264 research outputs found
Ubiquitous Scalable Graphics: An End-to-End Framework using Wavelets
Advances in ubiquitous displays and wireless communications have fueled the emergence of exciting mobile graphics applications including 3D virtual product catalogs, 3D maps, security monitoring systems and mobile games. Current trends that use cameras to capture geometry, material reflectance and other graphics elements means that very high resolution inputs is accessible to render extremely photorealistic scenes. However, captured graphics content can be many gigabytes in size, and must be simplified before they can be used on small mobile devices, which have limited resources, such as memory, screen size and battery energy. Scaling and converting graphics content to a suitable rendering format involves running several software tools, and selecting the best resolution for target mobile device is often done by trial and error, which all takes time. Wireless errors can also affect transmitted content and aggressive compression is needed for low-bandwidth wireless networks. Most rendering algorithms are currently optimized for visual realism and speed, but are not resource or energy efficient on mobile device. This dissertation focuses on the improvement of rendering performance by reducing the impacts of these problems with UbiWave, an end-to-end Framework to enable real time mobile access to high resolution graphics using wavelets. The framework tackles the issues including simplification, transmission, and resource efficient rendering of graphics content on mobile device based on wavelets by utilizing 1) a Perceptual Error Metric (PoI) for automatically computing the best resolution of graphics content for a given mobile display to eliminate guesswork and save resources, 2) Unequal Error Protection (UEP) to improve the resilience to wireless errors, 3) an Energy-efficient Adaptive Real-time Rendering (EARR) heuristic to balance energy consumption, rendering speed and image quality and 4) an Energy-efficient Streaming Technique. The results facilitate a new class of mobile graphics application which can gracefully adapt the lowest acceptable rendering resolution to the wireless network conditions and the availability of resources and battery energy on mobile device adaptively
Quality-driven resource utilization methods for video streaming in wireless communication networks
This research is focused on the optimisation of resource utilisation in wireless mobile networks with the consideration of the users’ experienced quality of video streaming services. The study specifically considers the new generation of mobile communication networks, i.e. 4G-LTE, as the main research context. The background study provides an overview of the main properties of the relevant technologies investigated. These include video streaming protocols and networks, video service quality assessment methods, the infrastructure and related functionalities of LTE, and resource allocation algorithms in mobile communication systems. A mathematical model based on an objective and no-reference quality assessment metric for video streaming, namely Pause Intensity, is developed in this work for the evaluation of the continuity of streaming services. The analytical model is verified by extensive simulation and subjective testing on the joint impairment effects of the pause duration and pause frequency. Various types of the video contents and different levels of the impairments have been used in the process of validation tests. It has been shown that Pause Intensity is closely correlated with the subjective quality measurement in terms of the Mean Opinion Score and this correlation property is content independent. Based on the Pause Intensity metric, an optimised resource allocation approach is proposed for the given user requirements, communication system specifications and network performances. This approach concerns both system efficiency and fairness when establishing appropriate resource allocation algorithms, together with the consideration of the correlation between the required and allocated data rates per user. Pause Intensity plays a key role here, representing the required level of Quality of Experience (QoE) to ensure the best balance between system efficiency and fairness. The 3GPP Long Term Evolution (LTE) system is used as the main application environment where the proposed research framework is examined and the results are compared with existing scheduling methods on the achievable fairness, efficiency and correlation. Adaptive video streaming technologies are also investigated and combined with our initiatives on determining the distribution of QoE performance across the network. The resulting scheduling process is controlled through the prioritization of users by considering their perceived quality for the services received. Meanwhile, a trade-off between fairness and efficiency is maintained through an online adjustment of the scheduler’s parameters. Furthermore, Pause Intensity is applied to act as a regulator to realise the rate adaptation function during the end user’s playback of the adaptive streaming service. The adaptive rates under various channel conditions and the shape of the QoE distribution amongst the users for different scheduling policies have been demonstrated in the context of LTE. Finally, the work for interworking between mobile communication system at the macro-cell level and the different deployments of WiFi technologies throughout the macro-cell is presented. A QoEdriven approach is proposed to analyse the offloading mechanism of the user’s data (e.g. video traffic) while the new rate distribution algorithm reshapes the network capacity across the macrocell. The scheduling policy derived is used to regulate the performance of the resource allocation across the fair-efficient spectrum. The associated offloading mechanism can properly control the number of the users within the coverages of the macro-cell base station and each of the WiFi access points involved. The performance of the non-seamless and user-controlled mobile traffic offloading (through the mobile WiFi devices) has been evaluated and compared with that of the standard operator-controlled WiFi hotspots
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Energy Optimization for Hybrid ARQ
Hybrid automatic repeat request (HARQ) \cite{costello1983error} plays an important role in providing reliable and efficient data transmission. In wireless communications, the wireless channel may vary fast, due to the mobility of the transmitter/receiver and the channel. Forward error correction (FEC) and automatic repeat request (ARQ) are two basic techniques to control errors. FEC employs error correction coding, by adding parity bits to the information bits, to combat channel errors. ARQ allows the receiver to request a retransmission of the packet when an error is detected in the received packet. HARQ gives protection to the wireless transmission by combining FEC and ARQ. In typical HARQ systems, redundancy is added to the information bits, and a retransmission is performed until either the packet is successfully decoded, or a maximum number of transmissions is reached.The motivation to optimize the energy consumption of HARQ is the high energy consumption of wireless communications on mobile devices. Wireless devices usually have a limited battery life, and wireless communications consume the majority of the battery energy of mobile devices. One example is that 3G and Wifi units consume more than 50\% of the energy for some smart phones \cite{tawalbeh2016studying}. Another example is that battery depletion has been identified as one of the primary factors that limit the lifetime of wireless sensor networks \cite{verdone2010wireless}.Previous works on HARQ mainly use information-theoretic approach, which assumes that the number of bits in each transmission round is sufficiently large. This assumption does not necessarily hold for actual codes with finite length. Therefore, in this dissertation, we consider HARQ with actual codes. We use turbo-coded HARQ, since turbo codes are well-known capacity-approaching codes \cite{berrou1993near} and widely used in standards such as 3GPP Long-Term Evolution (LTE) \cite{3gpp2007mulltiplexing}. We study the energy optimization for HARQ in two scenarios: the energy optimization for incremental redundancy (IR) HARQ, and the energy optimization for HARQ in wireless video transmission. For IR HARQ, each retransmission contains additional parity bits beyond those of the previous transmissions. For the first scenario, we consider different cases of channel state information (CSI) at the transmitter: the transmitter has no knowledge of any CSI, or knows the CSI in previous transmission rounds through a perfect feedback channel, or knows both current and previous CSI. The transmitter decides the forward error correction code rate based on the CSI it has. We minimize the energy consumption of turbo-coded HARQ, subject to a packet loss rate constraint. Numerical results show that the energy consumption of HARQ decreases when more CSI information is available at the transmitter. We also compare IR combining with both Chase combining and the system without combining, and IR combining yields the least energy consumption.For the second scenario, we formulate the problem as maximizing the video quality, subject to a constraint on the wireless transmission energy consumption. We consider multiple parameters in multiple layers in a wireless video transmission system: transmit power, alphabet size, FEC code rate, maximum number of transmissions and unequal video data importance. An analytical framework is proposed to include these parameters, which allows us to divide this problem into two sub-problems: data transmission and unequal error protection (UEP) for video content. The problem is tackled by solving the two sub-problems, which are done by exhaustive search and convex optimization, respectively. Simulations of different videos show that the proposed scheme outperforms methods using conventional data transmission and/or unequal error protection. For example, in the low SNR region, there is a total gain of 4.8 to 5.6dB on the peak signal-to-noise ratio of the received video compared to video transmission using conventional HARQ without any video UEP
Optimal FEC Rate for Media Streaming in Active Networks
This paper addresses the problem of optimal channel rate allocation for media streaming in active networks, where intermediate nodes are able to perform basic FEC decoding/encoding operations. FEC performance is analyzed in the case of hop-by-hop FEC protection, and compared with an end-to-end FEC scenario, in order to demonstrate the benefits of FEC operations in the intermediate nodes. An optimization problem is formulated, based on a distortion model for video streaming over lossy channels. Finally, the two streaming scenarios are compared in the particular case of MPEG-4 video, under a constrained end-to- end delay. FEC operations in intermediate nodes are shown to become especially useful when the links on the streaming path have quite heterogenous characteristics
Fine-Granularity Transmission Distortion Modeling for Video Packet Scheduling Over Mesh Networks
Digital Object Identifier 10.1109/TMM.2009.2036290Packet scheduling is a critical component in multi-session video streaming over mesh networks. Different video packets have different levels of contribution to the overall video presentation quality at the receiver side. In this work, we develop a
fine-granularity transmission distortion model for the encoder to predict the quality degradation of decoded videos caused by lost
video packets. Based on this packet-level transmission distortion model, we propose a content-and-deadline-aware scheduling (CDAS) scheme for multi-session video streaming over multi-hop mesh networks, where content priority, queuing delays, and dynamic network transmission conditions are jointly considered for each video packet. Our extensive experimental results demonstrate that the proposed transmission distortion model and the CDAS scheme significantly improve the performance of multi-session video streaming over mesh networks
On Transmission System Design for Wireless Broadcasting
This thesis considers aspects related to the design and standardisation of transmission systems for wireless broadcasting, comprising terrestrial and mobile reception. The purpose is to identify which factors influence the technical decisions and what issues could be better considered in the design process in order to assess different use cases, service scenarios and end-user quality. Further, the necessity of cross-layer optimisation for efficient data transmission is emphasised and means to take this into consideration are suggested. The work is mainly related terrestrial and mobile digital video broadcasting systems but many of the findings can be generalised also to other transmission systems and design processes.
The work has led to three main conclusions. First, it is discovered that there are no sufficiently accurate error criteria for measuring the subjective perceived audiovisual quality that could be utilised in transmission system design. Means for designing new error criteria for mobile TV (television) services are suggested and similar work related to other services is recommended.
Second, it is suggested that in addition to commercial requirements there should be technical requirements setting the frame work for the design process of a new transmission system. The technical requirements should include the assessed reception conditions, technical quality of service and service functionalities. Reception conditions comprise radio channel models, receiver types and antenna types. Technical quality of service consists of bandwidth, timeliness and reliability. Of these, the thesis focuses on radio channel models and errorcriteria (reliability) as two of the most important design challenges and provides means to optimise transmission parameters based on these.
Third, the thesis argues that the most favourable development for wireless broadcasting would be a single system suitable for all scenarios of wireless broadcasting. It is claimed that there are no major technical obstacles to achieve this and that the recently published second generation digital terrestrial television broadcasting system provides a good basis. The challenges and opportunities of a universal wireless broadcasting system are discussed mainly from technical but briefly also from commercial and regulatory aspectSiirretty Doriast
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