17,965 research outputs found

    6 Seconds of Sound and Vision: Creativity in Micro-Videos

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    The notion of creativity, as opposed to related concepts such as beauty or interestingness, has not been studied from the perspective of automatic analysis of multimedia content. Meanwhile, short online videos shared on social media platforms, or micro-videos, have arisen as a new medium for creative expression. In this paper we study creative micro-videos in an effort to understand the features that make a video creative, and to address the problem of automatic detection of creative content. Defining creative videos as those that are novel and have aesthetic value, we conduct a crowdsourcing experiment to create a dataset of over 3,800 micro-videos labelled as creative and non-creative. We propose a set of computational features that we map to the components of our definition of creativity, and conduct an analysis to determine which of these features correlate most with creative video. Finally, we evaluate a supervised approach to automatically detect creative video, with promising results, showing that it is necessary to model both aesthetic value and novelty to achieve optimal classification accuracy.Comment: 8 pages, 1 figures, conference IEEE CVPR 201

    Crowdsourcing in Computer Vision

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    Computer vision systems require large amounts of manually annotated data to properly learn challenging visual concepts. Crowdsourcing platforms offer an inexpensive method to capture human knowledge and understanding, for a vast number of visual perception tasks. In this survey, we describe the types of annotations computer vision researchers have collected using crowdsourcing, and how they have ensured that this data is of high quality while annotation effort is minimized. We begin by discussing data collection on both classic (e.g., object recognition) and recent (e.g., visual story-telling) vision tasks. We then summarize key design decisions for creating effective data collection interfaces and workflows, and present strategies for intelligently selecting the most important data instances to annotate. Finally, we conclude with some thoughts on the future of crowdsourcing in computer vision.Comment: A 69-page meta review of the field, Foundations and Trends in Computer Graphics and Vision, 201

    Action Recognition in Videos: from Motion Capture Labs to the Web

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    This paper presents a survey of human action recognition approaches based on visual data recorded from a single video camera. We propose an organizing framework which puts in evidence the evolution of the area, with techniques moving from heavily constrained motion capture scenarios towards more challenging, realistic, "in the wild" videos. The proposed organization is based on the representation used as input for the recognition task, emphasizing the hypothesis assumed and thus, the constraints imposed on the type of video that each technique is able to address. Expliciting the hypothesis and constraints makes the framework particularly useful to select a method, given an application. Another advantage of the proposed organization is that it allows categorizing newest approaches seamlessly with traditional ones, while providing an insightful perspective of the evolution of the action recognition task up to now. That perspective is the basis for the discussion in the end of the paper, where we also present the main open issues in the area.Comment: Preprint submitted to CVIU, survey paper, 46 pages, 2 figures, 4 table

    Dense semantic labeling of sub-decimeter resolution images with convolutional neural networks

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    Semantic labeling (or pixel-level land-cover classification) in ultra-high resolution imagery (< 10cm) requires statistical models able to learn high level concepts from spatial data, with large appearance variations. Convolutional Neural Networks (CNNs) achieve this goal by learning discriminatively a hierarchy of representations of increasing abstraction. In this paper we present a CNN-based system relying on an downsample-then-upsample architecture. Specifically, it first learns a rough spatial map of high-level representations by means of convolutions and then learns to upsample them back to the original resolution by deconvolutions. By doing so, the CNN learns to densely label every pixel at the original resolution of the image. This results in many advantages, including i) state-of-the-art numerical accuracy, ii) improved geometric accuracy of predictions and iii) high efficiency at inference time. We test the proposed system on the Vaihingen and Potsdam sub-decimeter resolution datasets, involving semantic labeling of aerial images of 9cm and 5cm resolution, respectively. These datasets are composed by many large and fully annotated tiles allowing an unbiased evaluation of models making use of spatial information. We do so by comparing two standard CNN architectures to the proposed one: standard patch classification, prediction of local label patches by employing only convolutions and full patch labeling by employing deconvolutions. All the systems compare favorably or outperform a state-of-the-art baseline relying on superpixels and powerful appearance descriptors. The proposed full patch labeling CNN outperforms these models by a large margin, also showing a very appealing inference time.Comment: Accepted in IEEE Transactions on Geoscience and Remote Sensing, 201

    Distance Guided Channel Weighting for Semantic Segmentation

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    Recent works have achieved great success in improving the performance of multiple computer vision tasks by capturing features with a high channel number utilizing deep neural networks. However, many channels of extracted features are not discriminative and contain a lot of redundant information. In this paper, we address above issue by introducing the Distance Guided Channel Weighting (DGCW) Module. The DGCW module is constructed in a pixel-wise context extraction manner, which enhances the discriminativeness of features by weighting different channels of each pixel's feature vector when modeling its relationship with other pixels. It can make full use of the high-discriminative information while ignore the low-discriminative information containing in feature maps, as well as capture the long-range dependencies. Furthermore, by incorporating the DGCW module with a baseline segmentation network, we propose the Distance Guided Channel Weighting Network (DGCWNet). We conduct extensive experiments to demonstrate the effectiveness of DGCWNet. In particular, it achieves 81.6% mIoU on Cityscapes with only fine annotated data for training, and also gains satisfactory performance on another two semantic segmentation datasets, i.e. Pascal Context and ADE20K. Code will be available soon at https://github.com/LanyunZhu/DGCWNet
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