execution on a dataflow graph, allowing for efficient recovery in dynamic heterogeneous systems as well as multithreaded applications. By allowing recovery even under different numbers of processors, the approaches are especially suitable for applications with a need for adaptive or reactionary configuration control. The low-cost protocols offer the capability of controlling or bounding the overhead. A formal cost model is presented, followed by an experimental evaluation. It is shown that the overhead of the protocol is very small, and the maximum work lost by a crashed process is small and bounded. Index Terms—Grid computing, rollback recovery, checkpointing, event logging. Ç

    Investigation of the applicability of a functional programming model to fault-tolerant parallel processing for knowledge-based systems

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    In a fault-tolerant parallel computer, a functional programming model can facilitate distributed checkpointing, error recovery, load balancing, and graceful degradation. Such a model has been implemented on the Draper Fault-Tolerant Parallel Processor (FTPP). When used in conjunction with the FTPP's fault detection and masking capabilities, this implementation results in a graceful degradation of system performance after faults. Three graceful degradation algorithms have been implemented and are presented. A user interface has been implemented which requires minimal cognitive overhead by the application programmer, masking such complexities as the system's redundancy, distributed nature, variable complement of processing resources, load balancing, fault occurrence and recovery. This user interface is described and its use demonstrated. The applicability of the functional programming style to the Activation Framework, a paradigm for intelligent systems, is then briefly described

    S-Store: Streaming Meets Transaction Processing

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    Stream processing addresses the needs of real-time applications. Transaction processing addresses the coordination and safety of short atomic computations. Heretofore, these two modes of operation existed in separate, stove-piped systems. In this work, we attempt to fuse the two computational paradigms in a single system called S-Store. In this way, S-Store can simultaneously accommodate OLTP and streaming applications. We present a simple transaction model for streams that integrates seamlessly with a traditional OLTP system. We chose to build S-Store as an extension of H-Store, an open-source, in-memory, distributed OLTP database system. By implementing S-Store in this way, we can make use of the transaction processing facilities that H-Store already supports, and we can concentrate on the additional implementation features that are needed to support streaming. Similar implementations could be done using other main-memory OLTP platforms. We show that we can actually achieve higher throughput for streaming workloads in S-Store than an equivalent deployment in H-Store alone. We also show how this can be achieved within H-Store with the addition of a modest amount of new functionality. Furthermore, we compare S-Store to two state-of-the-art streaming systems, Spark Streaming and Storm, and show how S-Store matches and sometimes exceeds their performance while providing stronger transactional guarantees
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