41 research outputs found

    Exploiting parallelism within multidimensional multirate digital signal processing systems

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    The intense requirements for high processing rates of multidimensional Digital Signal Processing systems in practical applications justify the Application Specific Integrated Circuits designs and parallel processing implementations. In this dissertation, we propose novel theories, methodologies and architectures in designing high-performance VLSI implementations for general multidimensional multirate Digital Signal Processing systems by exploiting the parallelism within those applications. To systematically exploit the parallelism within the multidimensional multirate DSP algorithms, we develop novel transformations including (1) nonlinear I/O data space transforms, (2) intercalation transforms, and (3) multidimensional multirate unfolding transforms. These transformations are applied to the algorithms leading to systematic methodologies in high-performance architectural designs. With the novel design methodologies, we develop several architectures with parallel and distributed processing features for implementing multidimensional multirate applications. Experimental results have shown that those architectures are much more efficient in terms of execution time and/or hardware cost compared with existing hardware implementations

    Exploiting parallelism within multidimensional multirate digital signal processing systems

    Get PDF
    The intense requirements for high processing rates of multidimensional Digital Signal Processing systems in practical applications justify the Application Specific Integrated Circuits designs and parallel processing implementations. In this dissertation, we propose novel theories, methodologies and architectures in designing high-performance VLSI implementations for general multidimensional multirate Digital Signal Processing systems by exploiting the parallelism within those applications. To systematically exploit the parallelism within the multidimensional multirate DSP algorithms, we develop novel transformations including (1) nonlinear I/O data space transforms, (2) intercalation transforms, and (3) multidimensional multirate unfolding transforms. These transformations are applied to the algorithms leading to systematic methodologies in high-performance architectural designs. With the novel design methodologies, we develop several architectures with parallel and distributed processing features for implementing multidimensional multirate applications. Experimental results have shown that those architectures are much more efficient in terms of execution time and/or hardware cost compared with existing hardware implementations

    Multiconstraint Static Scheduling of Synchronous Dataflow Graphs Via Retiming and Unfolding

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    The application of genetic algorithms to high-level synthesis

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    A VLSI DSP DESIGN AND IMPLEMENTATION OF ALL POLE LATTICE FILTER USING RETIMING METHODOLOGY

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    All pole lattice fil ters are used in a variety of signal processing applications that is speech processing, adaptive filters and various other applications. The implementation of lattice f i l t e r requires more clock period hence low speed. There are various transformation technique pr es ent for design of high-speed or low-area or lowpower implementations. This paper presents design of high-speed (smaller clock period) implementation of 8th order all pole lattice filter using the methodology named as Retiming. Retiming reduces the clock period of the circuit, reducing the number of registers in the circuit, reducing the power consumption of the circuit. Therefore, retiming has been used to reduce the clock period of all pole lattice filters and it increases the speed of the system

    FPGA Implementation of Data Flow Graphs for Digital Signal Processing Applications

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    A rapid growth in digital signal processing applications has increased the requirement for high-speed digital systems. Multiprocessor systems are the best choice for these applications. A prior sequence of operations should be applied to the operations that described the nature of these applications before hardware implementation is produced. These operations should be scheduled and hardware allocated. This paper proposes a new scheduling technique for digital signal processing (DSP) applications has been represented by data flow graphs (DFGs). In addition, hardware allocation is implemented in the form of embedded system. A proposed scheduling technique also achieves the optimal scheduling of a DFG at design time. The optimality criteria considered in this algorithm are the maximum throughput within the available hardware resources. The maximum throughput is achieved by arranging the DFG nodes according to their inter-related data dependencies. Then, two nodes can be clustered into one compound task to reduce the overall execution time by minimizing the number of tasks to be executed that minimizing the number of cycles to execute them. Then each task is presented in form of instruction to be executed in the hardware system. A hardware system is composed of one or multiple homogenous pipelined processing elements and it is designed to meet the maximum-rate schedule.  Two implementations are proposed of the system architecture according to the number of the processing elements, namely:  the serial system and the parallel system. The serial system comprises one processing element where all tasks are processed sequentially, whilst the parallel system has four processing elements to execute tasks concurrently. These systems consist mainly of seven units: central shared memory, state table, multiway function unit buffer, execution array, processing element/s, instruction buffer and the address generation unit. The hardware components were built on an FPGA chip using Verilog HDL. In synthesis results, the parallel system has better system performance by 25.5% than the serial system. While the serial system requires smaller area size, which described by the number of slice registers and the number of the slice lookup tables (LUTs) than the parallel one. The relationship between the number of instructions that are executed in both systems, and the system area and the system performance that presented by system frequency, are studied. By increasing memories size in both systems, the system performance isn’t affected as in a serial system, and it is slightly decreased as the parallel system by 1.5% to 4.5%. In terms of the systems area, both serial system area and parallel system area are increased and in some cases are doubled. The proposed scheduling technique is shown to outperform the retaining technique, which we have chosen to compare with.  The serial system has better performance by 19.3% higher system frequency than a retiming technique. And the parallel system also outperforms the retaining technique by 51.2% higher system frequency in synthesis results

    A VLSI DSP DESIGN AND IMPLEMENTATION OF COMB FILTER USING UN-FOLDING METHODOLOGY

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    In signal processing, a comb filter adds a delayed version of a signal to itself, causing constructive and destructive interference. Comb filters are used in a variety of signal processing applications that is Cascaded Integrator-Comb filters, Audio effects, including echo, flanging, and digital waveguide synthesis and various other applications. Comb filter when implemented has lower through-put as the sample period can not be achieved equal to the iteration bound because node computation time of comb filter is larger than the iteration bound. Hence throughput remains less. This paper present the comb filter using one of the methodology needed to design custom or semi custom VLSI circuits named as Un-Folding which increases the throughput of the comb filter. Un-Folding is a transformation technique that can be applied to a DSP program to create a new program describing more than one iteration of the original program. It can unravel hidden con-currency in digital signal processing systems described by DFGs. Therefore, unfolding has been used for the sample period reduction of the comb filter for its higher throughput

    A Comparative Study of Scheduling Techniques for Multimedia Applications on SIMD Pipelines

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    Parallel architectures are essential in order to take advantage of the parallelism inherent in streaming applications. One particular branch of these employ hardware SIMD pipelines. In this paper, we analyse several scheduling techniques, namely ad hoc overlapped execution, modulo scheduling and modulo scheduling with unrolling, all of which aim to efficiently utilize the special architecture design. Our investigation focuses on improving throughput while analysing other metrics that are important for streaming applications, such as register pressure, buffer sizes and code size. Through experiments conducted on several media benchmarks, we present and discuss trade-offs involved when selecting any one of these scheduling techniques.Comment: Presented at DATE Friday Workshop on Heterogeneous Architectures and Design Methods for Embedded Image Systems (HIS 2015) (arXiv:1502.07241
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