21,829 research outputs found
A linear systems analysis of the yaw dynamics of a dynamically scaled insect model
Recent studies suggest that fruit flies use subtle changes to their wing motion to actively generate forces during aerial maneuvers. In addition, it has been estimated that the passive rotational damping caused by the flapping wings of an insect is around two orders of magnitude greater than that for the body alone. At present, however, the relationships between the active regulation of wing kinematics, passive damping produced by the flapping wings and the overall trajectory of the animal are still poorly understood. In this study, we use a dynamically scaled robotic model equipped with a torque feedback mechanism to study the dynamics of yaw turns in the fruit fly Drosophila melanogaster. Four plausible mechanisms for the active generation of yaw torque are examined. The mechanisms deform the wing kinematics of hovering in order to introduce asymmetry that results in the active production of yaw torque by the flapping wings. The results demonstrate that the stroke-averaged yaw torque is well approximated by a model that is linear with respect to both the yaw velocity and the magnitude of the kinematic deformations. Dynamic measurements, in which the yaw torque produced by the flapping wings was used in real-time to determine the rotation of the robot, suggest that a first-order linear model with stroke-average coefficients accurately captures the yaw dynamics of the system. Finally, an analysis of the stroke-average dynamics suggests that both damping and inertia will be important factors during rapid body saccades of a fruit fly
Intuitive Hand Teleoperation by Novice Operators Using a Continuous Teleoperation Subspace
Human-in-the-loop manipulation is useful in when autonomous grasping is not
able to deal sufficiently well with corner cases or cannot operate fast enough.
Using the teleoperator's hand as an input device can provide an intuitive
control method but requires mapping between pose spaces which may not be
similar. We propose a low-dimensional and continuous teleoperation subspace
which can be used as an intermediary for mapping between different hand pose
spaces. We present an algorithm to project between pose space and teleoperation
subspace. We use a non-anthropomorphic robot to experimentally prove that it is
possible for teleoperation subspaces to effectively and intuitively enable
teleoperation. In experiments, novice users completed pick and place tasks
significantly faster using teleoperation subspace mapping than they did using
state of the art teleoperation methods.Comment: ICRA 2018, 7 pages, 7 figures, 2 table
Closed loop interactions between spiking neural network and robotic simulators based on MUSIC and ROS
In order to properly assess the function and computational properties of
simulated neural systems, it is necessary to account for the nature of the
stimuli that drive the system. However, providing stimuli that are rich and yet
both reproducible and amenable to experimental manipulations is technically
challenging, and even more so if a closed-loop scenario is required. In this
work, we present a novel approach to solve this problem, connecting robotics
and neural network simulators. We implement a middleware solution that bridges
the Robotic Operating System (ROS) to the Multi-Simulator Coordinator (MUSIC).
This enables any robotic and neural simulators that implement the corresponding
interfaces to be efficiently coupled, allowing real-time performance for a wide
range of configurations. This work extends the toolset available for
researchers in both neurorobotics and computational neuroscience, and creates
the opportunity to perform closed-loop experiments of arbitrary complexity to
address questions in multiple areas, including embodiment, agency, and
reinforcement learning
Deployable Payloads with Starbug
We explore the range of wide field multi-object instrument concepts taking
advantage of the unique capabilities of the Starbug focal plane positioning
concept. Advances to familiar instrument concepts, such as fiber positioners
and deployable fiber-fed IFUs, are discussed along with image relays and
deployable active sensors. We conceive deployable payloads as components of
systems more traditionally regarded as part of telescope systems rather than
instruments - such as adaptive optics and ADCs. Also presented are some of the
opportunities offered by the truly unique capabilities of Starbug, such as
microtracking to apply intra-field distortion correction during the course of
an observation.Comment: 12 pages, 8 figures, to be published in Proc. SPIE 6273
"Opto-Mechanical Technologies for Astronomy
Universal Robotic Gripper based on the Jamming of Granular Material
Gripping and holding of objects are key tasks for robotic manipulators. The
development of universal grippers able to pick up unfamiliar objects of widely
varying shape and surface properties remains, however, challenging. Most
current designs are based on the multi-fingered hand, but this approach
introduces hardware and software complexities. These include large numbers of
controllable joints, the need for force sensing if objects are to be handled
securely without crushing them, and the computational overhead to decide how
much stress each finger should apply and where. Here we demonstrate a
completely different approach to a universal gripper. Individual fingers are
replaced by a single mass of granular material that, when pressed onto a target
object, flows around it and conforms to its shape. Upon application of a vacuum
the granular material contracts and hardens quickly to pinch and hold the
object without requiring sensory feedback. We find that volume changes of less
than 0.5% suffice to grip objects reliably and hold them with forces exceeding
many times their weight. We show that the operating principle is the ability of
granular materials to transition between an unjammed, deformable state and a
jammed state with solid-like rigidity. We delineate three separate mechanisms,
friction, suction and interlocking, that contribute to the gripping force.
Using a simple model we relate each of them to the mechanical strength of the
jammed state. This opens up new possibilities for the design of simple, yet
highly adaptive systems that excel at fast gripping of complex objects.Comment: 10 pages, 7 figure
Collision Detection and Reaction: A Contribution to Safe Physical Human-Robot Interaction
In the framework of physical Human-Robot Interaction
(pHRI), methodologies and experimental tests are
presented for the problem of detecting and reacting to collisions
between a robot manipulator and a human being. Using a
lightweight robot that was especially designed for interactive
and cooperative tasks, we show how reactive control strategies
can significantly contribute to ensuring safety to the human
during physical interaction. Several collision tests were carried
out, illustrating the feasibility and effectiveness of the proposed
approach. While a subjective “safety” feeling is experienced by
users when being able to naturally stop the robot in autonomous
motion, a quantitative analysis of different reaction strategies
was lacking. In order to compare these strategies on an objective
basis, a mechanical verification platform has been built. The
proposed collision detection and reactions methods prove to
work very reliably and are effective in reducing contact forces
far below any level which is dangerous to humans. Evaluations
of impacts between robot and human arm or chest up to a
maximum robot velocity of 2.7 m/s are presented
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